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exdeath

Lifer
Jan 29, 2004
13,679
10
81
To illustrate how much 33% more GPU is with an overly simplified view, if you take an XBox One game at "900p" that's roughly 83% of 1080. We can assume this is applied to the width as well so you end up with 1600 x 900 vs 1920 x 1080.

Or 1,440,000 pix vs 2,073,600 or almost exactly 1/3rd more, all other factors held constant.

More significant to me however if you are going to be a pixel Nazi is all monitors and TVs are 1920x1080 native. I see native resolution mismatch as a far more serious issue than simply "zomg less pixelz" especially when you start inventing your own non standard random made up "modes" like 831.67p or whatever.
 
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Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Still using a 720p TV. Can't say I care. I'll get a 1080p TV soon. Still can't say I care. Pixel counts and minor details I don't ever notice are too far down the list. Even when I get a PS4, I'll still take using the XB1 controller and playing on XBL over those pixels.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
To illustrate how much 33% more GPU is with an overly simplified view, if you take an XBox One game at "900p" that's roughly 83% of 1080. We can assume this is applied to the width as well so you end up with 1600 x 900 vs 1920 x 1080.

Or 1,440,000 pix vs 2,073,600 or almost exactly 1/3rd more, all other factors held constant.

More significant to me however if you are going to be a pixel Nazi is all monitors and TVs are 1920x1080 native. I see native resolution mismatch as a far more serious issue than simply "zomg less pixelz" especially when you start inventing your own non standard random made up "modes" like 831.67p or whatever.

Modern TVs scale quite well, including my 4k TV.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
There is no such thing as good scaling. You cannot ADD quality to a preexisting video file. Upscaling = stretching. Its all the same, minus software quirks like the XB1 scaler at launch.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
There is no such thing as good scaling. You cannot ADD quality to a preexisting video file. Upscaling = stretching. Its all the same, minus software quirks like the XB1 scaler at launch.


Such ignorance of what technology does is on display here.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
He's not entirely wrong. Any upscaling/interpolation is just guessing at what pixels it should add...if you take a 4k video, encode it to 1080p thus discarding some detail that was in the original video stream and then upscale it to 4k again, you cannot get that detail back again. Upscaling might make things look less....out of place, but that's the limit.

Pertinent link:
https://en.wikipedia.org/wiki/Image_scaling
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Current UHD TVs actually make a 1080p Blu-Ray sharper than they are on a 1080p set. Like I said, they do a good job and it is not as simple as stretching the image. There is no quality loss.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Current UHD TVs actually make a 1080p Blu-Ray sharper than they are on a 1080p set. Like I said, they do a good job and it is not as simple as stretching the image. There is no quality loss.

Again, you can go ahead and do interpolation and add some sharpening if you like, but you cannot create data where there was none to begin with.

<Insert joke about Jan Sloot here>
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
As regards this thread, everyone realizes that the TV isn't doing the scaling, right?

And that picture stretching in video games goes all the way back to their inception? Everyone go find out what resolution MGS4 is rendered at before the PS3 scales it to your TV resolution.

And that "zoom and enhance" is actually a thing? Not the way CSI does it, but it exists. It's all very smart guessing and not information creation, yes, but that distinction doesn't make the results any less real.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Again, you can go ahead and do interpolation and add some sharpening if you like, but you cannot create data where there was none to begin with.

There's no artifacts so what's your problem with a TV needing to scale an image to it's native resolution? All modern TVs do this for non-native signals. There is no disadvantage to playing a PS4 or XB1 game on a 4k TV based on it's resolution alone. The results are good, the image is fine. There's no downside in that regard. I responded directly to exdeath talking about pixel nazis and his dislike of non-native resolution. That's nonsense if you ask me. This talk of being some type of purist has very little meaning in the console world. Many games are not 1080p and the console has to scale it to 1080p.

As regards this thread, everyone realizes that the TV isn't doing the scaling, right?

And that picture stretching in video games goes all the way back to their inception? Everyone go find out what resolution MGS4 is rendered at before the PS3 scales it to your TV resolution.

And that "zoom and enhance" is actually a thing? Not the way CSI does it, but it exists. It's all very smart guessing and not information creation, yes, but that distinction doesn't make the results any less real.

If you have a 4k TV, your TV has to do some scaling if you are not feeding it a 3840x2160 signal.

None of it really matters though, the end result does and I don't see any problems.
 
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RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
There's no artifacts so what's your problem with a TV needing to scale an image to it's native resolution? All modern TVs do this for non-native signals. There is no disadvantage to playing a PS4 or XB1 game on a 4k TV based on it's resolution alone. The results are good, the image is fine. There's no downside in that regard. I responded directly to exdeath talking about pixel nazis and his dislike of non-native resolution. That's nonsense if you ask me. This talk of being some type of purist has very little meaning in the console world. Many games are not 1080p and the console has to scale it to 1080p.

My issue comes from you saying futurefields was wrong - he wasn't. You cannot add back detail that was lost (or was never there, in the case of rendering). Yes - scaling DOES look good. I use my PS4 for watching DVDs since the XB1's scaling isn't nearly as good...but I also realize that upscaling 480p to 1080p doesn't make the 480p content as good as the same content natively at 1080p.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
My issue comes from you saying futurefields was wrong - he wasn't. You cannot add back detail that was lost (or was never there, in the case of rendering). Yes - scaling DOES look good. I use my PS4 for watching DVDs since the XB1's scaling isn't nearly as good...but I also realize that upscaling 480p to 1080p doesn't make the 480p content as good as the same content natively at 1080p.


I was quoting exdeath. Did you forget how to read or something?

In regard to saying "no such thing as good scaling" that is 100% BS. There is plenty of evidence to the contrary.
 
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