? - retail markup %

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CrazyDe1

Diamond Member
Dec 18, 2001
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Originally posted by: Dulanic
Overall most retail stores across EVERYTHING shoot for about a 20-25% margin.

Not computer equipment and some consumer electronics. These things get you into the stores and they make their money on accessories, cables, those sorts of things.

The exception is home theater equipment.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
depends on the competition. when dvd players first started off they were like anything else. now the cheap brands have dropped the price so far the name brands can't really charge much more.
 

Dulanic

Diamond Member
Oct 27, 2000
9,951
570
136
Originally posted by: CrazyDe1
Originally posted by: Dulanic
Overall most retail stores across EVERYTHING shoot for about a 20-25% margin.

Not computer equipment and some consumer electronics. These things get you into the stores and they make their money on accessories, cables, those sorts of things.

The exception is home theater equipment.

I mean across everything as in an average as a store, not for any one product.
 

Dulanic

Diamond Member
Oct 27, 2000
9,951
570
136
Originally posted by: 0roo0roo
depends on the competition. when dvd players first started off they were like anything else. now the cheap brands have dropped the price so far the name brands can't really charge much more.

That is alot of the issue, alot of people want cheap crap, they don't care that it is crap, just that it's cheap. Which is why most retailers have their own brands now, still cheap crap, but there is more margin on them.
 

Evadman

Administrator Emeritus<br>Elite Member
Feb 18, 2001
30,990
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What the hell TOM. My job is bumping old ass threads from forever ago. Do not make me design a custom interface between by boot and your butt.
 

Hyudra

Senior member
Jan 16, 2001
897
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its usually mark up on cost... 66% i think is standard.

so a $10 item was probably $6.

$6 * .66 = $4

$6+$4 = $10
 

Tom

Lifer
Oct 9, 1999
13,293
1
76
Originally posted by: Evadman
What the hell TOM. My job is bumping old ass threads from forever ago. Do not make me design a custom interface between by boot and your butt.


Sorry, i had a daylight savings glitch !! :clock:

 

Evadman

Administrator Emeritus<br>Elite Member
Feb 18, 2001
30,990
5
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Originally posted by: Tom
Sorry, i had a daylight savings glitch !! :clock:
Ok, then you are forgiven, for now :evil:
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: Tom
in the world economy everything costs .05-$5 at most to pruduce. so for example a car has

$20000-$5=$19995 markup.

Huh? Takes a GM worker half an hour to put one tire on and he's paid $38 an hour... right theres over your mythical "$5" mark and the car is'nt even started really yet.
 

Evadman

Administrator Emeritus<br>Elite Member
Feb 18, 2001
30,990
5
81
Originally posted by: Zebo
Originally posted by: Tom
in the world economy everything costs .05-$5 at most to pruduce. so for example a car has

$20000-$5=$19995 markup.

Huh? Takes a GM worker half an hour to put one tire on and he's paid $38 an hour... right theres over your mythical "$5" mark and the car is'nt even started really yet.

So the first thing GM does when assembling a car is put the wheels on? I figured that would be last.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
What do I know about building cars? I know it costs a lot more than $5 to make a tahoe though...anyway more interested in toms reply
 

Tom

Lifer
Oct 9, 1999
13,293
1
76
Originally posted by: Zebo
What do I know about building cars? I know it costs a lot more than $5 to make a tahoe though...anyway more interested in toms reply


you have forgotten about 2 things, rebates, and robots. When you facator these in, and with the right coupons, GM can actually produce cars for less than $0.


now, i haven't included overhead, but just per unit cost of production, overhead, like cell phones, etc, etc, could skew these numbers.


 
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