Well, like I said, just depends on what you actually want. Like, Sunset Overdrive was pretty crazy and different, compared to most TPS-like games. Dead Rising 3 and Ryse were solid games that started as exclusives, though not the most unique experiences. Screamridehit the mark for unique, though the quality/entertainment was lacking. I'd say the same for Dark Dreams Don't Die. Then you have Quantum Break, which seemed to execute better than Defiance, because it did all of its content creation at once. I can't speak too heavily to the PS4 side, but at least The Last Guardian might FINALLY happen.
I suppose the question of "unique" is also pretty personal. I recognize that Mordor plays a lot like Arkham, but as someone who finds Batman to suck, I hadn't experienced that kind of game, so Mordor was new to me. I'd also say that it's hard to be unique after 30+ years of development, when the ways we play are still pretty similar to the controllers of the past. Maybe VR (and AR, if HoloLens is ever widely available and affordable) can change it up, but I don't necessarily think it's all about a lack of developer creativity. I'm also of the mindset that if something is derivative, but derived from something I enjoy, it can still be a fine game. That's how I feel with DOOM as one example.