There was good and bad in this game and I liked it allot, the levels were very nice the AI was very good, this game had/could have had allot more potential. and yes I do like dark games like that.
I think that Stalker is just another step in the evolution in FPS, it belongs in the same league of games such as Doom, Half Life, CoD, Far Cry and FEAR all of which took a giant step in the evolution of the FPS.
we always seem to complain about the bad things so here goes.
-You should have been able to carry more, it's a game for gawd sakes.
For example, there are weapons I would have like to have used more but could not, like the sniper or RPG ect..
-You should have been able to buy all that stuff very easily but it wasn't
-Some of the storyline and missions were screwed up and could not be fixed depending on what you did.
-The magic bullet, at times specially near the end reaches absolutely ridiculous levels.
-The lack of replacement suits and radiation was not done right.
-Some huge levels you just have to zoom through as fast as possible.
-When you get to the last level the NPP you can't go back todo missions or explore more.
-the 5:00 countdown at the NPP was the most ridiculous thing I have ever seen in FPS games. It seems that the ending was botched and rushed to be completed.
The game engine and technology was very impressive but at times the game is badly produced and scripted.