- Jan 9, 2008
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* 1 box, 1 license
* The license can be used online to play on our servers at no charge for the license owner
* You can install Sacred2 on a 1000 PC´s but playing at the same time = 2x. This can be your Desktop and your notebook.
* 2 can be played via LAN with one license
* 2 can play SP
* Unlimited installations, 2 activations parallel. Activations can be revoked through multiple channels (online-auto, online tools, offline). Revoke & re-activate can be done an unlimited number of times but limited per day to avoid abuse. It has to be a fair trade.
* One PC component can be replaced without problems. Beyond that revoke & re-activate is the recommended procedure.
* Putting up the internet a Serial code to abuse the key ad revoke tool will not work.
* There will be a worldwide email hotline for DRM issues due to failed hardware, etc. The manual page with the key serves as proof of purchase.
* The service at Securom will be available 365 days a year, 24 hours per day.
* Ascaron hotline during biz hours for standard phone rates. (Germany only)
* Internet connection is needed during installation. The FAQ explains you can use a friend's PC for manual activation though.
* You can play without the DVD. It´s not needed in the drive.
* No private data will be transfered during the activation process. You cannot even enter critical data.
* The activation servers will be available for the next couple of years. Should this no longer be the case, the DRM will be patched out.
* The whole activation process takes less than 10 seconds and runs in the background after typing in the serial code.
* Sacred2 license is transferable. The EULA doesnt say no to it because its the right to sell what you bought before.
Here's a link to the post on RPGWatch: http://www.rpgwatch.com/#10223
It seems a little less restrictive than the SecuROM variation currently being used by EA, since they include a revoke tool and two licenses, but I still think it's the wrong move. It sounds like their main objective is trying to kill the secondary/used market and stop disc swapping. Basically force anyone who wants the game to buy a brand new copy.
**Update - looks like SecuROM it is now confirmed for the international versions of the game and not just Germany any longer.
A message from the developer about the DRM: http://forum.sacredeng.ascaron...hp?p=434370#post434370
**Update 2 - The publisher (fearing the negative press no doubt) updated and clarified the bullet points of the copy protection. I changed them on this thread to reflect what is currently out there now. http://www.rpgwatch.com/#10245