Sacred 3 will be better than Diablo III

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JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
I think it also needs to be said that the art direction in Sacred 2 is AAA. The colors used and textures look amazing. This really helps when hack and slashing for hours on end. The sound design is also excellent.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Because then you don't have to think about the choices you make, just respec later!
So? These are hack and slash loot hording games we are talking about here. It's not like they are deep character presentations that involve hours of role playing.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
So? These are hack and slash loot hording games we are talking about here. It's not like they are deep character presentations that involve hours of role playing.

I dont think you "get it". The whole point of hack n slash games isnt the story as you probably know, it is developing your character and "twinking" it in specific ways.

Sacred 2 doesnt get really interesting until you have run the same character up to plat/noib. Then you begin to understand the implications of choices made to your character. The ability to just remap it at that point removes significant challenge from the game.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
I dont think you "get it". The whole point of hack n slash games isnt the story as you probably know, it is developing your character and "twinking" it in specific ways.

Sacred 2 doesnt get really interesting until you have run the same character up to plat/noib. Then you begin to understand the implications of choices made to your character. The ability to just remap it at that point removes significant challenge from the game.
I get it all too well, and the exact reason you just mentioned is why re specs are often needed. You won't even know your building a crap character until you've put 60 hours into the game, and find the later enemies all have 160% poison resist, when your entire build is based around poison damage. This isn't fun, it's just frustrating. Even if you took the time to carefully map out a character before hand, and looked into the skills that chain from your choices, there are countless variables that can make all of it moot, and make a player very thankful for re specing.

Besides, if you don't like it, then don't use it. Simple.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
I get it all too well, and the exact reason you just mentioned is why re specs are often needed. You won't even know your building a crap character until you've put 60 hours into the game, and find the later enemies all have 160% poison resist, when your entire build is based around poison damage. This isn't fun, it's just frustrating. Even if you took the time to carefully map out a character before hand, and looked into the skills that chain from your choices, there are countless variables that can make all of it moot, and make a player very thankful for re specing.

Besides, if you don't like it, then don't use it. Simple.

Thats the challenge. Look I am certainly in no position to tell you what is fun to you thats for certain. I'm saying I enjoy sacred2 because its HARD.
 

ElZoidberg

Junior Member
Aug 1, 2010
20
0
0
I think the Sacred series lacks the polish of the Diablo series and suffers for it. It's kind of like watching a movie with subtitles. Sure I can enjoy the game because its fun but there's an amount of effort involved that detracts from the experience.

I'd tag a bet Sacred never catches on with the mainstream crowd or sells huge volumes.
 

kamikazekyle

Senior member
Feb 23, 2007
538
0
0
If anyone does decide to pick up Sacred 2 still, unless something has changed in the past few months, get the international/UK Deluxe edition. The developer went bankrupt, but the game was picked up by another company and they released an expansion. But, they never re-secured a publisher in the US, and the expansion doesn't work with US copies of the game. Also, I think they still run official mulitplayer servers in the EU, but you can only access them if you have an International or UK version. The game US version, lacking the most recent patches, can also be randomly unstable on Windows 7 installs -- some players report it works like silk, others can't go 3 minutes without a CTD.

A bit more on topic, I loved Sacred 1/2, Diablo 1/2, and Dungeon Siege 1/2. I'm hoping that their respective 3rd releases will be good, though I've read virtually nothing on Sacred 3 or DS 3.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Thats the challenge. Look I am certainly in no position to tell you what is fun to you thats for certain. I'm saying I enjoy sacred2 because its HARD.
I love a challenging game more than anyone I've ever met, half the time I'm finding, or making mods to get games challenging enough to be entertaining. I don't find the lack of re spec to be at all fun in action RPG's however, because no matter how much detailed and intelligent thought you put into creating a good character, the entire thing can be whiped out with the introduction of a new chapter, location, general change in enemy type, or change in enemy stats. You can't predict any of this, and it's typically impossible to account for without researching the game online before hand. Of course once you start down that path, you will just end up making one of the few tried and true characters everyone on the games forum recommends because it will make it all way through the game without re specing. So in essence, that removes all of the challenge anyway, and on top of that, removes any creativity and fun you might have making a character.

I could make Sacred a lot harder by butchering the mouse controls, but that doesn't make it challenging in my book. In other words, there is a huge difference between hard and challenging. Either way, I'm going to preemptively agree to disagree.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
Thats the challenge. Look I am certainly in no position to tell you what is fun to you thats for certain. I'm saying I enjoy sacred2 because its HARD.

Hard and overly challenging doesn't equal fun in my book.

Every RPG should have the ability to respec at any time. Those that don't like that option can ignore it.

I want something fun, somewhat casual, and that I don't have to fret about every choice made.
 

ibex333

Diamond Member
Mar 26, 2005
4,092
123
106
Cliffs below

So obviously not much is known about D3 and even less is known about Sacred 3, but from what I've seen of D3, and after having played Sacred 2 - my eager anticipation of Diablo 3 has waned.

This comment right here.... That made me not read the rest of your post. Are you even in the right mind dude? Sacred 2 was HORRIBAD! The camera was abysmal. The story, lame and uninspired... The graphics.. oooohhh.. pretty. But you cant do anything with it because you spend most of the time wrestling with the god-damn camera! Gameplay is not very good either. and enemies that can chase you anywhere and everywhere, and never ever stop or get tired?

Look, Sacred I was a very nice game.... But they will have to pull out a miracle out of their arse to succeed with Sacred 3. And to even compare this piece of crap franchise with a masterpiece that Diablo is... Is herecy... I can safely say that Diablo II and even Diablo I are much better games that Sacred 2.
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
I am confused. Sacred 2 did so bad the studio shut down. Who is making the third one? I liked Sacred, but the first Diablo is still my favorite. I don't want an open world, I want a dark dungeon.
 

kamikazekyle

Senior member
Feb 23, 2007
538
0
0
I am confused. Sacred 2 did so bad the studio shut down. Who is making the third one? I liked Sacred, but the first Diablo is still my favorite. I don't want an open world, I want a dark dungeon.

Deep Silver is still the publisher, and I *think* they're now doing in-house development on the 3rd. I can't fully verify it since I'm at work, though.

And one of the reasons I liked S2 was because it was so open world and less of a pure dungeon crawl. Though I also liked the Diablos and Dungeon Sieges. Each one seemed unique enough to warrant its own little part of the H&S genre.

What was wrong with the camera?

I don't recally having any problems with the camera either. I do remember flipping it over to free mode just so I could sometimes get an "over the shoulder" or at-character-level view for screenshots or something.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
I thought the makers of Sacred 2 closed?

Sacred 2 never grabbed me. I think the combination of the open world and the fact that it was sparsely populated with monsters just meant it was boring. Diablo II was much faster paced, you never had to go far to find a monster to kill, even in the beginning.

Torchlight 2, now there is a game that could beat D3. Lan play? Yes please. Plus I doubt it will cost over $50, whereas now that Activision succeeded in getting people to pay $60+ for SC2, they will probably want $70 for D3. You know how it is, give an inch and they take a mile. Oh and Activision will only let you play D3 when it suits them cos they love their DRM. No thanks, even if D3 is actually the best of the new action RPGs I will never buy it. SC2 was the last Blizzard game I'll ever buy.
 

Thump553

Lifer
Jun 2, 2000
12,726
2,501
126
If I loved D1/2, liked TQ a lot, thought torchlight was pretty good, and generally just like that kind of game, should I pick up Sacred 2 next time it's on sale? Is it a decent game?

You might want to check out Sacred 1 (Sacred Gold, it includes the Underworld expansion). It's $10 on steam or good old games and you can probably find the CD version cheaper on ebay or amazon.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
I have faith, for no other reason than OBSIDIAN.

Because KOTOR2, NWN2, and FO:NV were all horrible games? They may not be the best developer but they are far from bad/horrible.

I liked the DS series, this could be really fun.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Because KOTOR2, NWN2, and FO:NV were all horrible games? They may not be the best developer but they are far from bad/horrible.

I liked the DS series, this could be really fun.

You just agreed with me in question format. I will assume confusion on your part. Obsidian is one of my current favorite devs.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
I'm in dire need of a ARPG...I could do really bad stuff for a good ARPG...
Hope DS3 will fill the hole in my gamers' heart...
 

Zargon

Lifer
Nov 3, 2009
12,240
2
76
I <3 respec

nothing more painful than reading a faq for hours only to find out it was ill informed and you are never getting that skill back

I hope scared 3 is a great game, as we can always use new great games
 

ixelion

Senior member
Feb 5, 2005
984
1
0
D3 is doing away with the skill tree as well, instead skills will be in tiers which are only limited by level not skill prerequisites. So that at X level you unlock tier two and you can put all your points in to any skills in one or two with out having to follow a skill path.
Of the mana vs. skill cool down, they are both a form or resource management and of the two I prefer mana. D3 is doing away with all the pots, now you will get health and mana for killing mobs. I like being able to spam my big expensive nuke spell when I need to instead of waiting for it too cool down forcing me to use a backup skills while I wait for nuke to be ready again. With a mana system it lets me decide how to spend my resources.

Well this is certainly very interesting, I may have been wrong about how traditional Diablo 3 will be. In this case I would have to say it will be a toss up between the two.

As for respecing:

I hated how there was no respecing either in S2, but I kind of prefer it this way since you cant just re-roll your stats and make him uber powerful. In S2 you really have to take out a pad and pen and plan you skills and stats ahead of time, otherwise you are screwed.

But if you don't like that you can always play in bronze mode which is more forgiving to bad char builds.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
This comment right here.... That made me not read the rest of your post. Are you even in the right mind dude? Sacred 2 was HORRIBAD! The camera was abysmal.

Still waiting on a answer for this. I can only assume you thought the camera was fixed like a lot of these games. Well it wasnt. In fact you had complete control over how the camera moved at any moment of the game.
 

SMOGZINN

Lifer
Jun 17, 2005
14,218
4,446
136
If anyone does decide to pick up Sacred 2 still, unless something has changed in the past few months, get the international/UK Deluxe edition. The developer went bankrupt, but the game was picked up by another company and they released an expansion. But, they never re-secured a publisher in the US, and the expansion doesn't work with US copies of the game. Also, I think they still run official mulitplayer servers in the EU, but you can only access them if you have an International or UK version. The game US version, lacking the most recent patches, can also be randomly unstable on Windows 7 installs -- some players report it works like silk, others can't go 3 minutes without a CTD.

A bit more on topic, I loved Sacred 1/2, Diablo 1/2, and Dungeon Siege 1/2. I'm hoping that their respective 3rd releases will be good, though I've read virtually nothing on Sacred 3 or DS 3.

Sacred 2 is a game that has been on my radar for a few months now, but it is no longer for sale on Steam. Anyone know where I can buy a copy of the international/UK Deluxe edition for a reasonable price?
 
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