The results from this Note 4 (Exynos 5433) vs Moto Maxx (S805) game performance comparison were quite surprising to me. If you look at the available synthetic graphics benchmarks for Android - Adreno 420 usually posts a single-digit (5-10%) performance advantage compared to Mali T760MP6, with some exceptions like BasemarkX High Quality.
Meanwhile, using the Gamebench app to analyse in-game performance @ demanding titles Exynos came out ahead in every game tested.
Here are the results:
Exynos 5433 vs Snapdragon 805
- Asphalt 8: 60 vs 29 FPS
- Dead Trigger 2: 45 vs 34 FPS
- GTA San Andreas: 26 vs 15 FPS
- Modern Combat 5: 29 vs 27 FPS
- N.O.V.A 3: 28 vs 24 FPS
- Real Racing 3: 30 vs 25 FPS
GTA San Andreas is a real bad port, I remmember playing it at ~10 FPS with a LG G3 @ Max settings. It pegs one core at 100% and barely touches the rest. Cortex A57's single thread advantage (compared to Krait) finally allows it to be playable/fluid at max settings inside a phone. The real surprise came from other titles, I didn't expect Mali T760MP6 to deliver better (and more consistent) performance in GPU intensive titles like Modern Combat 5 and Dead Trigger 2.
Perhaps it's time to include in-game performance results from the most demanding titles in Android phone and tablet reviews? I wish AnandTech did something like this @ Galaxy S6 (Exynos 7420) review, not just the usual 3DMark and GFXBench stuff.
Thanx. Agree lets get some real game results. Its about time!
With those results lppr4 for s6 is really interesting. We get better understanding of mem bandwidth effect. Preferably in real games.