A3d is not equal to 3d sound. Most games dont support a3d 2. The monster sound m80 will support as much of a3d 2 as a sound blaster live would (and that means up to a level of a3d 1), so know what youre talking about before you post misinformation.
Also, you cant fix in game sound by changing the variables from the audiohq panel. Games initialize their own eax settings and completely override any you have set in the panel, so as far as lowering that reverb, youre SOL.
As far as the nic goes, try disabling sound blaster emulation and the gameport if you dont use it. They both take up IRQs that you could probably save, and are probably conflicting with your nic.
Also, you cant fix in game sound by changing the variables from the audiohq panel. Games initialize their own eax settings and completely override any you have set in the panel, so as far as lowering that reverb, youre SOL.
As far as the nic goes, try disabling sound blaster emulation and the gameport if you dont use it. They both take up IRQs that you could probably save, and are probably conflicting with your nic.