Hi All,
Long time gamer, long time scientist.
My scientific code has taken many twists and turns over the years, but a consistent aspect of my work includes rendering surfaces with a huge number of triangles. These aren't fancy textured, shaded, etc triangles. It's just a loose bag of triangles.
Such triangles draw badly for a number of reasons; if you really want to push geometry, you need to do triangle strips and fans and other things in order to save memory bandwidth to the card. I've coded openGL for ages, and I know this, but I'm in a situation where I don't have control of the code. I only have control of the hardware.
So here's my question - what video card can I get that will push gajillions of simple triangles fast as hell without framerate drops, given my limited PCIE bus bandwidth? I fully realize that the answer might be "nothing - you are limited by the PCIE bus, and your performance plateaus for all modern gfx cards, sorry". I've explored a lot of midrange gaming cards (e.g. gtx x65 stuff; never tried anything high end though) but I was wondering if I would get more out of a higher level gtx or a titan? As I understand it, sli makes no difference because that's mostly about fill power and doing lots and lots of passes, and less about geometry, but please correct me if I'm wrong.
Long time gamer, long time scientist.
My scientific code has taken many twists and turns over the years, but a consistent aspect of my work includes rendering surfaces with a huge number of triangles. These aren't fancy textured, shaded, etc triangles. It's just a loose bag of triangles.
Such triangles draw badly for a number of reasons; if you really want to push geometry, you need to do triangle strips and fans and other things in order to save memory bandwidth to the card. I've coded openGL for ages, and I know this, but I'm in a situation where I don't have control of the code. I only have control of the hardware.
So here's my question - what video card can I get that will push gajillions of simple triangles fast as hell without framerate drops, given my limited PCIE bus bandwidth? I fully realize that the answer might be "nothing - you are limited by the PCIE bus, and your performance plateaus for all modern gfx cards, sorry". I've explored a lot of midrange gaming cards (e.g. gtx x65 stuff; never tried anything high end though) but I was wondering if I would get more out of a higher level gtx or a titan? As I understand it, sli makes no difference because that's mostly about fill power and doing lots and lots of passes, and less about geometry, but please correct me if I'm wrong.