Originally posted by: Aflac
Originally posted by: Jittles
zinfamous, I see you on the top sacrifice board quite often, very nice.
Psh, by the time I'm his level I'll have double his sacs (currently level 70 with 100 sacs; zin is lv140 with 114 sacs). EDIT: popped a few more, now up to 112 sacs
Also, for anyone wondering - I am blink. I time-machined my Aflac account and didn't realize it would delete everything, so I abandoned it and started a new character. The 25 levels or so of experience helped a lot to fix my early build and know what to do, though.
It's not as easy as it used to be. 140-160 or so used to be common for me. I find that with the latest update to +/- 12 levels in your range, it's harder for me to get kills, at my level, anyway. Of course, it depends a lot on the time I log in, if I do at all. I've been slacking the last couple of days as I've been busy at work. I think there was a week or so where I was number 1 or 2 each day for Odin. I'm just going after monies, really, and testing if the total number of first sacrifices gets a better amulet.
as for my stats, I haven't bumped up my stamina in a long time. It's been sitting at 75 for a while. I ignored attack/defense for many levels as I was focusing on energy for some reason (much faster for leveling earlier on.
attack: 221
defense: 71
health: 142
stamina: 75
physical: 100
psychical: 100
Atk: 50,214
Def: 17,702
Just about everything has gone into attack/def at ~10:1 per level for the last 50 levels.
putting points into attack wasn't doing much of anything early on. but, the more sectants added and the better the items (and total number), incrementally increases the rate at which 1 skill point will increase your overall attack. I think early on, it was 1 pt =5 attack or so. now 1 point is giving me close to 200 in attack.
I remember reading that the total points you put into attack = some percentage increase in your combined attack power. don't know the numbers exactly, so it makes sense that the rate keeps getting larger
I was at ~46k attack yesterday. Spent about 12 million to get up to 49.5k, lol. bought 2 air processing plants (64k income) and enough laserpointers, burn-proof suits, and many more RPKs to cover that income.
I think I had 38million stashed away at that point. now back up to 31million.
If I had to do it over:
~75 phys/psyc
++ attack
+defense
- HP. I find that the lower the HP--the less potential cash you can lose while away. Then again, I don't really maintain income, so....
one reason I haven't been increasing income is that I've discovered that by the time I've used nearly half of my attacks each reset, all the good targets are dead...so it's just minimally beneficial attacks for quite some time. Again, depends on the time of log-in.
Most of you guys should be getting close to that kwukyuk guy or whatever his name is. I'm pretty sure he's inactive, and generally good for an easy 100-300k per hit iirc.
OH--and of course, I'd be a contractor. Only reason I haven't switched is I'm still thinking the classes my be rebalanced at some point. As it stands, there is absolutely no use for Fighter/Psyonic, and minimal use for Landlord, it seems. The quicker rate of income only means that you earn money at a somewhat slower pace than a contractor, who earns it through attacking. I will res-pec/switch to contractor at some point, I suppose...