SHOCKING NEWS: John Carmack Joins Oculus as CTO

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
John Carmack joins Oculus as chief technology officer
"The dream of VR has been simmering in the background for decades, but now, the people and technologies are finally aligning to allow it to reach the potential we imagined," commented Carmack.

"I'm extremely excited to make a mark in what I truly believe will be a transformative technology."

It was John Carmack who announced Oculus Rift to the world at E3 in 2012, having acquired one to work with his own passion project Doom 3: BFG Edition.

Carmack's presentation sent Oculus Rift and its creator Palmer Luckey on a rollercoaster ride of success that is still picking up speed. I caught up with Luckey recently to hear the story of how Oculus Rift, the glasses that made this 20-year-old a millionaire, came to be.

My reaction when I read the news, lol.

I think he would be a good fit with Oculus Rift, he's been interested in the VR stuff for a while now. Excited to see what he can do with it.

EDIT: Some updates:
ORIGINAL STORY: John Carmack has left id Software to join Oculus VR, the company making Oculus Rift.
There he will take up his new role as chief technology officer.
UPDATE: John Carmack will apparently not be leaving id Software in order to take up his position as CTO at Oculus VR, an id rep has told Polygon.

"John has long been interested in the work at Oculus VR and wishes to spend time on that project," it said. "The technical leadership he provides for games in development at id Software is unaffected."

UPDATE #2: Bethesda has sent Eurogamer a statement about Carmack's position. It's a little confusing.

UPDATE #3: A little more clarification from Bethesda. "John will spend time working out of Oculus as part of his role with them, but he will also continue to work at id."
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
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I'd be surprised if he completely abdicated his position at id, if nothing else I'd expect that he at least retains kind of a "Bill Gates"ish role with them.
 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
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From Bethesda's community mouthpiece over at NeoGAF: "The technical leadership he provides for games in development at id Software is unaffected."

Sounds like he'll be working between the 2 companies. Oculus is supposedly opening an office in Texas, so I'm betting he'll be running that office.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
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I don't think he's going to be working on anything like the way he was before, he's probably going to be sort of like a consultant for Bethesda. Oculus Rift team is saying Carmack if full time with them and I believe them because I have never heard of a part-time CTO lol.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
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The only thing I can think of at the mention of Carmack is the abomination of a game known as Rage.

He's a genius, but ID just needs to disband and give it up. They are a mere shadow of their former selves; this isn't the studio that raised eyebrows with Doom and Quake and was at the forefront of MP gameplay.

What i'm saying, stick a fork in ID software, it's dead, just work at Oculus full time. Screw ID software. They haven't made a good game in a decade...which is painful for me to say since ID created boundary pushing games such as Doom/Q1-Q3. They will never do that again, and I will never be interested in ID again.
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
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John Carmack works on many projects within a year, many of which have little to do with the games that ID produces. Nothing has changed at ID but Oculus Rift will hopefully benefit. Their current product is kind of nearly but not quite and I for one hope he pushes it in just the right direction so that the vomiting isn't so frequent!
 

I4AT

Platinum Member
Oct 28, 2006
2,630
3
81
Carmack has always been the engine guy, it was the other guys like Romero, Sweeney, and McGee that were responsible for the conceptualizing, gameplay, and level designs of games released during id's prime. He shouldn't be given credit for anything other than the tech behind those games, just as he doesn't deserve blame for shortcomings of games like Doom 3 and Rage.
 

WiseUp216

Platinum Member
Mar 12, 2012
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www.heatware.com
I don't think he's going to be working on anything like the way he was before, he's probably going to be sort of like a consultant for Bethesda. Oculus Rift team is saying Carmack if full time with them and I believe them because I have never heard of a part-time CTO lol.

Yep, I think Bethesda is just trying to save face a little bit.

People are so skeptical of id's ability to produce a quality game right now that losing Carmack to another company would be the worst thing that could happen to their public image.

Without Carmack, I don't even see how you could keep calling it id Software. I know people come and go but he is such an integral piece.
 

dougp

Diamond Member
May 3, 2002
7,950
4
0
The only thing I can think of at the mention of Carmack is the abomination of a game known as Rage.

He's a genius, but ID just needs to disband and give it up. They are a mere shadow of their former selves; this isn't the studio that raised eyebrows with Doom and Quake and was at the forefront of MP gameplay.

What i'm saying, stick a fork in ID software, it's dead, just work at Oculus full time. Screw ID software. They haven't made a good game in a decade...which is painful for me to say since ID created boundary pushing games such as Doom/Q1-Q3. They will never do that again, and I will never be interested in ID again.

You haven't played Rage recently, the patches have made it a decent game and it's fun for some LAN multiplayer.

Also, it is id software, not ID, iD or Id ... amazes me that gamers still haven't figured that out. Also, id was never about making games - it was purely about pushing technology.

Carmack has been involved in Occulus Rift since it started - he and the creator worked together for a bit before it even went to Kickstarter/E3. The talk he gave on VR last year at Quakecon was mind blowing/numbing.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Carmack has always been the engine guy, it was the other guys like Romero, Sweeney, and McGee that were responsible for the conceptualizing, gameplay, and level designs of games released during id's prime. He shouldn't be given credit for anything other than the tech behind those games, just as he doesn't deserve blame for shortcomings of games like Doom 3 and Rage.

Well for me the only interesting thing about those games was the tech.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Don't care about carmack anymore. He is smart but in gaming is irrelevant anymore
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
You haven't played Rage recently, the patches have made it a decent game and it's fun for some LAN multiplayer.

Also, it is id software, not ID, iD or Id ... amazes me that gamers still haven't figured that out. Also, id was never about making games - it was purely about pushing technology.

Carmack has been involved in Occulus Rift since it started - he and the creator worked together for a bit before it even went to Kickstarter/E3. The talk he gave on VR last year at Quakecon was mind blowing/numbing.

I am amazed you care how people type on the internet. Who cares how you spell it, they are still irrelevant for gaming today.
 

dougp

Diamond Member
May 3, 2002
7,950
4
0
I am amazed you care how people type on the internet. Who cares how you spell it, they are still irrelevant for gaming today.

They're so irrelevant for gaming, manufacturers still seek Carmack out for his opinion and technical insight, right?

They're "irrelevant" in your eyes because Bethesda won't let them license their tech engine. That is not id's fault - Rage was limited at release because of consoles. Our group at Quakecon was sitting behind some guys that work at id, and they were discussing what they wanted to do with certain products but it was being shot down because of politics within Zenimax and Bethesda.

The worst thing to happen at id was being purchased/acquired by Zenimax and Bethesda.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
They're so irrelevant for gaming, manufacturers still seek Carmack out for his opinion and technical insight, right?

They're "irrelevant" in your eyes because Bethesda won't let them license their tech engine. That is not id's fault - Rage was limited at release because of consoles. Our group at Quakecon was sitting behind some guys that work at id, and they were discussing what they wanted to do with certain products but it was being shot down because of politics within Zenimax and Bethesda.

The worst thing to happen at id was being purchased/acquired by Zenimax and Bethesda.

The engine for rage is terrible. Even gamebryo has better textures. Don't sugar coat it. Their games have sucked and their engine sucked. Look at the revised frostbite, cry engine 3, and ue4 engines and then look at rage. If you can't see the difference you must be blind. I don't care that he is asked about hardware, I am a gamer and until he makes a product worth something again, I don't care.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
The engine for rage is terrible. Even gamebryo has better textures. Don't sugar coat it. Their games have sucked and their engine sucked. Look at the revised frostbite, cry engine 3, and ue4 engines and then look at rage. If you can't see the difference you must be blind. I don't care that he is asked about hardware, I am a gamer and until he makes a product worth something again, I don't care.

id as a company is irrelevant today, but John Carmack as a programmer is still the stuff of legend. If you're a developer even slightly interested in gaming, Carmack is as close to a god as you can get in the industry. Sure, the rest of the team is awful, but that isn't his fault.

He is literally a rocket scientist in his spare time.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
Also, it is id software, not ID, iD or Id ... amazes me that gamers still haven't figured that out. Also, id was never about making games - it was purely about pushing technology.

Thanks for taking the time to argue semantics over a name. Christ. Who cares. Everyone knows what i'm referring to. The point of my original post remains - stick a fork in ID (id? iD? WHO CARES) software because they apparently cannot create a good game. I want the old id software that pushed graphics to the extreme and pushed the boundaries of multiplayer gameplay. Quake 1 (netquake / quakeworld) is by far my most played game of all time, probably followed by Q2/WC3) because they were amazing games. Sadly those days are LONG gone. They just need to give it up to retain their legacy from their older games before they release more crap to tarnish that legacy.

Yes, Carmack is a genuis. That doesn't translate into good games. Again, stick a fork in id software, it's done. He should just devote 100% of his time to Oculus rift.
 
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BoberFett

Lifer
Oct 9, 1999
37,563
9
81
What brought id to the forefront of gaming was the fact that they were doing things that nobody else in the industry could, from a technical perspective. That's not the case anymore. Game development has matured, and the days of a lone guy or even a small team making mind-blowing changes to the technical side of the industry are over. Changes in gaming will now come from creative minds and the content they imagine.
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
John has helped this project for a long time, he has wrote some of the code they use. Him becoming a major/minor or whatever part is not so surprising to anybody who has read on this gadget. From the news it sounds like Rift is his main focus, id second, and the rest 3rd.. he is still with id as far as the news goes.. he will just be spening more time with rift tech. he has always been a tech guy first, gamer second, or at least it seemed that way.
 
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