PhatoseAlpha
Platinum Member
- Apr 10, 2005
- 2,131
- 21
- 81
One of the worst complaints about Morrowind, IIRC, was that you became Jesus Christ himself around level 20? Think I got to at least level 50 with my characters.
Oblivion tried to fix that with the scaling, which made things stupid. At some point, I want to be able to hack through everything like butter. With the scaling in Oblivion, it took way too long mashing keys to take something weak down.
Thanks to Alchemy, you could become God at level 1 without leaving the first town. As I recall, enchantment was also hilariously abusable, to the extent where locking picking was easily eclipsed by making a dirt-cheap universal unlocking device.
Morrowind's mechanics were always funky at best. The weird RPG 'you missed' even though the arrow was visibly stuck in the monster, and the conversations were far less 'conversation' and far more 'everybody in the world is wikipedia'.
If you're going to pick up either, expect to do some very heavy modding to get to a reasonable experience. Bethesda's mechanics are always at least a little broken, and Morrowind and Oblivion both are a lot broken in many ways.