So, are we saying VR crapped the bed already?

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Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
48,518
5,340
136
Yeah yeah. And Second Life was supposed to be huge on computers. And it wasn't.

Eh? They still have 600k active users (which is pretty good for an online game made 13 years ago) & at peak had 23 million registered accounts. They're doing a VR successor called Project Sansar. VR sims & social isn't my thing, but it's neat that you can do it!
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
I'm mostly waiting for foveated rendering to hit. It should be a massive change in the quality of graphics that we are able to do in VR. Had a dk2 for awhile. The stuff out now is more evolutionary than revolutionary from that. It was enough to let me see that VR is going to be huge. Its just a few years away. 2nd or 3rd gen is where its at.

FWIW there is some speculation that we will be seeing a lot of cheap chinese HMD before long. The actual tech isn't super hard to reproduce if all they have to do is copy someone. Make it compatible with the steam VR api and you'll have cheapish HMD soon enough.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
I would be willing to spend $200 on VR and even then it'll have to be really light and wireless.

I think it's possible, too, look at like an iPhone screen part.

Right now I kinda have an overload of this stuff.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
You said it right in your first sentence. People don't want to wear glasses at home. And that's exactly how I feel about VR. I don't want to close off my space. There's two guys on my team that got their VR headseats from the Samsung S7 promotions. Both of them did it for a few days and the novelty wore off. Things like the desktops seem wizbangy and awesome, but I think for many people it's just information overload. They won't be able to absorb or enjoy as much since there is so much going on. Plus there's the "reality" that it's not "reality". The research coming out on e-readers vs. physical papers is interesting. There's a whole context based recognition that is lost in electronic books vs physical. I'm just not convinced that things like this are mediums that work best for humans. We suffer from information overload and these just compound that.

I tried the Gear VR at a Samsung store and I thought it was a terrible POS.
 

swilli89

Golden Member
Mar 23, 2010
1,558
1,181
136
why would there be a VR sub forum?

itll have its niche and will be in the gaming forums

Wait so.. Cameras get their own subforum but VR doesn't? "Love and Relationships" gets a subforum but VR doesn't? freaking "ALL THINGS APPLE" gets its own subforum but VR doesn't?

Possibly the most groundbreaking technology of the decade doesn't get its own subforum?
 

pooptastic

Member
Oct 18, 2015
87
1
36
There's not a lot of talk on VR here, they keep hiding threads in less popular subforums.

This was posted in offtopic, but it got snuck to this lightly used one instead.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
48,518
5,340
136
Wait so.. Cameras get their own subforum but VR doesn't? "Love and Relationships" gets a subforum but VR doesn't? freaking "ALL THINGS APPLE" gets its own subforum but VR doesn't?

Possibly the most groundbreaking technology of the decade doesn't get its own subforum?

I would like to see a Virtual Reality sub-forum, as well as a Food sub-forum (hey, appliances are techie!).
 

zinfamous

No Lifer
Jul 12, 2006
110,821
29,574
146
again, i honestly think (hope) augmented reality is going to be the big thing. my gear VR with my S7E is a little too heavy to wear for the whole day. ....

wait, what?

Is that actually any human's goal? to be in this zombie state of non-life for an entire day? or a string of days?

seriously?

that is completely disgusting.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
48,518
5,340
136
wait, what?

Is that actually any human's goal? to be in this zombie state of non-life for an entire day? or a string of days?

seriously?

that is completely disgusting.

/casually glances over at post count

:awe:
 

sm625

Diamond Member
May 6, 2011
8,172
137
106
VR has always been limited by the fact that you cant actually use it for more than 20 minutes or so before you start feeling all sorts of discomfort. Hardware has to advance to the point where you can be comfortable in a VR world for an indefinite amount of time. Then after that milestone is reached, you have the normal problems of having to wait for the actual killer applications to arrive. So even though the total hardware solution might finally reach mainstream price points this year (less than $500 for a VR headset and polaris GPU), it is going to be another year at least before it can take off.


VR is definitely not going away though. It is NOT going to fail. Within a decade, you are going to be able to walk around 24/7 with a headset on if you so choose. You will be able to get night vision, UV vision, weather filtering, 3D HUD, a 3D interface to a PC, assisted driving (intersections and lines on the roads will be highlighted on your display), all these things will come.
 
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Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
48,518
5,340
136
VR has always been limited by the fact that you cant actually use it for more than 20 minutes or so before you start feeling all sorts of discomfort.

Wait, what? I use my GearVR for 60+ minutes all the time, no issues.
 

JeffMD

Platinum Member
Feb 15, 2002
2,026
19
81
VR supplies sold out, no one can buy it atm cause everythings backordered = VR dead.

Fn brilliant, pooptastic.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
I wonder if a brick and mortar VR lounge is a good idea? Like, they say the HTC Vive is the best, but it is expensive and it requires some hefty installation.
 

deputc26

Senior member
Nov 7, 2008
548
1
76
I used the HTC Vive for about 15 minutes yesterday, overall I'm very impressed, the motion tracking of my hands and head was superbly precise and low latency. I haven't gamed in a decade but the first person shooter I played with the Vive was really fun and completely immersive, I'd consider buying one after that experience and I'm no gamer.

... On the other hand the resolution was woefully inadequate, pixelation galore at 1080*1200 per eye, I guess that we'll need 10x that resolution before I stop getting distracted by pixels.
 

Kaido

Elite Member & Kitchen Overlord
Feb 14, 2004
48,518
5,340
136
... On the other hand the resolution was woefully inadequate, pixelation galore at 1080*1200 per eye, I guess that we'll need 10x that resolution before I stop getting distracted by pixels.

Yeah, that's one of the few complaints with my GearVR. I don't like watching movies because the pixelization is so noticeable. I don't mind it for VR video games because hey, it's a video game, but you can really tell when watching movies - live action films especially.
 

zinfamous

No Lifer
Jul 12, 2006
110,821
29,574
146
I wonder if a brick and mortar VR lounge is a good idea? Like, they say the HTC Vive is the best, but it is expensive and it requires some hefty installation.

These popped up back ~1993 or 94 with the last attempt at the VR revolution. I forget what it was called, if there was a chain of them, but we had a very large one open up at the then-fancy new shopping center. It was about the size of a Gym, and each station was a rather large footprint, with the headset being a small part of the system--like a track machine if the game was running or climbing or whatever, a motorbike...you know, like some of those arcade games.

....and the experience was super terrible. Could be that my small head at that age wasn't great for those headsets (was always wobbling about), but recall that this was pre-PS1 quality graphics, so you had maybe 10 or 12 polygons for each object in your environment, lol. Adding to the poor response and simplicity of that tech, it was just awful. I recall that attempt at VR dying out in less than a year. That place shuttered down quickly.
 

Artdeco

Platinum Member
Mar 14, 2015
2,682
1
0
I wonder if a brick and mortar VR lounge is a good idea? Like, they say the HTC Vive is the best, but it is expensive and it requires some hefty installation.

That's not a bad idea, some of what I'm reading suggest a dedicated room for VR use. Places like NYC with tiny apts aren't going to work.
 

zinfamous

No Lifer
Jul 12, 2006
110,821
29,574
146
That's not a bad idea, some of what I'm reading suggest a dedicated room for VR use. Places like NYC with tiny apts aren't going to work.

Yeah, it makes much more sense today than ever before. Sort of like karaoke lounges you rent by hour/party.


These will be very popular and help to bring back porn stores, I imagine, and inject some much needed income back into the jizz mopper industry.
 
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