So these are the system requirements for GTA5 PC

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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
At this point, I'll believe it when I see it.

It's coming,if April 14th or 3 more delays pushing it to October it will be here.We could just believe in the logic that the longer its postponed,the less likely its going to be a busted game day 1.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Because they don't have the same feature set. GTAIV had a number of crucial features that made it better than the console versions - traffic density and clip capture being two great additions.

The delay is frustrating though, but they may be adding a few more tweaks - the PC version of GTA is always the "proper" GTA as in it has the most features.

WOW! Some extra sliders and clip capture. SO MODERN.
 

finbarqs

Diamond Member
Feb 16, 2005
4,057
2
81
I'm saying we don't want them to have the game unpolished and release a game with all these glitches!
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Right, but that's a Ubisoft game. Rockstar has never released a game like that. Sure GTA4 was demanding on release but that was more about people trying to run it at 1080p on midrange 2008 PC hardware.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Right, but that's a Ubisoft game. Rockstar has never released a game like that. Sure GTA4 was demanding on release but that was more about people trying to run it at 1080p on midrange 2008 PC hardware.

Uh no, GTA IV was an unoptimized mess at launch.
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
How does this game use 65gb? I have never seen a game use that much disk space. Also, those minimum specs are funny. Either a 9800GT or an HD4870, pretty sure the 4870 is still faster than a 9800GX2 (two 9800gt's for you young whippersnappers). Just seems odd to have two vastly different cards be the minimum.

Interpolate as you will........








Really looks like the game was really CPU bound (for that era) in that last graph.
 
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futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
GTA4's PC version open world is still the msot complex open world to date with the most dynamic things going on and physics interactions at any given time. It's not unoptimized, it's just simulating a lot more. I even rate GTA4 (a 2008 game) far above Watch Dogs in that department.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
GTA4's PC version open world is still the msot complex open world to date with the most dynamic things going on and physics interactions at any given time. It's not unoptimized, it's just simulating a lot more. I even rate GTA4 (a 2008 game) far above Watch Dogs in that department.

Watch Dogs is pretty meh in comparison,a game i think is close and i am really enjoying right now is Saints Row 3.Almost enjoying it more then GTA4.

It was a mishap a buddy of mine did,he bought it off some random site and wasn't sure how to download it to my pc to try it out .He logs on the site and a popup comes up i guess and unknowingly to him or me the game needs/requires Steam to download and well he didn't know it was in my tray.....it somehow tied itself immediately to my account lol.

That accidental "purchase" was worth his $20,i reimbursed him and i have been enjoying the game ever since.I may buy the first 2 and try out 4
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
No, Saints Row The THird's open world is nothing compared to GTA4 or GTA5.

Just not even nearly on the same level in terms of how much it is simulating at any given time. The engine in Saints Row is pretty awful in general.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
No, Saints Row The THird's open world is nothing compared to GTA4 or GTA5.

Just not even nearly on the same level in terms of how much it is simulating at any given time. The engine in Saints Row is pretty awful in general.

Yeah the engine is quite a bit weaker but i'm nearly enjoying it more then GTA4,when GTA5 drops everything in my library won't even exist including this but its a hold me over.

Enjoying and claiming it as a better game is 2 entirely different things,GTA4 as a whole is a obviously better game but some things in SW3 is a blast like that third Mission with the Guns.

Do you prefer to be someones taxi driver for the first 10 minutes of a game or go rob a damn armory with a whole army just wanting you dead?lol.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
GTA4's PC version open world is still the msot complex open world to date with the most dynamic things going on and physics interactions at any given time. It's not unoptimized, it's just simulating a lot more. I even rate GTA4 (a 2008 game) far above Watch Dogs in that department.

Even if I were to agree with your assessment that GTA games justify a heavy burden on the CPU, a Core i7 4790K or a 5820K @ 4.3Ghz is miles faster than the CPUs in either console. We are talking 3-4X faster at least! (Haswell probably has IPC at least 60-70% higher than Jaguar, likely more). The problem with GTA IV is that looked mediocre vs. the GPU requirements. GTA IV had outdated graphics on day 1. Every single screenshot of GTA V released so far isn't impressive. The graphics are last generation. Of course Rockstar games were never about great graphics so really who cares.

The performance of GTA IV modded is nothing short of atrocious! GTX580 gets just 32 fps and that's a $500 graphics card as of November 2010.







The CPU burden is ridiculous.



I can't recall any Rockstar game ever made that either had mind-blowing graphics or mind-blowing physics (car physics are poor in GTA imo) or a great optimization level. LA Noire was an unoptimized pile of crap.

23 fps minimum on a Core i5-760, are you kidding me?!



Expecting Rockstar to make a well optimized + good looking PC game is like expecting the sequel to The Order 1886 to be a 60 hour game.

I am curious to know how the game will run on NV vs. AMD hardware considering the game is likely to have been optimized for GCN since it was ported to PS4/Xbox 1, but locking the game artificially to 60 fps seems odd because GPUs will continue to get faster in the next 2-3 years.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Do those charts RS reflect anyway to GTA4 without mods?I never modded my GTA4 lol.

No, the stock game would have different performance, but believe me it literally wiped the floor with every GPU when it came out. 33 fps on a $370 HD5870 @ Medium (!!!) and GTA IV wasn't some Crysis 2 tessellation monster.



20% draw distance at VHQ and 5850, the 2nd fastest card, couldn't get 30 fps. That's like GTX970/290X getting 26 fps at 1080P by April 14th in GTA V.





I wouldn't be surprised for a second if GTA V looked way worse than the Witcher 3 and had steeper GPU/CPU requirements simultaneously.

BTW, it's pretty obvious why Rockstar delayed GTA V for the PC. By not releasing the version on the PC, they ensured that the only way to play it was on consoles which meant curbing piracy:
http://www.polygon.com/2015/2/3/7973035/grand-theft-auto-5-sales-45-million-ps4-xbox-one

No one will honestly believe their BS that it takes 1.5 years to port a console game to the PC. Look at how quickly The Last Of Us was ported from PS3 which had the complicated Cell GPU fixed pipeline NV GPU to the x86 + unified shader PS4, and PS4 is basically a PC with a 7850 2GB GPU.
 
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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
No, the stock game would have different performance, but believe me it literally wiped the floor with every GPU when it came out. 33 fps on a $370 HD5870 @ Medium (!!!) and GTA IV wasn't some Crysis 2 tessellation monster.

I remember going from a gtx280 to a gtx295 for that game didn't give me much of a improvement,other games like UT3 got a good boost but that title just didn't.

I don't even remember if sli was even supported,i had it on but god even knows if it was working right,i just know i was pissed at how poorly that title ran on that card.I quit playing it till i rebought it on steam back in 2013 lol.
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Yeah the engine is quite a bit weaker but i'm nearly enjoying it more then GTA4,when GTA5 drops everything in my library won't even exist including this but its a hold me over.

Enjoying and claiming it as a better game is 2 entirely different things,GTA4 as a whole is a obviously better game but some things in SW3 is a blast like that third Mission with the Guns.

Do you prefer to be someones taxi driver for the first 10 minutes of a game or go rob a damn armory with a whole army just wanting you dead?lol.

I agree the game is tons of fun but I just don't feel as immersed in the world as the GTA games are able to pull off. It's the physics that tie everything together in these games and only Rockstar's engine has a phsyics system that I feel I can really have fun with in that sandbox kind of way.
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Even if I were to agree with your assessment that GTA games justify a heavy burden on the CPU, a Core i7 4790K or a 5820K @ 4.3Ghz is miles faster than the CPUs in either console. We are talking 3-4X faster at least! (Haswell probably has IPC at least 60-70% higher than Jaguar, likely more). The problem with GTA IV is that looked mediocre vs. the GPU requirements. GTA IV had outdated graphics on day 1. Every single screenshot of GTA V released so far isn't impressive. The graphics are last generation. Of course Rockstar games were never about great graphics so really who cares.

I lump physics in with "graphics" which is where you are missing the boat. The physics system in Rockstar's engine is leaps and bounds beyond anything seen in Saints Row, Assassin's Creed, Far Cry, Watch Dogs, etc... even in it's 7 year old iteration of GTA4.

Go drive around in GTA4 and crash into a bunch of stuff, then go do the same thing in a Saints Row game and tell me the level of dynamics and interactivity are even close.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
Go drive around in GTA4 and crash into a bunch of stuff, then go do the same thing in a Saints Row game and tell me the level of dynamics and interactivity are even close.

This is true,i like doing burn outs and the cars in SW3 do it for a second,tires stop spinning and the camera pans to the back of the car,you see smoke but you know the tires are no longer spinning.Sometimes you hear the motor rev up very fast when the car is barely moving too lol.

Burn out,let the car go and it does this silly NFS kind of motion blur NOS deal,that can be annoying but its so much fun.
 
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