I also second Secret World, and Elder Scrolls and GW2. If you have played as many MMORPG's as I have, you get pretty jaded, nothing new, so they all get to see mt he same. There simply inst a game with as much to do (time sink city) as WoW, but it costs monthly. After that its hard not to say GW2, its got the polish of a long term game and its fairly new. Elder Scrolls will get that "been here, done this" feeling going pretty quickly but it has a few interesting quests that dont just hand hold ya which can make it interesting when you hit those. The Rift multi class system is neat. The real problem is when you started in MUDS, and moved up to the early MMORPGS like Drakkar, Meridian 59, UO, EQ.. you really lived through when this was NEW, and that awe will never come again, no matter how much you hope the next RPG will do it. Still doesnt mean the newer stuff cant give you a few hours of fun.