gotta say sony totally RRAAPPEEDDD ms as far as press conferences went. freaking blew them out of the water, not even a competition. i came out of the sony presser with 4 games already must buys for me this year.
Uncharted 3
Resitsance 3
God of War Origins Collection
Ico and Shadow of the Collussus Collection
If Sly Cooper was coming this year that would be on my list too.
Cameras
- Front camera, Rear camera
- Frame rate : 120fps@320×240(QVGA), 60fps@640×480(VGA)
- Resolution : Up to 640×480(VGA)
I found these specs for the cameras if anyone cares:
Wow those cameras really suck but to be expected for cost cutting.
Meh, it's not a PDA. Get an iPod Touch if you want a gaming system with a HD camera. The Vita is still going to mop the floor with it.
Wish Amazon.ca would get preorders for it up already. I know what I want for Christmas this year. :biggrin:
I think it's sad that gaming is all about sequels and remakes now. It seems to be all that people get excited about. Basically every game that Sony, Nintendo, and MS announced this year was a sequel or a remake. Where's the new IP?
Meh, it's not a PDA. Get an iPod Touch if you want a gaming system with a HD camera. The Vita is still going to mop the floor with it.
Wish Amazon.ca would get preorders for it up already. I know what I want for Christmas this year. :biggrin:
Sony's 3D gaming czar Mick Hocking flew in from Liverpool to talk stereoscopy with the press, and we've got some answers for that last one. What you see above is an LCD panel that refreshes at 240Hz, and delivering 3D at 60 frames per second to each eye, by using the typical active shutter glasses technique of blocking light to your left eye when the "right" image is displayed, and vice versa for the right eye. However, the glasses have a special button that makes both lenses of one player's glasses display images for the left eye, and both lenses of another player display images for the right, allowing each to have their own 60fps feed all the time for private split-screen gaming.
While that potentially means you could use these glasses on non-Sony 3DTVs too and get the same effect (or, you know, just pick up a Sharp Quattron 3D or Vizio Versus, which do much the same thing). Hocking told us that this particular unit also does additional software processing to reduce ghosting. But what of games? The 3D guru said there'll be a number of titles supporting the feature when the monitor hits this fall, and that other 3D titles could potentially (and easily) be patched if they also support split-screen to begin with. Hocking says developer enthusiasm's been particularly intense for split-screen, even more so than the holographic and head-mounted display technologies that Sony's working on, and we may see the feature integrated in Bravia televisions should the idea take off.
We heard earlier at E3 that the PlayStation Vita might be able to do video output via the multiport on the bottom of the handheld, but it's now looking like that won't be the case -- at least according to the official FAQ that Sony has made available. In slightly better news, however, Sony exec Michael Denny said today that, to the best of his knowledge, the PS Vita will indeed be region-free just like the PS3. Otherwise, Sony hasn't provided much more in the way of surprises, but it looks like it is at least leaving the door open to helping folks bring their UMD-bound games with them to the new handheld. While it's ruled out a UMD reader of any sort, Sony says that it will "consider every possibility for support on bought UMD games," although it has nothing to announce at this time. Check out the complete FAQ at the source link below.
No UMD support is a good thing.
that really helped the PSPgo