Originally posted by: wpenhall
I'm having a strange problem with the game - even at 800x600, when I move my mouse (logi MX500, MW9.76) quickly in a circle, the room spins smoothly around Sam for about one rotation, then the scene skips and seems to reset itself. Is this part of the program - i.e. the camera resets after returning to a certain position, or am I having some real lag here? I'm thinking it's lag because I also have the problem on the menu screens. If I quickly move the mouse on the menus, the pointer tracks for awhile and then freezes - and then jumps to the new position after 1/2 second or so (along with a slight pop in the audio). This only happens in SC - not in any other application or game. Am I missing something or do I just lack the juice to get full-time smoothness out of this resource-intensive game?
UPDATE: I played with this some more, and found that I'm getting this lag even at 640x480 and when I move my mouse slowly. The effect is like: the scene follows the mouse movement smoothly for a few seconds, then pauses (as I keep moving the mouse), but then rushes to catch up after a half-second delay or so. I've tried it with and without the logi Mouseware software installed and there was no difference. Does anyone have any ideas for how I could eliminate this?
Thanks!