Crytek's Frankfurt office, along with a few others, is closing.
Crytek talks about refocusing on its "core strengths", says it will concentrate development on its Frankfurt and Kiev studios
So, what does this mean? It means Crytek is closing down its Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Shanghai (China) and Istanbul (Turkey) studios.
2.6 is almost here and I am patiently awaiting 3.0. Liking what I'm seeing and hearing about the flight model changes.
I got a PTU invite....but I'm traveling. Gonna be awhile before I can give it a go. It still feels like they rushed it out (to me).
Yep, it looks great, and SM plays very well when you have the frames. Transitions to zero G and the ability to float around the station and cover points from outside the station just feels good. They need to fix the fall down animation on a bad EVA re-entry, and TTK still needs to be tweaked IMO. Didn't play much of the actual PTU since I hate rebinding everything, so got through that and did a single mission, game really looks good and feels smoother.I was enjoying it tonight. Feels pretty solid. There's something about everything in 2.6 that feels better. FPS movement, ship movement, camera movement, even the shader overhaul makes it look better. I was just wandering around a Connie and Tali taking in how they look now. Also checked out the new Drake ships. I don't know about everyone, but I've had access to every ship this PTU.
FYI, grenades are fully physicalized and you can move them around by shooting them