I'm dying for this game but sick of the waiting.
I hope that doesn't imply that you expect them to go faster. They're making a truly massive and complex game here, multiple years of development time are normal and necessary. What you're feeling is the hype wearing off, it'll pass.
Personally I'm kinda happy for the delay. Means I can wait a generation or two to upgrade my GPU/build a new gaming rig.
In any case, all of the "sick of the waiting" complaints are a nice case study in effective hype marketing. People have come to expect games to be released within 6 months - 1 year of hearing about them. They never take into account that by that time the games are either well into development or nearing completion, and that there's been at minimum an additional 2 years of development before the public knew anything.
I'm finding it rather sad that some people backed what was clearly billed as a "from the ground up" operation and expect the same results.
Tell me about it... I think the thread here has seen way too many of the people who have no idea of how long it takes to develop software, which I really find sad given how important of a technology information site Anandtech is, you would think there would be more people who had a clue as to how long it takes to make a AAA title game essentially from the ground up. For reference, Grand Turismo 5, which has about the same level of physics and engineering behind the vehicles took 5 years to develop... And that didn't also have a persistent online universe, first-person-shooter combat, full market based economy and manufacturing, massive multiplayer online capabilities, procedural content creation, and even potentially live face mapping of your player character to your own facial expressions and actions (they demo'ed this about a year ago, but have not seen much about it since then)....
Tell me about it... I think the thread here has seen way too many of the people who have no idea of how long it takes to develop software, which I really find sad given how important of a technology information site Anandtech is, you would think there would be more people who had a clue as to how long it takes to make a AAA title game essentially from the ground up. For reference, Grand Turismo 5, which has about the same level of physics and engineering behind the vehicles took 5 years to develop... And that didn't also have a persistent online universe, first-person-shooter combat, full market based economy and manufacturing, massive multiplayer online capabilities, procedural content creation, and even potentially live face mapping of your player character to your own facial expressions and actions (they demo'ed this about a year ago, but have not seen much about it since then)....
GTA 5 @ $265 million has taken a year plus to go from last gen to current gen consoles and longer to PC.
I left for out of town the day the patch dropped so I can't get in game but how are people liking the re-done hangers?
Yeah I can't play the AC cause my hardware is old, so I've put it off for now as I wait for release, at which point I will build a high end rig.
Put me in this category as well. Not sure I'll build a high end rig....probably a rig that's just enough to play SC. I'm hoping they spend some time on optimization but really feel like Chris Robert's desire to really push hardware is going to result in a game that only the elite few who have access to amazing hardware can really fully enjoy.
As of today's date. Who knows what GPU's will be in two years? Also, depends on res...4k or 1080p. Gives you 2 years to save up. Me, I'm just waiting for TW3.push hardware is going to result in a game that only the elite few who have access to amazing hardware can really fully enjoy.
Not to sound alarmist, but it seems like free performance upgrades due to die shrinks are going to become fewer and further between. If only high end can run SC now, I really ponder how accessable it will be to the common man even a few years down the road.
Not to sound alarmist, but it seems like free performance upgrades due to die shrinks are going to become fewer and further between. If only high end can run SC now, I really ponder how accessable it will be to the common man even a few years down the road.