Star Wars Battlefront II

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moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
That's the problem, it won't. Don't get me wrong, EA will try to give the appearance that they're responding to this like they should, but in the end, monetization in games far far beyond the purchase price, is increasing and won't stop, and EA is leading the charge. And even if they're backed into a corner where it's obvious, it won't matter. The games will sell, and this monetization trend will continue. Expect to pay $75 for a new game, $25 for expansions, and, someday I anticipate that EA's dream of $1 to reload in a multiplayer game will come true. (reference to: http://www.escapistmagazine.com/for...ing-about-charging-money-for-bullets-in-games)

Although Star Wars is in a stronger position than Battlefield, it's not much less true for Battlefield. Game companies only change their mind if revenue loss forces them to. And since, despite the backlash, they won't suffer revenue loss since people will buy anyway, expect nothing to truly change.

This is all true. Over 90% of people who will buy this game don't even know there's a controversy. What really bothers me is that so many kids will get this game for Christmas and birthdays and they will be dying to play as Darth Vader. They'll soon realize they can't and end up asking their parents to pay more just to get the game they thought they already had.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
This is all true. Over 90% of people who will buy this game don't even know there's a controversy. What really bothers me is that so many kids will get this game for Christmas and birthdays and they will be dying to play as Darth Vader. They'll soon realize they can't and end up asking their parents to pay more just to get the game they thought they already had.

I've hated these business practices for years, and yet somehow, putting it in these words makes it even worse. Although there's nothing illegal or worthy of government involvement in terms of how much they decide to charge, I think maybe...there should be a legal requirement in a game like Battlefront to, instead of listing the price as $59.99, only for people who buy it to find out later, for example, that they have to pay X more to enjoy Darth Vader on day one (or else spend more time unlocking him than a freaking full time job), maybe they should be required to list the true price to enjoy the full game on day one. If that's $99.99, or $149.99, or whatever it is, maybe they should be required to disclose that.

The problem is, it's way too complicated to just enact regulations on that. I mean, if there was such a rule, does that mean there can't be expansions released 1 year later? And how does that affect MMORPGs, I mean, that's a VERY complicated thing since levels are the main mechanic of many of them, and I don't think it's that bad that exp boosts are sold.

I dunno, the attempts to vacuum every dollar just suck. It almost feels like EA is doing what you do in Rome Total War when you're managing a city; you set the tax rate to the highest possible level, and leave it there until you start getting warning about city happiness going down, THEN you lower it.
 
Reactions: moonbogg

sweenish

Diamond Member
May 21, 2013
3,656
60
91
I personally have no qualms about not purchasing this game, but that's mostly because I would have only purchased it for SP anyway.

If SP is actually good, I'll still bite when it's dirt cheap. Just like I eventually will with Titanfall 2.
 

Majes

Golden Member
Apr 8, 2008
1,164
148
106
As much as I would like to blame and lambaste EA like most everyone else I can’t help but think that this is really the fault of the consumers. Here’s what we’ve shown companies over the past decade or two.

*We will buy games for a flat price

*We will pay monthly to play a game

*We will buy in-game items for large sums of $

*We will support untold numbers of digital card games that are literally pay to win

*We will pay to skip content or complete content faster

*We will pay to simply look cooler or different in the game

*We will buy games that are on sale that we never actually play


I look at the list, and as stingy as I can be with my money I’ve actually done all of those things to some extent… Maybe this is where the push-back starts? I won’t be purchasing Battlefront and I was genuinely considering it.
 
Reactions: KMFJD and Vaporizer

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
As much as I would like to blame and lambaste EA like most everyone else I can’t help but think that this is really the fault of the consumers. Here’s what we’ve shown companies over the past decade or two.

*We will buy games for a flat price

*We will pay monthly to play a game

*We will buy in-game items for large sums of $

*We will support untold numbers of digital card games that are literally pay to win

*We will pay to skip content or complete content faster

*We will pay to simply look cooler or different in the game

*We will buy games that are on sale that we never actually play


I look at the list, and as stingy as I can be with my money I’ve actually done all of those things to some extent… Maybe this is where the push-back starts? I won’t be purchasing Battlefront and I was genuinely considering it.

Consumers are totally guilty of all of those things, and it is the reason companies do them. Companies are constantly trying new ways to get money from you, and it so happens that microtransactions are particularly effective.

Think about what it says about the game though - they make it so boring that you would rather pay to skip the boring parts and unlock Darth Vader.

I'll be very interested to see the next generation of Forza, Need for Speed and Star Wars Battlefront. Because, all of those three got middling to bad reviews mostly because of microtransactions. Okay, Forza didn't get bad reviews, but it got a lot of negative press regarding microtransactions and I've seen a lot of people requesting refunds for it. So, my question is, how will these bad reviews impact the profits that these companies make? If they still make lots of money, they won't change, no matter what the review scores are. If they made less money than previous games, then they will change tactics.

So, it will be very interesting to see what happens next.
 

Bubblehappy

Senior member
Aug 14, 2010
521
29
91
Yeah I was watching a twitch broadcast yesterday and some guy had Darth Vader and was completely owning the entire battle.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Was seriously considered this, but given that I'd mostly do single player till the holidays when I'd have more time off, going to stay way clear for now. The AMA they did yesterday did nothing to answer anything brought up recently other than to say if you spend enough money, this game is for you.
 
Last edited:

rivethead

Platinum Member
Jan 16, 2005
2,635
106
106
This is all true. Over 90% of people who will buy this game don't even know there's a controversy. What really bothers me is that so many kids will get this game for Christmas and birthdays and they will be dying to play as Darth Vader. They'll soon realize they can't and end up asking their parents to pay more just to get the game they thought they already had.

My 12 year old pre-ordered this. $80. He knows there is a controversy. How? I made him sit down last night and read, out loud, the Polygon article (he needed the reading practice anyway). He was upset at the realization that he'd need to spend 5,280 hours grinding and/or spend $2,100 to unlock everything. To comfort him, I told him that it really doesn't matter if he unlocks everything as long as he enjoys the game and progression and gets $80 of entertainment's worth out of it. Now, that's admittedly parental sugar coating. But he now knows first hand what Evil Awful (our nickname) are capable of. It's a good life lesson to learn at 12. Caveat Emptor.

He switched to the SP campaign....said it was a lot of fun. But I suspect it's short and not really worth $80.
 
Reactions: Malogeek

nurturedhate

Golden Member
Aug 27, 2011
1,761
757
136
For the massive amount of grinding or money spent to unlock stuff this should have at the absolute most been a $20-30 game.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Pre-purchased based off of the alpha and beta gameplay as well as word that future DLC would be free. Was unaware of the full implications of the cards/P2W aspects of the system, mostly was excited for Star Wars with a single player component. Played through the single player ONLY, left with the following:
  • Graphics were top notch
  • Sound design was absolutely amazing. Played through the campaign in a 7.2.4 theater and they really nailed it
  • Some of the level design from a set piece perspective was stunning, particularly in conjunction with the above.
  • Plotline was mediocre at best, there were several moments where the characters' actions made no sense
  • Enemy AI was garbage
  • Several bugs encountered (ran well though and no CTDs)
  • Short (~5 hours)
Played a couple of matches of starfighter assault, which I did well on in Beta, was left with ~220-230 credits/match, didn't seem to change based on performance and realized it was going to take a long time to unlock card packs. Went on reddit at that point to see if I was doing something wrong/what an optimal progression path looked like.

Managed to get a refund.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
The bad press was starting to build and EA has now temporarily pulled the ability to buy lootboxes.
 

Sonikku

Lifer
Jun 23, 2005
15,752
4,562
136
Apparently they were just going to weather the bad press ala Mass Effect and make a killing off the players with deep pockets despite 70k canceled preorders, but Disney stepped in and forced their hand. EA is NOT happy. But if there is one thing Disney cannot stand, it is negative buzz circulating one of their big franchises on the eve of a huge theatrical release and while EA is the 800 pound gorilla in gaming, there are some companies not even they can push around.
 
Reactions: [DHT]Osiris

Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
I am enjoying the game. It looks great, has the tried and true gameplay, and is fun. I have yet to play all modes, and am only level 9 though. But I don't mind seeing EA/Dice squirm, I will never forgive them for what they did to Desert Storm.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Pre-purchased based off of the alpha and beta gameplay as well as word that future DLC would be free. Was unaware of the full implications of the cards/P2W aspects of the system, mostly was excited for Star Wars with a single player component. Played through the single player ONLY, left with the following:
  • Graphics were top notch
  • Sound design was absolutely amazing. Played through the campaign in a 7.2.4 theater and they really nailed it
  • Some of the level design from a set piece perspective was stunning, particularly in conjunction with the above.
  • Plotline was mediocre at best, there were several moments where the characters' actions made no sense
  • Enemy AI was garbage
  • Several bugs encountered (ran well though and no CTDs)
  • Short (~5 hours)
Played a couple of matches of starfighter assault, which I did well on in Beta, was left with ~220-230 credits/match, didn't seem to change based on performance and realized it was going to take a long time to unlock card packs. Went on reddit at that point to see if I was doing something wrong/what an optimal progression path looked like.

Managed to get a refund.

So.... it's a tech demo with microtransactions?

Apparently they were just going to weather the bad press ala Mass Effect and make a killing off the players with deep pockets despite 70k canceled preorders, but Disney stepped in and forced their hand. EA is NOT happy. But if there is one thing Disney cannot stand, it is negative buzz circulating one of their big franchises on the eve of a huge theatrical release and while EA is the 800 pound gorilla in gaming, there are some companies not even they can push around.

Yeah, I can imagine Disney doing so. It makes sense.

I think what will happen is that microtransactions will be reintroduced with minor changes about a month after the next movie launches. EA will release a patch and give everyone a few free loot crates. Maybe even one free hero unlock. But make no mistake, microtransactions are not going anywhere.
 
Reactions: Sonikku

renz20003

Platinum Member
Mar 14, 2011
2,688
618
136
I thought the beta sucked, the single player interested me a bit.

I hope the battlefield series doesn't go this route but I feel it's inevitable.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
I thought the beta sucked, the single player interested me a bit.

I hope the battlefield series doesn't go this route but I feel it's inevitable.

It will, I guarantee it. The only winning move is not to play Battlefield or buy it do anything like that. If you do, you send the message that this is okay.
 

renz20003

Platinum Member
Mar 14, 2011
2,688
618
136
It will, I guarantee it. The only winning move is not to play Battlefield or buy it do anything like that. If you do, you send the message that this is okay.

I would not buy it, I regret getting battlefield 1 tbh... I miss the days when you paid $60 for a full fledge release 90% working out of the box.

And no Dlc bs, just expansion packs.
 

nurturedhate

Golden Member
Aug 27, 2011
1,761
757
136
I thought the beta sucked, the single player interested me a bit.

I hope the battlefield series doesn't go this route but I feel it's inevitable.
I have a feeling the battlefield series just got mortally wounded. Battlefield has been preorder status since Battlefield 2. After playing Battlefield 1 and seeing how EA has handled Battlefront 2 simply buying the game is up in the air. I highly doubt I'm alone in that thought. They'd have to deliver 2142 part 2 w/ proper titan assault + no premium + no microtransactions before I bought it again.

I just had a thought. Wonder how viable it would be to crowd source / kickstarter an anti EA microtransactions commercial... would put a stop to this stuff real quick.
 

TeknoBug

Platinum Member
Oct 2, 2013
2,084
31
91
TBF you shouldn't buy Battlefront 2, EA are pulling a fast one with temporarily removing microtransactions which means they'll be back soon and the grind is extremely long. Besides the online will die within months just like it did with Battlefront 1.

There was an estimate thrown out there, $2,100 to unlock everything or 2,400 hours of game time.
 

rivethead

Platinum Member
Jan 16, 2005
2,635
106
106
TBF you shouldn't buy Battlefront 2, EA are pulling a fast one with temporarily removing microtransactions which means they'll be back soon and the grind is extremely long. Besides the online will die within months just like it did with Battlefront 1.

There was an estimate thrown out there, $2,100 to unlock everything or 2,400 hours of game time.

The Polygon article quotes $2,100 in cash OR 4,528 hours of grind. Supposedly this is based upon a reddit user analysis.

https://www.polygon.com/2017/11/15/16656478/star-wars-battlefront-2-content-unlock-time-cost
 
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