STARCRAFT 2 ANNOUNCED!!!!!

secretanchitman

Diamond Member
Apr 11, 2001
9,352
21
91

HamburgerBoy

Lifer
Apr 12, 2004
27,112
318
126
3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.

I really want to see this video.
 

newmachineoverlord

Senior member
Jan 22, 2006
484
0
0
the last time I upgraded my computer for a game it was for brood wars! I wonder what the recommended specs will be for this one.

This calls for celebration.
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
Originally posted by: HamburgerBoy
3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.

I really want to see this video.

protoss gets all the cool toys
 

alyssa

Senior member
Feb 27, 2007
252
0
0
;-;

It-It's so...beautiful... *tears up* (or this is what I would say if I was in Korea right now...)

I CAN'T WAIT TO PLAAAAAY!!
 

ChaoZ

Diamond Member
Apr 5, 2000
8,909
1
0
"nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs."

That brings back memories.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,112
318
126
3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.

More than 100? Considering the overall lack of change in units onscreen at one time, this sounds excellent.
 

natep

Senior member
Sep 27, 2005
527
0
0
Originally posted by: HamburgerBoy
3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.

More than 100? Considering the overall lack of change in units onscreen at one time, this sounds excellent.

I was worried that they were going to make SC2 like WC3, with low unit counts and slow battles.

Sounds like the opposite.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,112
318
126
Originally posted by: natep
I was worried that they were going to make SC2 like WC3, with low unit counts and slow battles.

Sounds like the opposite.

Agreed, high unit counts and fast battles are a major part of what made SC awesome. Of course, the most major part of the game is kickass music. Please don't make it ambient like WC3, Blizzard.
 
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