Starcraft 2 - Read Post #2 for a useful beginner guide

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MJinZ

Diamond Member
Nov 4, 2009
8,192
0
0
Game looks great. Running forced 4x MSAA with 60-100 FPS at highest in game settings, 1920x1200. I'm going to try some higher AA.
 

Aimster

Lifer
Jan 5, 2003
16,129
2
0
Im playing it on my laptop

2.2duo core
7900GS 256MB
7200RPM harddrive
2GB RAM

I have all the settings on low. Works good. Its definitely playable and enjoyable.
 

AznAnarchy99

Lifer
Dec 6, 2004
14,695
117
106
Damn I get more and more nervous the more I win. I have like no self confidence in myself with this game.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Play random 2v2s, 3v3s etc - you get to play against noobs and learn the race.

With protoss, I normally go

8 Supply
13 Gate
17 Cyber (pros go 15 but I'm noob lol)
25 Gas

Once cyber is finish, immediately research Warp Technology. Get 4 gates per expansion and convert them all to warpgates. Stalkers are an awesome unit, I use zealots mostly as a mineral sink (but they become effective once you get the charge upgrade).

Void ray openings are also quite common - the trick is to distract them so that the void ray doesn't get damaged - its weak, but if it can attack enough it will do heaps of damage.

I'm a gold league toss player (though probably should be silver/bronze, I lucked out in my placement matches lol).

Is this on team matches only?

Even on team, what do you do about rushes? Just let your team mates handle it?
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
Damn I get more and more nervous the more I win. I have like no self confidence in myself with this game.

I have the same problem. Won all my online matches so far and it just makes me paranoid. I dont know why I should be so scared of losing to a human, the computer beats me all the time.
 
Oct 25, 2006
11,036
11
91
It just seemed so "artificial". I know it is a game and everything is "artificial", but I mean that it just seemed so contrived and you were constantly running back and forth from the lava and moving from one ore field to the other. And I hated balancing building troops to defend with using up the ore I had collected. And why did it have to be 8000. Another contrived constraint. If you gather 7999 you fail and one more and you succeed???
And after you got the ore, so what?? The goal seemed so anticlimatic.

I wish now I had just built up an army and wiped everybody out like someone else suggested. It would have been much more satisfying.

The point of the mission was to teach you how to macro an economy and micro units for maximum effectiveness and also to encourage not just turtling. In multiplayer you will rarely ever get to just wipe your opponents out so easily.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
OK, it happened again. I stomped my opponent in the practice league and he complained about spamming tier 1 units. Personally, I dont think me sending a handful of marines with a bunch of reapers against his armada of battlecruisers should qualify as cheap tactics. The guy quit before I even wiped out his satellite base.

Am I an asshole if I just use infantry?
 

PieIsAwesome

Diamond Member
Feb 11, 2007
4,054
1
0
OK, it happened again. I stomped my opponent in the practice league and he complained about spamming tier 1 units. Personally, I dont think me sending a handful of marines with a bunch of reapers against his armada of battlecruisers should qualify as cheap tactics. The guy quit before I even wiped out his satellite base.

Am I an asshole if I just use infantry?

No, that just means he sucks.
 

MJinZ

Diamond Member
Nov 4, 2009
8,192
0
0
I have the same problem. Won all my online matches so far and it just makes me paranoid. I dont know why I should be so scared of losing to a human, the computer beats me all the time.

You are afraid to be inferior to another person?
 

Fenixgoon

Lifer
Jun 30, 2003
32,049
10,822
136
OK, it happened again. I stomped my opponent in the practice league and he complained about spamming tier 1 units. Personally, I dont think me sending a handful of marines with a bunch of reapers against his armada of battlecruisers should qualify as cheap tactics. The guy quit before I even wiped out his satellite base.

Am I an asshole if I just use infantry?

lol no. sadly BCs in SC2 are but a shadow of their former selves
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
lol no. sadly BCs in SC2 are but a shadow of their former selves

Yeah I noticed if you keep them spread out, 2000 minerals worth of marines can destroy 4000 minerals worth of battlecruisers. And one of them is much quicker to make than the other.

The dude tried to rush me with a dozen cruisers and my mass of towers held him off while my marines came back and nailed them. At the end I still had a solid force and was able to press forward and hit his base. He had no defenses and just used the standard 3 supply depots to cover his entrance, which never does anything.
 
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Molondo

Platinum Member
Sep 6, 2005
2,529
1
0
Yeah I noticed if you keep them spread out, 2000 minerals worth of marines can destroy 4000 minerals worth of battlecruisers. And one of them is much quicker to make than the other.

The dude tried to rush me with a dozen cruisers and my mass of towers held him off while my marines came back and nailed them. At the end I still had a solid force and was able to press forward and hit his base. He had no defenses and just used the standard 3 supply depots to cover his entrance, which never does anything.

once you leave practice league that shit won't run far (mass marines). 12 cruisers is not a rush, hahaha. Reminds me of 1v1NR30minutes games in sc1.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Is there anything I could be overlooking to help performance? Maybe Vista settings or tweaks that could help it run faster. I mean his computer is 203 years old, which is not that bad, and I know there are people with older hardware running it fine. I'd like to figure this out because he will not be able to on his own and I like playing with friends.

Update all of his drivers, kill programs running in the background, defrag, etc. All the usual stuff.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
People don't like you using mostly Marines because it's called "Cheesing." It's a term used for almost any video game where you simply do the same thing all the time. You know that one guy who plays Street Fighter and simply uses that one really annoying move almost all the time? That's a cheeser .

I can't really complain though... I use Marines+Medics in almost every single player campaign... only thing that can beat it is usually the toss-walkers .
 

Fenixgoon

Lifer
Jun 30, 2003
32,049
10,822
136
People don't like you using mostly Marines because it's called "Cheesing." It's a term used for almost any video game where you simply do the same thing all the time. You know that one guy who plays Street Fighter and simply uses that one really annoying move almost all the time? That's a cheeser .

I can't really complain though... I use Marines+Medics in almost every single player campaign... only thing that can beat it is usually the toss-walkers .

no, cheesing is where you do something that is cheesy - ie, guarantees a relatively easy win.

mass marines will get readily overwhelmed by zerglings/roaches, banelings/roaches, zerglings/mutas, zealot/stalker/sentry, colossi, etc.


MMM (marine/medivac/marauder) is a perfectly valid tactic on the other hand, and is frequently used to fight zergling/hydra/roach and zealot/stalker/sentry/immortal. of course the exact composition and any supporting units will vary depending on what you're fighting.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
once you leave practice league that shit won't run far (mass marines). 12 cruisers is not a rush, hahaha. Reminds me of 1v1NR30minutes games in sc1.

But I didnt use mass marines. I used about a dozen of them with about 30 marauders and 20 reapers. He just didnt focus on the marines, who slowly tore up his ships while the heavy units absorbed his attacks.
 
Jul 4, 2010
44
0
0
no, cheesing is where you do something that is cheesy - ie, guarantees a relatively easy win.
i wouldn't say guarantees an easy win. many times it's not an easy win, you have to try pretty hard at the cheesing lol. cheesing is more like doing cheap and dirty tactics outside of the norm for a quicker win. it prevents a really good game where skills really show.

Yeah I noticed if you keep them spread out, 2000 minerals worth of marines can destroy 4000 minerals worth of battlecruisers. And one of them is much quicker to make than the other.
sorry dude, you're not gonna kill 8 battlecruisers with 40 marines. although judging from the unit composition of marines vs battlecuisers, both of you guys aren't very good (no offense)
 
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shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
i wouldn't say guarantees an easy win. many times it's not an easy win, you have to try pretty hard at the cheesing lol. cheesing is more like doing cheap and dirty tactics outside of the norm for a quicker win. it prevents a really good game where skills really show.


sorry dude, you're not gonna kill 8 battlecruisers with 40 marines. although judging from the unit composition of marines vs battlecuisers, both of you guys aren't very good (no offense)

Sorry, dude, I killed 12 cruisers with fewer marines. And I didnt just use marines. And he did just use cruisers.
 
Aug 11, 2008
10,451
642
126
The point of the mission was to teach you how to macro an economy and micro units for maximum effectiveness and also to encourage not just turtling. In multiplayer you will rarely ever get to just wipe your opponents out so easily.

I did replay it using my first 4K or so of ore to build and army and then wipe out all the enemies. Much more fun and easier than the way that wimpy commander on my ship said "be careful, dont use too many resources." LOL
Anyway, maybe you or someone could explain exactly what "macroing" means. I have played a lot of RTS games, and know about balancing resource gathering and unit counters etc. but I dont know exactly what macroing means and if I am doing it or not.
And BTW, I would consider myself a mediocre RTS gamer even though I have played a lot. I usually get destroyed online, and dont know if I want to try this game online or not, since there are so many really good players and I have never played it before this game came out.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Finally finished all 29 missions of the campaign.

From an execution standpoint, Starcraft 2's campaign is great. The missions have nice variety. The inbetween-mission hubs at a great deal of atmosphere and enjoyment to the characters and setting.The armory and research was a great way to uniquely tackle upgrades in the campaign. And, of course, the gameplay is great, simple, but challenging and full of depth at the same time.

In the execution aspect, Starcraft 2's campaign is the best RTS campaign I've played.

The only part I have mixed feelings about is the story.

****SPOILERS****


I don't like a lot of the aspects of the story. They seem shallow and immature, much like WoW.

I also do like how they pretty much reverse everything the original writers did. It takes a lot of the oomph from the story of the original SC.

For example, making it so that Tassadar was alive? His line "I have never tasted death, but that is a tale for another time" completely takes the significance away of his kamikaze against the overmind in SC1. Not to mention adds so dumb Star Wars type plot device..

Then, we have Kerrigan, who Raynor convienantly finds a cure for. By curing Kerrigan and walking happily ever after into the sunset carrying your naked woman, you take away the significance from her abandonment, transformation, and then march of slaughter in SC1 and BW. In SC1, didn't Raynor swear that he was going to be the one to kill her, and it do so finally atone for abandoning her? Curing Kerrigan just appeals to simple minded players, who just want Kerrigan to be pretty again, become human, and happy happy happy.

Then there is the whole hybrid deal, which is looking to lead to a lame "lets hold hands everybody and unite against this foreign menace" type of thing, which is dumb and takes away the depth of the races in the first game.

Plus, there is the whole "oh, the overmind wasn't evil! he was trying to save the universe!" which feels so contrived and not like what the original writers wanted.

The whole thing screams of kiddy, WoW-like plot. It kind of brushes me the wrong way.

At the very least, Wings of Liberty did contain a complete story arc, which is nice. I was worried that with them heading in with a trilogy mindset, the story of each part wouldn't feel complete, but I did get a sense of satisfaction from WoL's campaign story.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
**SPOILER**

Plus, there is the whole "oh, the overmind wasn't evil! he was trying to save the universe!" which feels so contrived and not like what the original writers wanted.

Oooohhh that really pissed me off...
I was really hoping the overmind dying was maybe all part of its grand plan for domination and it wasent really dead but no... it was a good guy all along... nah i dont like that at all, not one bit.
 

Jetster

Member
Aug 1, 2005
105
0
0
Oooohhh that really pissed me off...
I was really hoping the overmind dying was maybe all part of its grand plan for domination and it wasent really dead but no... it was a good guy all along... nah i dont like that at all, not one bit.

I wasnt sold on the story writing either, guess they didnt hire the original writers, the new story focused too much on Jimmy's petty personal conflict, the story is not nearly as grand and epic as original one, which was on galactical scale. I also liked the Earth federation came in all the way try to take over the Dominion, and they each tried to use each other to wipe others out, in the new story they all seem one dimensional. but then again, we only seen 1/3 of the story, not the whole picture yet.

on other hand, i really liked the defending against zombies during night, and burn them during day mission, had a blast with it on hard setting. and also the protoss defending and killing 1500 zerg mission, at one time, there must be like 500 different things going on at once (300 zerg again 200 protoss units and 20 carriers each spiting out 8 drones plus 50+ canons shooting), it nearly brought my computer down to its knee
 
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