But I didnt use mass marines. I used about a dozen of them with about 30 marauders and 20 reapers. He just didnt focus on the marines, who slowly tore up his ships while the heavy units absorbed his attacks.
Also, the people in the practice league are bad and you won't get a real representation of how good people can be in this game until you really ladder.
"Cheesing" is also defined as any strategy that relies on it being unscouted or secretive to be effective. If in the event what you're doing is known and it no longer becomes effective, then that is generally considered cheese. Eg. 6 pool, cannon rush, 8 rax reaper
"All-in" strategies are defined as anything that cannot be transitioned out of easily, therefore the attack must win the game or else you (effectively) lose. For example some all-ins will cut workers to have a larger army during a timing attack, but the side effect is that if your attack fails, there's no way you can recover from having an inferior economy.
Well he is the kind of person that doesn't know much about computers at all and will not clean it or maintain it. I used CCleaner and disk cleanup (removed restore points, etc.) and cleared ~30GB of space of his computer. I also installed the latest nVidia drivers, and ran msconfig to shutdown unnecessary software. I'm sure he has spyware and adware on his computer (which is saw in msconfig startup menu) that I could try to remove. I will tell him to run Windows disk defragmenter as well, but would that really help?
It just doesn't make much sense that he gets such bad framerates during late game action.
OK, I'm going to do my placement matches now so people can stop calling me a cheesy bastard. Hopefully I can get placed in the paper or tin league so no one gives a shit about me and I can pwn newbs in peace.
I didn't get any refund either. It doesn't look like Amazon has anymore in stock either so the chances of getting a price match are gone, unless they get them back in stock before too long and actually show a lower price.
Can you go back and replay missions to unlock achievements after you finish the entire single player campaign?
I'm at the point where I can go to Char to play the final missions. I know during those missions I won't be able to replay other missions. But I'm hoping after I beat the campaign I can go back. I want to try to complete all campaign achievements without having to start a new campaign (though I may have to for some achievements).
Alright, got stomped and put into Bronze.
And it was all cheesy wins. Protoss players always shoved a pylon on my front step with a couple of proton cannons.
Zerg always rushed me with zerglings. Thats how all my placement matches went.
So I guess its OK to use cheap tricks so long as you win? And only the loser gets to talk shit about such things?
And the guys in bronze are pretty darn consistent with cheese tactics. Did the same thing on the ladder matches too. AND talked shit to me when I didnt surrender at the first sign of action. As if I awe them an easy win or something.
Yes once you beat the campaign, you can still go back and play any mission you want on any difficulty level for achievements or to complete the ones you didn't do(because of choices)
Alright, got stomped and put into Bronze.
And it was all cheesy wins. Protoss players always shoved a pylon on my front step with a couple of proton cannons.
Zerg always rushed me with zerglings. Thats how all my placement matches went.
So I guess its OK to use cheap tricks so long as you win? And only the loser gets to talk shit about such things?
And the guys in bronze are pretty darn consistent with cheese tactics. Did the same thing on the ladder matches too. AND talked shit to me when I didnt surrender at the first sign of action. As if I awe them an easy win or something.
IMO, there is no such thing as cheese or cheap tricks. It is the other guys job to stop it and everything has a counter. Rushing is a very valid tactic. If you can stop the rush, you should be at an advantage with your economy.
Yes once you beat the campaign, you can still go back and play any mission you want on any difficulty level for achievements or to complete the ones you didn't do(because of choices)
IMO, there is no such thing as cheese or cheap tricks. It is the other guys job to stop it and everything has a counter. Rushing is a very valid tactic. If you can stop the rush, you should be at an advantage with your economy.
I have heard of people since the beta losing their placement matches on purpose to get in a crappy league so they can win more at lower levels if that is what you are talking about.
That is a personal choice, not sure why anyone would not want a real challenge, I mean you can go beat up on the AI if it is that important to win.
But as for cheese, to me, if you can go mass marines and win, more power to you. But many "cheese" strats don't work nearly as well on the upper leagues.
From an execution standpoint, Starcraft 2's campaign is great. The missions have nice variety. The inbetween-mission hubs at a great deal of atmosphere and enjoyment to the characters and setting.The armory and research was a great way to uniquely tackle upgrades in the campaign. And, of course, the gameplay is great, simple, but challenging and full of depth at the same time.
In the execution aspect, Starcraft 2's campaign is the best RTS campaign I've played.
The only part I have mixed feelings about is the story.
****SPOILERS****
I don't like a lot of the aspects of the story. They seem shallow and immature, much like WoW.
I also do like how they pretty much reverse everything the original writers did. It takes a lot of the oomph from the story of the original SC.
For example, making it so that Tassadar was alive? His line "I have never tasted death, but that is a tale for another time" completely takes the significance away of his kamikaze against the overmind in SC1. Not to mention adds so dumb Star Wars type plot device..
Then, we have Kerrigan, who Raynor convienantly finds a cure for. By curing Kerrigan and walking happily ever after into the sunset carrying your naked woman, you take away the significance from her abandonment, transformation, and then march of slaughter in SC1 and BW. In SC1, didn't Raynor swear that he was going to be the one to kill her, and it do so finally atone for abandoning her? Curing Kerrigan just appeals to simple minded players, who just want Kerrigan to be pretty again, become human, and happy happy happy.
Then there is the whole hybrid deal, which is looking to lead to a lame "lets hold hands everybody and unite against this foreign menace" type of thing, which is dumb and takes away the depth of the races in the first game.
Plus, there is the whole "oh, the overmind wasn't evil! he was trying to save the universe!" which feels so contrived and not like what the original writers wanted.
The whole thing screams of kiddy, WoW-like plot. It kind of brushes me the wrong way.
At the very least, Wings of Liberty did contain a complete story arc, which is nice. I was worried that with them heading in with a trilogy mindset, the story of each part wouldn't feel complete, but I did get a sense of satisfaction from WoL's campaign story.
why was the overmind being good a bad thing? all of your typical aliens are mindless swarms that go around and kill everything. from a story standpoint, i thought it was interesting that the overmind was essentially cursed with rational thought but no free will.
tassadar still being alive was kinda weird, but it may be that the khala is actually a sort of living union of all protoss, but few know how to truly access it (tassadar having powers of both the dark and "light" templar). of course, then why would Adun, the only other templar to possess dark/light powers, not have the same abilities throughout protoss history.
the hybrids were mentioned in a bonus mission at the end of SC1, so they didn't exactly come out of nowhere.
the kerrigan thing i kinda agree on. in a way it was good, but in a way it was also kinda lame. what i really want to see now is raynor finish taking down mengsk. and with kerrigan human again, what will happen during the Heart of the Swarm game? I normally hate playing zerg, but now I'm really interested in how the story will play out.
Well he is the kind of person that doesn't know much about computers at all and will not clean it or maintain it. I used CCleaner and disk cleanup (removed restore points, etc.) and cleared ~30GB of space of his computer. I also installed the latest nVidia drivers, and ran msconfig to shutdown unnecessary software. I'm sure he has spyware and adware on his computer (which is saw in msconfig startup menu) that I could try to remove. I will tell him to run Windows disk defragmenter as well, but would that really help?
It just doesn't make much sense that he gets such bad framerates during late game action.
I just confirmed it again on the system i said before. With a mix of low-medium settings I had no problem pushing ~50fps during gameplay. The only setting that brought it to its knees was raising the shaders above low. The only other big difference between mine and his laptop is i run windows 7 and have no spyware and shit running.
Also, the people in the practice league are bad and you won't get a real representation of how good people can be in this game until you really ladder.
"Cheesing" is also defined as any strategy that relies on it being unscouted or secretive to be effective. If in the event what you're doing is known and it no longer becomes effective, then that is generally considered cheese. Eg. 6 pool, cannon rush, 8 rax reaper
"All-in" strategies are defined as anything that cannot be transitioned out of easily, therefore the attack must win the game or else you (effectively) lose. For example some all-ins will cut workers to have a larger army during a timing attack, but the side effect is that if your attack fails, there's no way you can recover from having an inferior economy.
I'm trying to unlock the "beat 10 stages on Hard difficulty" achievement. My progress bar shows 6/10, yet when I go through my mission log, 9 missions have a "best time" for Hard difficulty.
Alright, got stomped and put into Bronze.
And it was all cheesy wins. Protoss players always shoved a pylon on my front step with a couple of proton cannons.
Zerg always rushed me with zerglings. Thats how all my placement matches went.
So I guess its OK to use cheap tricks so long as you win? And only the loser gets to talk shit about such things?
And the guys in bronze are pretty darn consistent with cheese tactics. Did the same thing on the ladder matches too. AND talked shit to me when I didnt surrender at the first sign of action. As if I awe them an easy win or something.
Everyone loses to stupid stuff. The good thing is most of the stupid tactics are actually quite awful so you only need to lose to them once.
Proxy pylon inside base -> scout base with worker
Get ran over by open back entrance -> place a pylon/depot/overlord there
Losing to early zergling rush -> wall off
I'm trying to unlock the "beat 10 stages on Hard difficulty" achievement. My progress bar shows 6/10, yet when I go through my mission log, 9 missions have a "best time" for Hard difficulty.
OK, I must be missing something. I just went back and played a stage on hard difficulty that I originally beat on normal only.
My Achievement for "10 hard difficulty stages" was at 6/10 and after beating that stage on hard, it is still showing 6/10.
I even went to check the achievement for "complete all stages on hard difficulty" and it has 11 stages checked off.
Why is it only counting 6/10?
Edit: Well I looked around SC2 b.net bug forums, and it seems other people are having a variety of achievement issues, one of which is the one I'm describing.
Hopefully Blizz will have some sort of fix for this and I hope that it will retroactively credit us for the things we completed.
why was the overmind being good a bad thing? all of your typical aliens are mindless swarms that go around and kill everything. from a story standpoint, i thought it was interesting that the overmind was essentially cursed with rational thought but no free will.
tassadar still being alive was kinda weird, but it may be that the khala is actually a sort of living union of all protoss, but few know how to truly access it (tassadar having powers of both the dark and "light" templar). of course, then why would Adun, the only other templar to possess dark/light powers, not have the same abilities throughout protoss history.
the hybrids were mentioned in a bonus mission at the end of SC1, so they didn't exactly come out of nowhere.
the kerrigan thing i kinda agree on. in a way it was good, but in a way it was also kinda lame. what i really want to see now is raynor finish taking down mengsk. and with kerrigan human again, what will happen during the Heart of the Swarm game? I normally hate playing zerg, but now I'm really interested in how the story will play out.
the big mystery is gonna be in the zerg part. id really like to know hoe kerrigan is supposed to save the universe from the hybrid now that she has now power. seems a bit strange. unless she keeps her power over the zerg which wouldn't make any sense at all.
itll be interesting to see how the endings of all 3 games tie into each other as the stories did that in the previous games
i only noticed it on 1 random talking scene in the ship and on the credits IDK if its tied to that framerate lock to not cook your GFX card or not cause i didn't notice it before i did that
There is a secret stage on "Media Blitz" (I think that's the name of the stage).
Well, more specifically, there is an item you obtain from blowing up a building in the bottom right part of the map. After you pick up the item and complete the mission (any difficulty), go to your starmap and there will be a bonus mission.
Separate question: There are a total of 29 stages I think. Does it only count 26 b/c some stages you have to make a choice (help or not help, etc)?
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