Street Fighter 4 Official Thread

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Oct 19, 2000
17,860
4
81
Originally posted by: Chrono
what's a kara cancel? Hmm...

From what I was reading in the hardcore gamers guide (linked in the OP), a kara cancel was a glitch in 3rd Strike that they basically made a legal move in SF4. I can't remember if it's only certain special moves or all of them, but if you have 3 frames at the beginning to cancel into a throw. This apparently lets you still get the benefit of the distance of attack from the special move so you can grab people from farther away than normal. I'm not sure how exactly it works after that or exactly how far away is the farthest you can be.

It's all over my head.
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
Originally posted by: peritusONE
Originally posted by: Chrono
what's a kara cancel? Hmm...

From what I was reading in the hardcore gamers guide (linked in the OP), a kara cancel was a glitch in 3rd Strike that they basically made a legal move in SF4. I can't remember if it's only certain special moves or all of them, but if you have 3 frames at the beginning to cancel into a throw. This apparently lets you still get the benefit of the distance of attack from the special move so you can grab people from farther away than normal. I'm not sure how exactly it works after that or exactly how far away is the farthest you can be.

It's all over my head.

That's exactly right...for instance, the best kara throw in the game is Ken's (f+mk, throw) which extends the range of his throw w/o having a significant disadvantage.
 
Oct 19, 2000
17,860
4
81
Originally posted by: EvilYoda
Originally posted by: peritusONE
Originally posted by: Chrono
what's a kara cancel? Hmm...

From what I was reading in the hardcore gamers guide (linked in the OP), a kara cancel was a glitch in 3rd Strike that they basically made a legal move in SF4. I can't remember if it's only certain special moves or all of them, but if you have 3 frames at the beginning to cancel into a throw. This apparently lets you still get the benefit of the distance of attack from the special move so you can grab people from farther away than normal. I'm not sure how exactly it works after that or exactly how far away is the farthest you can be.

It's all over my head.

That's exactly right...for instance, the best kara throw in the game is Ken's (f+mk, throw) which extends the range of his throw w/o having a significant disadvantage.

So what happens to the animation when you're farther away than normal? Do the players just get sucked in to each other, or does it look weird at all trying to grab the other player when it's obvious you can't reach with a normal grab?
 

buzzsaw13

Diamond Member
Apr 30, 2004
3,814
0
76
Originally posted by: EvilYoda
I have a character specific question: I tried doing Rufus's Messiah kick ending high (flip kick), which should juggle into his ultra as you see everywhere in youtube tournament videos...thing is, I can't get it to execute quickly enough. I don't know if it's my sucky ability on the pad or what. I'm pretty sure I don't see players FADC-ing to get it to work, so I don't know what's up. I don't know if I'll be able to play Rufus, but I want to learn everyone a little.

You have to do EX Messiah with the LK followup and FDAC it into ultra.
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
Originally posted by: buzzsaw13
Originally posted by: EvilYoda
I have a character specific question: I tried doing Rufus's Messiah kick ending high (flip kick), which should juggle into his ultra as you see everywhere in youtube tournament videos...thing is, I can't get it to execute quickly enough. I don't know if it's my sucky ability on the pad or what. I'm pretty sure I don't see players FADC-ing to get it to work, so I don't know what's up. I don't know if I'll be able to play Rufus, but I want to learn everyone a little.

You have to do EX Messiah with the LK followup and FDAC it into ultra.

So you do have to FDAC...hmph. I'll give it a shot tonight...I have nothing planned but a movie and SF4. My left thumb is going to have a callous in no time.
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
Originally posted by: peritusONE
Originally posted by: EvilYoda
Originally posted by: peritusONE
Originally posted by: Chrono
what's a kara cancel? Hmm...

From what I was reading in the hardcore gamers guide (linked in the OP), a kara cancel was a glitch in 3rd Strike that they basically made a legal move in SF4. I can't remember if it's only certain special moves or all of them, but if you have 3 frames at the beginning to cancel into a throw. This apparently lets you still get the benefit of the distance of attack from the special move so you can grab people from farther away than normal. I'm not sure how exactly it works after that or exactly how far away is the farthest you can be.

It's all over my head.

That's exactly right...for instance, the best kara throw in the game is Ken's (f+mk, throw) which extends the range of his throw w/o having a significant disadvantage.

So what happens to the animation when you're farther away than normal? Do the players just get sucked in to each other, or does it look weird at all trying to grab the other player when it's obvious you can't reach with a normal grab?

They don't get sucked into each other, no. The whole point is that they might not think that they're in throw range but with a kara throw they would be. You'd have to know your zoning pretty well, but due to the distance of his f+mk, that's why his kara throw is viewed as the best.
 

James3shin

Diamond Member
Apr 5, 2004
4,426
0
76
I've been seeing a lot of questions here about FADC and Focus Attacks in general. So what do you do after a focus attack? Well you can do a lot [of damage]! Let's say you just hit someone with a Focus Attack, full crumple stun, you can Dash up to them, do Ryu's Dragon Punch, EX Focus Attack cancel, Dash cancel, then juggle them with a Ultra Shinkuu Hadoken! If you're not using focus attacks, or FADC, you're missing out on an entire dimension to SF4. Also, please throw opponents that turtle - REPEATEDLY! HAHAHA!
 

James3shin

Diamond Member
Apr 5, 2004
4,426
0
76
Kara's are meant to increase the range of close attacks, most commonly a throw. Canceling an animation into a throw would give some extra range to the throw, not a lot but definitely something noticeable.
 
Oct 19, 2000
17,860
4
81
Originally posted by: James3shin
I've been seeing a lot of questions here about FADC and Focus Attacks in general. So what do you do after a focus attack? Well you can do a lot [of damage]! Let's say you just hit someone with a Focus Attack, full crumple stun, you can Dash up to them, do Ryu's Dragon Punch, EX Focus Attack cancel, Dash cancel, then juggle them with a Ultra Shinkuu Hadoken! If you're not using focus attacks, or FADC, you're missing out on an entire dimension to SF4. Also, please throw opponents that turtle - REPEATEDLY! HAHAHA!

What's turtling?
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
Originally posted by: peritusONE
Originally posted by: James3shin
I've been seeing a lot of questions here about FADC and Focus Attacks in general. So what do you do after a focus attack? Well you can do a lot [of damage]! Let's say you just hit someone with a Focus Attack, full crumple stun, you can Dash up to them, do Ryu's Dragon Punch, EX Focus Attack cancel, Dash cancel, then juggle them with a Ultra Shinkuu Hadoken! If you're not using focus attacks, or FADC, you're missing out on an entire dimension to SF4. Also, please throw opponents that turtle - REPEATEDLY! HAHAHA!

What's turtling?

just sitting there holding down back and playing 100% defense and no offense.
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Originally posted by: peritusONE
Originally posted by: James3shin
I've been seeing a lot of questions here about FADC and Focus Attacks in general. So what do you do after a focus attack? Well you can do a lot [of damage]! Let's say you just hit someone with a Focus Attack, full crumple stun, you can Dash up to them, do Ryu's Dragon Punch, EX Focus Attack cancel, Dash cancel, then juggle them with a Ultra Shinkuu Hadoken! If you're not using focus attacks, or FADC, you're missing out on an entire dimension to SF4. Also, please throw opponents that turtle - REPEATEDLY! HAHAHA!

What's turtling?

Playing defensively. ie, blocking a lot.
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Old stuff, but I haven't seen it posted.

If you're new to Chun, this song will help you out.

He speaks the truth. Those are Chun's fundamentals in SFIV, AFAIK.

 

James3shin

Diamond Member
Apr 5, 2004
4,426
0
76
Originally posted by: fanerman91
Old stuff, but I haven't seen it posted.

If you're new to Chun, this song will help you out.

He speaks the truth. Those are Chun's fundamentals in SFIV, AFAIK.

HAHAHAH! Her fierce also reaches almost across the screen
 

James3shin

Diamond Member
Apr 5, 2004
4,426
0
76
Oh just to give you guys an idea about how fast you have to cancel a normal attack into a throw for a kara. There is a 3 frame buffer where the player can push light punch and light kick simultaneously to execute a throw. So to do Ken's kara throw, you must cancel F+MK into LP+LK within 3 frames @ 60fps, that is 1/20th of a second.

Also a simpler intro into Focus Attacks. Go into training as Ryu and hit the bot with a fully charged Focus Attack, they will crumple stun, while they're stunned hit them with a Super or Ultra Shinkuu Hadoken. My first example was a bit too complex, don't forget to have your Super Bar/Revenge bar filled.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
Originally posted by: James3shin
Oh just to give you guys an idea about how fast you have to cancel a normal attack into a throw for a kara. There is a 3 frame buffer where the player can push light punch and light kick simultaneously to execute a throw. So to do Ken's kara throw, you must cancel F+MK into LP+LK within 3 frames @ 60fps, that is 1/20th of a second.

Also a simpler intro into Focus Attacks. Go into training as Ryu and hit the bot with a fully charged Focus Attack, they will crumple stun, while they're stunned hit them with a Super or Ultra Shinkuu Hadoken. My first example was a bit too complex, don't forget to have your Super Bar/Revenge bar filled.

sweet i will try that tonight

i was trying to do one of the challenges thing it said (for ryu)
j.roundhouse
c.fierce
hadoken
ex focus attack.


i can do the first 3, but can't get the ex focus attack to hit so i can go to the next
challenge..ideas?
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
Originally posted by: stag3
Originally posted by: James3shin
Oh just to give you guys an idea about how fast you have to cancel a normal attack into a throw for a kara. There is a 3 frame buffer where the player can push light punch and light kick simultaneously to execute a throw. So to do Ken's kara throw, you must cancel F+MK into LP+LK within 3 frames @ 60fps, that is 1/20th of a second.

Also a simpler intro into Focus Attacks. Go into training as Ryu and hit the bot with a fully charged Focus Attack, they will crumple stun, while they're stunned hit them with a Super or Ultra Shinkuu Hadoken. My first example was a bit too complex, don't forget to have your Super Bar/Revenge bar filled.

sweet i will try that tonight

i was trying to do one of the challenges thing it said (for ryu)
j.roundhouse
c.fierce
hadoken
ex focus attack.


i can do the first 3, but can't get the ex focus attack to hit so i can go to the next
challenge..ideas?

do it in the corner so the opponent won't slide back as much.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
so i do it like this correct?
jumping roundhouse
crouching fierce
QCF hadoken
mp+mk ?

am i trying to cancel the hadoken into a focus?

diff between a focus and an ex focus ? how do you do it if there's a diff?
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Originally posted by: stag3
so i do it like this correct?
jumping roundhouse
crouching fierce
QCF hadoken
mp+mk ?

am i trying to cancel the hadoken into a focus?

diff between a focus and an ex focus ? how do you do it if there's a diff?

Yeah. Just tap mp + mk right after you do the hadoken.

There's no difference in execution between a regular FA and an EX FA. It's just an EX FA you cancel from a special move, and it takes up super bars.
 

Dangerer

Golden Member
Mar 15, 2005
1,128
0
0
Originally posted by: stag3
so i do it like this correct?
jumping roundhouse
crouching fierce
QCF hadoken
mp+mk ?

am i trying to cancel the hadoken into a focus?

diff between a focus and an ex focus ? how do you do it if there's a diff?

Yeah the more popular term is FADC (focus attack dash cancel)

the moment u hit hadoken, hit MP and MK and immediately dash forward once you see the character go into the focus frame. This all has to be done in the span of like 1 second so the timing and the execution is very very strict. One of the flaws of challenge mode is that it doesn't really explain what EX focus is.

Before trying the entire combo, I'd just try doing shoryukens into FADC. If you did it correctly, the opponent will launch into the air, but the FADC will cause you to stay grounded. You can dash out of it and perform an ultra if you've got reflexes.

http://www.youtube.com/watch?v...cHntSk&feature=related

At about 39 seconds, you can see daigo doing a shoryuken > FADC > ultra on chun li. Lots of characters have very unsafe ultras that are easily blockable unless performed via focus canceling so it's a pretty valuable technique to try and learn.

edit: actually for that particular challenge, all you need to do is tap mp mk and let ryu finish with the focus attack
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
Daigo's great but as far as I know, he hasn't fared as well in Japanese tournaments up to this point. He's still kick all of our asses
 
Oct 19, 2000
17,860
4
81
Just played 10 ranked matches to get the achievement I talked about earlier, and even though I had my ass handed to me, I still had a load of fun. I think it's because I know my record will suck, I just don't care.

But I'll tell you what, completely dominating someone online is a great feeling. Played against a Ken, and I was using Sakura. I beat him pretty easily the first round, and the second round was just ugly for him. I wouldn't even let him get a hit in, and I though I was going to get a perfect until we both hit each other at the same time at the end. My hit KO'd him, his hit knocked me down. Bastard. The last match was against a pretty good Chun Li player, and I actually them in the second round. I could tell they were really good, but still managed to keep up. They had about 1500BP I noticed at the end of the match.
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Another strategy guide:

1up

Made by SRKers. It has good fundamental character info. It also has details for unlocking characters and what colors/personal actions/titles you get.
 
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