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Lifer
- Oct 19, 2000
- 17,860
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Originally posted by: Chrono
what's a kara cancel? Hmm...
From what I was reading in the hardcore gamers guide (linked in the OP), a kara cancel was a glitch in 3rd Strike that they basically made a legal move in SF4. I can't remember if it's only certain special moves or all of them, but if you have 3 frames at the beginning to cancel into a throw. This apparently lets you still get the benefit of the distance of attack from the special move so you can grab people from farther away than normal. I'm not sure how exactly it works after that or exactly how far away is the farthest you can be.
It's all over my head.