Originally posted by: stag3
never mind, i have to beat the game with akuma first....
i just unlocked akuma right before
argh....
Originally posted by: stag3
never mind, i have to beat the game with akuma first....
i just unlocked akuma right before
argh....
Originally posted by: peritusONE
Ahhh, ok, I see. I think my problem was that the first few times, I didn't know it was a grab and kept trying to block. But then people started their ultra from a bit farther away and I was able to actually see him slide over and grab. I should be better prepared next time, then, thanks a lot.
Originally posted by: Imported
I eventually did unlock Seth.. even if I vow to never use him.
Originally posted by: purbeast0
in all honesty i kind of wish they didnt have ultras in this game, i feel they are WAY too overpowered and can help people out of trouble and there are quite a few fluke wins because of them.
when i'm playing someone who i can tell just is not that great, as soon as they get their ultra i start to keep a distance, because 75% or so of the time, these people try to use their ultras as soon as possible. then they use it and waste it, and i go to town on them.
Originally posted by: purbeast0
Hey question for those of you who got the Collectors Edition ..,.
Is the actual case that the game is held in any different than the standard edition? I got mine yesterday but haven't opened it yet.
Originally posted by: purbeast0
Originally posted by: peritusONE
Originally posted by: purbeast0
no way to block akumas ultra or super.
you have to avoid or counter it. i've noticed that jumping back and using a fierce kick as you are landing is probably the best way to avoid it, unless you want to try and counter it.
it is pretty cheap that you can time the ultra and do it as someone is getting up to make avoiding it impossible, however there is still like a frame or few that you can counter it.
the problem is the timing of countering it is tough because the camera angle changes when it begins and can throw you off.
So the available frame to counter is right after the animation finishes and the camera is swinging back around? So I'd basically be able to hold up+back and mash on the kick button and possibly get lucky?
While I like the ultras, they do suck sometimes. But like you said, every now and then you avoid one and it leaves them wide open.
I was playing a Chun Li last night in the 3rd round, and they started her ultra which I was able to jump over as she was charging. Well, Chun Li keep kicking and moving across the screen, which I didn't know, and kept chasing her with kicks because I didn't know she'd keep moving. I played another Chun Li this afternoon, and avoided the ultra again, but this time I just followed her across the screen, and as was able to land a nice dragon punch as she was finishing up.
well by "counter" i was referring to say, doing a dragon punch as Akuma slides as you.
the "frame" stuff I was talking about is if the opponent does the Ultra as you are getting off the ground, so they time it perfectly so Akuma is sliding right next to you right as you are getting up.
at that point is when you have a VERY short window of opportunity to do a dragon punch (or the like) to counter it, however it seems virtually unblockable if you are in that situtation.
i've noticed though a lot when I am doing my ultra as akuma, that most of the time if the enemy is standing, they will jump back as I'm approaching them and press fierce kick as they are landing, and usually i'm close enough to where the fierce kick hits me.
even if the jump + FK misses (because akuma hasn't slid close enough to them), i've seen a bunch of people immediately sweep, and that also has hit me before.
Originally posted by: nycxandy
Originally posted by: purbeast0
Hey question for those of you who got the Collectors Edition ..,.
Is the actual case that the game is held in any different than the standard edition? I got mine yesterday but haven't opened it yet.
I have the 360 CE, and no, the case isn't any different. They just package the regular edition into the CE box.
Originally posted by: fanerman91
Originally posted by: Imported
Originally posted by: fanerman91
Originally posted by: Imported
Only took me forever but I realized I need to go fast enough where I feel like my stick will break! haha.
What stick do you have? You may know this already, but if you have a stick, it's important to NOT ride the gate. Only go far enough so that the direction registers. Riding the gate just slows you down. Extra distance you have to travel.
HRAP3. And yea, I realize that. I gotta get better with it in that respect. I notice myself riding it way tooo much.
Have you modded it in any way? The JLF Ultimate Mod is a way to shorten the throw and reduce the deadzone. I did it and it's been very helpful. I also have a HRAP3.
Originally posted by: peritusONE
Just played like 12 matches online and only won 2 of them. I feel like everyone will keep getting better online, while the sucky people quit playing, and it will just keep getting harder and harder to win. I've played the hell out of Sakura, I might start using someone else as well.