Xellos2099
Platinum Member
- Mar 8, 2005
- 2,277
- 13
- 81
If you like Vesperia but don't like the storyline, you should try Tales of the Abyss. I am not saying Vesperia is bad but Duke is boring..... seriously.
I wasn't impressed by the game. I disliked the battle system, which, in a JRPG, is pretty much a fatal thing. Plus the plot wasn't very intriguing in the short time I played it. Also the lack of Japanese voices (iirc) was annoying.
There was the option to use japanese voice/audio track.
Question: Does this come w/ optional Japanese language track?
Answer: No
I enjoyed the game (started playing it around January with a friend and finished it up in late April).
Really hard to get 100% though. Just too much to go wrong in that long of a game.
Really? I don't remember that...
Also
http://www.gamefaqs.com/boards/945075-tales-of-vesperia/53526936
http://www.gamefaqs.com/boards/945075-tales-of-vesperia/52160712
This is for the 360 version.
F, I could have sworn the game had a Japanese track. I may be confusing myself with Eternal Sonata.
Eternal Sonata had one (thank god), although it wasn't very good (but light-years beyond the English VA)
If you've got a Gamecube or Wii and haven't played Symphonia you need to give it a whirl. Very similar to Vesperia but I liked the characters/combat a little more.
I don't know if it's ToS 2, I thought it was just the original game with a little extra content but I could be completely wrong.
I played Vesperia a few months ago. It's very good. I wouldn't say the storyline is deep in terms of complexity, philosophy, etc, but there's certainly a lot of cliffhangers and plot elements that kept me moving along, wanting to play the next dungeon, town, etc.
The battle system is a bit better than in Symphonia: there is a way to move freely in the 3d battle arena, Yuri can swing his sword up to 6 times later in the game, and the arte evolution and chaining seem to be more advanced than in Symphonia. With that said, Symphonia has the stronger story and the more engaging characters, I'd say.
In Vesperia, there's a whole lot of collectibles: titles, artes, assorted side-quests etc. If you're a completionist, you're in for a huge treat.
I never got a chance to do that labyrinth of memories area b/c I didn't read up on how to unlock it until it was too late. Other than that, I tried to collect/complete as much as I could and there is definitely a shit ton of stuff to do in this game.
Indeed, there's much to do, but I disagree that the game is for a completionist, I think it would drive a completionist crazy. There's no way you'll do 100% without some sort of guide.
I wasn't impressed by the game. I disliked the battle system, which, in a JRPG, is pretty much a fatal thing. Plus the plot wasn't very intriguing in the short time I played it. Also the lack of Japanese voices (iirc) was annoying.