- May 16, 2008
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They test things like PCIe 3.0 x16 and x8, VRAM usage, and 1440p.We took up the 4K challenge because we've seen a lot of gamers making purchasing decisions based on a desire to run at 4K, even though the number of gaming-specific 4K screens is limited. We thought it was important to provide gamers the information they need to determine what it really takes to build a 4K gaming system today, and whether its worthwhile to make the investment.
Well, we took on the 4K challenge, and overall came away pretty impressed at what's possible on today's hardware. With two GTX 980 Ti cards paired up in SLI, all eight of our games were playable at 4K. That being said, SLI scaling was all over the place, ranging from 18% in The Witcher 3 all the way up to 90% in several of our games, and averaging around 70%. Sometimes this was limited by SLI itself, but sometimes it was actually CPU-limited, even on our beefy six-core processor. Still, SLI was critical to achieving great 4K performance, as only half of the games in our test suite were truly playable with a single GTX 980 Ti: Grid 2, Tomb Raider, Crysis 3, and to a lesser extent Far Cry 4. Metro performance was beyond slow, and Battlefield 4 and The Witcher 3 just didn't hit playable framerates with a single GTX 980 Ti at 4K. Thief seemed to be bugged at 4K, exhibiting incorrect rendering, and SLI didn't solve this problem.
Some more information for those of interested in high resolution to examine.
http://techbuyersguru.com/taking-4k-gaming-challenge-gtx-980-ti-sli