- Nov 30, 2005
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Article from The Escapist: http://www.escapistmagazine.co...-Storming-the-Fortress
Interesting, wonder what those could be.
I'm interested to see the new game mode as I must admit I was pretty disappointed with Arena. Scout update is a good choice. I play Scout quite a bit, but the class can definitely use some upgrades.
Funny they menton this because I was thinking the exact same thing on both counts just the other day, particularly with respect to sentries, unless you are decent and can place them in a difficult spot.
Very cool. Details on the easter egg are here for those that have not seen it.
One of the best, or most encouraging things about this article is how much Valve talks about getting player feedback and involvement in the ongoing development of the game. IN a game like this I think it is a very good idea. TF2 is one of the most balanced games I've ever played and Vale obviously recognizes this and does not want to mess with it too much.
Anyway, I'm starting to get excited for a TF2 update, so I thought this was worth sharing.
KT
They applied lessons learned from the ongoing development of TF2 to Left 4 Dead and have even brought back some ideas from the latter to potentially implement in TF2.
Interesting, wonder what those could be.
With Left 4 Dead now launched, the team is once again turning its attention to future TF2 updates. The Scout is the next class slated for the special treatment, and Walker expects the update will be available early this year. Additionally, the team is juggling a number of side projects at the moment, including finally bringing a year's worth of the downloadable content and upgrades to the Xbox 360 version of the game. A new Payload map is in the works, more community maps are on the way and the team will soon unveil a very different new game mode.
I'm interested to see the new game mode as I must admit I was pretty disappointed with Arena. Scout update is a good choice. I play Scout quite a bit, but the class can definitely use some upgrades.
As work continues, Valve is also slowly chipping away at a laundry list of problems that crop up over time between the character classes. Among other large-scale issues on the agenda, Walker says the Spy's disguise has nearly reached the end of its lifetime. Over time, average players have become much better at detecting and dispatching disguised Spies, making the ability pretty useless for all but the sneakiest of players. Additionally, Walker feels the Engineer's sentry guns have become "too binary." They're highly lethal to some players and wholly ineffective against others. Sentry guns are also easily dispatched by skilled players, leaving Engineers with little recourse. Keeping a delicate balance is important, as is adjusting problems that arise from the way players utilize the different abilities of each class in the game.
Funny they menton this because I was thinking the exact same thing on both counts just the other day, particularly with respect to sentries, unless you are decent and can place them in a difficult spot.
Though there are still six more classes to upgrade, the release of an eventual new class isn't out of the question. Rumors of a possible 10th class teased in an Easter Egg found in the first mission of Left 4 Dead set players abuzz. Walker says they haven't made any decisions about adding new classes yet, but that doesn't mean they're not considering them. "We've got several new class designs floating around, some of which we like a lot, but right now we're focusing on the broadening of our existing classes through the addition of the unlockables," he says.
Very cool. Details on the easter egg are here for those that have not seen it.
One of the best, or most encouraging things about this article is how much Valve talks about getting player feedback and involvement in the ongoing development of the game. IN a game like this I think it is a very good idea. TF2 is one of the most balanced games I've ever played and Vale obviously recognizes this and does not want to mess with it too much.
Anyway, I'm starting to get excited for a TF2 update, so I thought this was worth sharing.
KT