- Feb 14, 2004
- 48,881
- 5,536
- 136
Repainting 3D assets. Scary scary SCARY amazing stuff:
For anyone who has ever done any texture-mapping or 3D painting (Adobe Substance, ArmorPaint, Zbrush, VR, etc.), I mean...dang:
It's somewhat rudimentary at this point, but like everything else in AI, we're gonna see some RAPID acceleration of this technique of applying the 2D generative power of stuff like Stable Diffusion to 3D models:
Imagine how cool this will be for upscaling old games! For example, there's a fan-made remake of Half-Life 1 called Black Mesa that took 15 YEARS to make!
For anyone who has ever done any texture-mapping or 3D painting (Adobe Substance, ArmorPaint, Zbrush, VR, etc.), I mean...dang:
Breathing New Life into 3D Assets with Generative Repainting
www.obukhov.ai
It's somewhat rudimentary at this point, but like everything else in AI, we're gonna see some RAPID acceleration of this technique of applying the 2D generative power of stuff like Stable Diffusion to 3D models:
Imagine how cool this will be for upscaling old games! For example, there's a fan-made remake of Half-Life 1 called Black Mesa that took 15 YEARS to make!