The AMD Mantle Thread

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SiliconWars

Platinum Member
Dec 29, 2012
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Wow mantle is not even yet and it is not even used yet and how can u tell it is easy when it is costing 10% more to add mantle.

Because unlike some I'm actually paying attention to what the devs are saying, instead of making it up to suit my own agenda.

http://techreport.com/review/25683/delving-deeper-into-amd-mantle-api/3

Asked for a ballpark cost figure, Katsman told me that, for a simple PC project like Nixxes' Thief port, adding Mantle support might amount to roughly a 10% increase in development cost. He was quick to add, however, that such an increase is a drop in the bucket compared to the total development cost of the entire game for all platforms, which might add up to something like $50 million.
 

desprado

Golden Member
Jul 16, 2013
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blastingcap

Diamond Member
Sep 16, 2010
6,654
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That's a quote that is easy to misinterpret. 10% of the cost of the port is what he's talking about. So say it costs $2 million to port to PC, 10% of $2 million is only $200,000. It is not 10% of $50 million. Obviously $2 million is a shot in the dark guesstimate so it might actually be much higher or lower than $2 million. But what we know for sure from his clarification is that 10% does not mean 10% of the entire $50 million multiplatform development cost.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
How bout nothing?
Why would Nvidia need there own API? I was just told a few pages ago that Mantel is not GCN specific at all and can run on any HW. Problem solved. No need for fear mongering. Just say whatever comes to mind. We know almost nothing of Mantle but there are hundreds who make whatever claims they feel fit and pass them off as fact.

That's true. It's on both sides of the fence though. There are people saying it's not going to make an appreciable difference, there are people saying it's going to be a complete game changer, and there are people in between. Thing is none of them/us have anything real to go on except what the devs are saying. Then there are those who want to dismiss that as well. It's still entertaining to speculate about and hope that it makes a big improvement in the game play experience.
 

SiliconWars

Platinum Member
Dec 29, 2012
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These Developers are AMD Gaming evolved partner.What u expect them to say that AMD is paying us a lot to use Mantle on our games actual it is just shit.Of course not they will say all the do sweet talks because of they are partner.

You might want to take a look at the list of GE partners and shudder then, because there's not many who aren't.
 

Ibra

Member
Oct 17, 2012
184
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That's a quote that is easy to misinterpret. 10% of the cost of the port is what he's talking about. So say it costs $2 million to port to PC, 10% of $2 million is only $200,000. It is not 10% of $50 million. Obviously $2 million is a shot in the dark guesstimate so it might actually be much higher or lower than $2 million. But what we know for sure from his clarification is that 10% does not mean 10% of the entire $50 million multiplatform development cost.

But Titan is only $1000.
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
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That's a quote that is easy to misinterpret. 10% of the cost of the port is what he's talking about. So say it costs $2 million to port to PC, 10% of $2 million is only $200,000. It is not 10% of $50 million. Obviously $2 million is a shot in the dark guesstimate so it might actually be much higher or lower than $2 million. But what we know for sure from his clarification is that 10% does not mean 10% of the entire $50 million multiplatform development cost.

Adding mantle support while porting to PC seems to be easier than adding FOV slider or proper options menu.:thumbsup:
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
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Care to show me the data for that cheap notebook playing BF4 on high?

Here is a demo showing running 1080p at medium (a few settings low) without mantle. Without mantle. And mantle is what makes this really interesting.
http://www.youtube.com/watch?v=O07YOk4nLyo

I think its perfectly fine to asume this can be done at 720/768p at high on the same machine. With mantle this could be doable in a mobile form factor as the cpu is reliewed and memory bandwith is the limiting factor anyway. Remember kaveri tops out with less tdp on the desktop size compared to richland.

I think we will see this apu eradiate all the mobile dgpu 640/650 class hardware if not 660 class already 2014. Remember an competitive intel solution needs to be quad core to do the same on the new games using mantle. Kaveri will have a huge cost advantage for the oem.

Comming from richland to kaveri + mantle in a game like bf4 is a gamechanger as amd is then no longer cpu limited. Kaveri will clearly then be heavily gpu limited.

Ofcource the lack of ddr4 probably changed the kaveri arch to have fewer shaders and probably half gpu power. But the upside to this is its a better fit to notebooks on the current 28nm gh hpp process because of tdp limitations. And its cheaper too, than what could have been twice as fast on the gpu side. Actually i think amd is more lucky than unlucke here than they think. The market is for the low end. They need 20nm for 1024 shaders anyway.

When the dust settles (and price falls - preordering prices is as always bs) after jan feb we will see tons of cheap 15 inch 720/768 machines using this apu.

The desktop specs and pricing compared to richland is here:
http://wccftech.com/amd-kaveri-a10-7850k-a10-7700k-preorder-prices-revealed-listing/

But the market for kaveri is on the mobile side, we will have to wait for that

Edit: bf4 without mantle on kaveri with different resolutions and settings (2133 mem)
http://www.youtube.com/watch?v=axyHkKn_e80

Edit At 2:20 the are playing bf4 at 720 on high - without mantle

- damn they even get about 25fpus at ultra without msaa at 720. Lol. Thats your proof right there !

(I havnt seen this before and i am impressed - there must be some secret memory efficiency in the cgn 1.1 arch to achiewe this - this is crazy and then only using 2133 mem, this begs for faster memory and a solid overclock)
 
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Aug 11, 2008
10,451
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Here is a demo showing running 1080p at medium (a few settings low) without mantle. Without mantle. And mantle is what makes this really interesting.
http://www.youtube.com/watch?v=O07YOk4nLyo

I think its perfectly fine to asume this can be done at 720/768p at high on the same machine. With mantle this could be doable in a mobile form factor as the cpu is reliewed and memory bandwith is the limiting factor anyway. Remember kaveri tops out with less tdp on the desktop size compared to richland.

I think we will see this apu eradiate all the mobile dgpu 640/650 class hardware if not 660 class already 2014. Remember an competitive intel solution needs to be quad core to do the same on the new games using mantle. Kaveri will have a huge cost advantage for the oem.

Comming from richland to kaveri + mantle in a game like bf4 is a gamechanger as amd is then no longer cpu limited. Kaveri will clearly then be heavily gpu limited.

Ofcource the lack of ddr4 probably changed the kaveri arch to have fewer shaders and probably half gpu power. But the upside to this is its a better fit to notebooks on the current 28nm gh hpp process because of tdp limitations. And its cheaper too, than what could have been twice as fast on the gpu side. Actually i think amd is more lucky than unlucke here than they think. The market is for the low end. They need 20nm for 1024 shaders anyway.

When the dust settles (and price falls - preordering prices is as always bs) after jan feb we will see tons of cheap 15 inch 720/768 machines using this apu.

The desktop specs and pricing compared to richland is here:
http://wccftech.com/amd-kaveri-a10-7850k-a10-7700k-preorder-prices-revealed-listing/

But the market for kaveri is on the mobile side, we will have to wait for that

Edit: bf4 without mantle on kaveri with different resolutions and settings (2133 mem)
http://www.youtube.com/watch?v=axyHkKn_e80

Edit At 2:20 the are playing bf4 at 720 on high - without mantle

- damn they even get about 25fpus at ultra without msaa at 720. Lol. Thats your proof right there !

(I havnt seen this before and i am impressed - there must be some secret memory efficiency in the cgn 1.1 arch to achiewe this - this is crazy and then only using 2133 mem, this begs for faster memory and a solid overclock)

Actually it was a rhetorical question. Despite your rosy AMD/APU domination scenario and predictions of mantle magic, there is not a shred of independent data showing what performance increase mantle will bring, or what the performance of Kaveri will be.

Playing BF4 on a multiplayer map with a lot of players is far different than running around alone in a corridor, which is what the demo basically is. It may in fact be "playable", but performance will still be far below that of a console with a large amount of GDDR5 memory and almost twice the shaders of Kaveri, or a PC with a discrete card like the 7850 or up, which anyone who wants to play BF4 on the PC will have.
 

Will Robinson

Golden Member
Dec 19, 2009
1,408
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That Kaveri/BF4 video looks very promising.
I liked it when they oohed and aahed over "Ultra settings SD".
The frame rate looked pretty good too.
If Mantle can make it run faster as well, AMD have a winner on their hands I think.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
7-22-2011

My goodness, this was nearly two and a half years ago! This psoomah is an astounding prognosicator!!!!!

No offense, not astounding at all and continue to read markets wrongly based on being so one sided, imho!
 

SiliconWars

Platinum Member
Dec 29, 2012
2,346
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It may in fact be "playable", but performance will still be far below that of a console with a large amount of GDDR5 memory and almost twice the shaders of Kaveri, or a PC with a discrete card like the 7850 or up, which anyone who wants to play BF4 on the PC will have.

Well you can't make up a lack of raw shading power but that's not what is holding back Kaveri. If the bandwidth issue can be alleviated in any way it'll likely result in near-linear gains. Medium settings 1080p is the target anyway, I'd be very happy if that was doable at 60fps but I doubt it still.

There are various tricks that can be used to alleviate the bandwidth problem but they will have to be specifically coded for and I'm just not sure how much of a priority that is for BF4's Mantle implementation. I believe this is why the AMD guy is only expecting small gains - Kaveri is hellishly bandwidth limited and reducing those limits is likely a lot of work built to that specific task.

And a doughnut is about 50p, but that's also entirely irrelevant to this discussion.

Lol. I'm still trying to figure out the relevance of that Titan post.
 
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krumme

Diamond Member
Oct 9, 2009
5,956
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Actually it was a rhetorical question. Despite your rosy AMD/APU domination scenario and predictions of mantle magic, there is not a shred of independent data showing what performance increase mantle will bring, or what the performance of Kaveri will be.

Playing BF4 on a multiplayer map with a lot of players is far different than running around alone in a corridor, which is what the demo basically is. It may in fact be "playable", but performance will still be far below that of a console with a large amount of GDDR5 memory and almost twice the shaders of Kaveri, or a PC with a discrete card like the 7850 or up, which anyone who wants to play BF4 on the PC will have.

Well ofcource it was a rhetorical question. I showed you some solid demo of a Kaveri running.

I for once hoped you would backed from your shell and rhetorical questions and actually acknowledge it was a little impressive and use your knowledge and competence to wonder why it was possible and dwelve into it.

I saw your typical rhetohical question, and your writing with strawmen all over. But chose to give you a chance to participate contructively using your knowledge.

Instead you continue to complain and add no value, information and perspective to this thread. Why dont you quit until january?

(edit: as for the specific bs in your thread eg the corridor vs. multiplayer i dont want to answer it, because you know thats exactly where mantle is worth most. But you know that already)
 
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psoomah

Senior member
May 13, 2010
416
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0
No offense, not astounding at all and continue to read markets wrongly based on being so one sided, imho!

An opinion with validity for sure, yet, I've been following Psoomah for a long time and I've noticed he evolves when presented with new information, a quality I find greatly admirable.

Guess I'll wait and see what BF4 Mantle brings to judge whether or not he's a Pulled Straight Out Of His Asp Hat kind of guy. Or gal. Or neither.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
This thread started over 3 months ago. There have been nothing but good news regarding dev response imho.

Bf4 first mantle path and derived results is just an addition to what we already know. Dev adoption seems far more important than how a single game performs, as the benefit/cost of mantle for other games/engines is far more important and there can be huge differences here. The judgement of success/failure will continue along the way.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
An opinion with validity for sure, yet, I've been following Psoomah for a long time and I've noticed he evolves when presented with new information, a quality I find greatly admirable.

Guess I'll wait and see what BF4 Mantle brings to judge whether or not he's a Pulled Straight Out Of His Asp Hat kind of guy. Or gal. Or neither.

I don't understand -- you have been following yourself for a long time? Greatly admire yourself? Judge yourself? Don't know if you're a guy/gal/neither?
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
These Developers are AMD Gaming evolved partner.U are expecting them to say that AMD is paying us a lot to use Mantle on our games actually it is just useless.Of course not they will say all the do sweet talks because they are partner.

Thats really not the way things work. Just because you are partnered with another company does not mean you will outright lie about things. Do you have ANY experience in the corporate sector? If not, your opinion is worthless.

As for the 10%, that was 10% of the port cost, not the game development cost. The cost to port is very small compared to the cost to develop the whole game. 10% is actually a very acceptable number.
 

96Firebird

Diamond Member
Nov 8, 2010
5,712
316
126
An opinion with validity for sure, yet, I've been following Psoomah for a long time and I've noticed he evolves when presented with new information, a quality I find greatly admirable.

Guess I'll wait and see what BF4 Mantle brings to judge whether or not he's a Pulled Straight Out Of His Asp Hat kind of guy. Or gal. Or neither.

Yeah...

I'm not even sure what this post says, are we talking in 3rd person now? Forgot to change accounts? Are you talking about some famous person in the gaming/developer world that I don't know about?

I noticed there were no funny colors or bolded/underlined/italicized text, so maybe split personality?
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
I don't understand -- you have been following yourself for a long time? Greatly admire yourself? Judge yourself? Don't know if you're a guy/gal/neither?

Yeah...

I'm not even sure what this post says, are we talking in 3rd person now? Forgot to change accounts? Are you talking about some famous person in the gaming/developer world that I don't know about?

I noticed there were no funny colors or bolded/underlined/italicized text, so maybe split personality?



It's called a joke, guys.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Yeah...

I'm not even sure what this post says, are we talking in 3rd person now? Forgot to change accounts? Are you talking about some famous person in the gaming/developer world that I don't know about?

I noticed there were no funny colors or bolded/underlined/italicized text, so maybe split personality?

Ahh enjoy it instead. I think the post is funny. The last time i did it though i got a warning. Lol. I think its something about multiples accounts or something like that.
 

SiliconWars

Platinum Member
Dec 29, 2012
2,346
0
0
See this is the start of what we've been saying coming to fruition. With this move AMD shows the world that their APU's are good enough for gaming. EA will be giving them extra keys for cheap and hoping they make more money on DLC - money they wouldn't have been making otherwise.

This is exactly what we said would happen with Mantle opening up cheap, high-quality gaming to the mass market, and why the devs are falling over themselves to make it happen.
 
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