The AMD Mantle Thread

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Lonbjerg

Diamond Member
Dec 6, 2009
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The massive derailing of this thread coinciding with one frequently vacationed member coming back...... what a coincidence. This thread is garbage.

You blame me for the absence of the Mantle API and any objective reviewed data?
 

PPB

Golden Member
Jul 5, 2013
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Because some posters claims this title would benefit from Mantle.
Try reading the thread

Well, it would benefit from Mantle.

Any game would benefit from Mantle, as any game would become CPU bottlenecked using the correct settings.

Specially ARMA3 which (even tho you are on denial about it) is atrociously bad optimized.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
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The massive derailing of this thread coinciding with one frequently vacationed member coming back...... what a coincidence. This thread is garbage.

Nice red herring. Enough PR crap. Post facts. Arma 3 was developed by Jesus.

Provide data, not PR.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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Well, it would benefit from Mantle.

Any game would benefit from Mantle, as any game would become CPU bottlenecked using the correct settings.

Specially ARMA3 which (even tho you are on denial about it) is atrociously bad optimized.

I'd like to see the data, before declaring anything...like I said, the current consoles have "close to the metal" API...I have seen NO console-exclusive title do anything a PC can't.

Infact it's the opposite.
A console game ported PC...always has better I.Q/perfomance on the PC than on the console.

I have said this before, I think Mantle is AMD's way of trying to stay relevant on the CPU side as they are losing the IPC battle with Intel badly.
This is less about GPU's than it's about AMD trying to fit the market to their "Moar cores" strategy as I see it.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
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I'd like to see the data, before declaring anything...like I said, the current consoles have "close to the metal" API...I have seen NO console-exclusive title do anything a PC can't.

Infact it's the opposite.
A console game ported PC...always has better I.Q/perfomance on the PC than on the console.

I have said this before, I think Mantle is AMD's way of trying to stay relevant on the CPU side as they are losing the IPC battle with Intel badly.
This is less about GPU's than it's about AMD trying to fit the market to their "Moar cores" strategy as I see it.

Honestly there haven't really been that many next gen exclusive titles released yet. Everything is still being cut down to run on ps3 and 360. At the rate the one and ps4 are selling hopefully they will become the baseline for development sooner rather than later.
 

PPB

Golden Member
Jul 5, 2013
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They already shoved you on this very thread with enough charts showing bizzare results as nehalems at stock matching post-SB's at stock in that game.

The only one being anal about ARMA3 being a pile of unoptimized code is you, everyone else have moved on already. Let the rest of us discuss another points regarding Mantle.

You can make "The official ARMA3 Thread" in the corresponding subforum and argue about it.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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They already shoved you on this very thread with enough charts showing bizzare results as nehalems at stock matching post-SB's at stock in that game.

The only one being anal about ARMA3 being a pile of unoptimized code is you, everyone else have moved on already. Let the rest of us discuss another points regarding Mantle.

You can make "The official ARMA3 Thread" in the corresponding subforum and argue about it.

Sorry, but once again:
This is not the "ALL prise Mantle - No critique allowed" thread.

Every time you counter-argument a PR claim about mantle...someone comes along and whines about it.
It's getting old.

But if you have hard data on Mantle...please share?
I mean...you diddn't post just to whine over me...did you?
 

Spjut

Senior member
Apr 9, 2011
931
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I have said this before, I think Mantle is AMD's way of trying to stay relevant on the CPU side as they are losing the IPC battle with Intel badly.
This is less about GPU's than it's about AMD trying to fit the market to their "Moar cores" strategy as I see it.

And what exactly would be bad for consumers with Mantle making AMD's CPUs perform better?
It's not as if it won't work on Intel CPUs too, and while AMD needs it more than Intel, don't forget that there still are users with Core 2 Quads. The Nehalem CPUs could get even greater longevity for high-end games.

Being able to target weaker systems matters alot for game studios, and Mantle could also make a great difference for AMD's APUs

Honestly there haven't really been that many next gen exclusive titles released yet. Everything is still being cut down to run on ps3 and 360. At the rate the one and ps4 are selling hopefully they will become the baseline for development sooner rather than later.

And I don't see why everyone would expect the consoles to be "maxed" at release, that has never happened. Optimization takes time, and even a knowledgeable guy like Timothy Lottes said he expected the launch titles would be little more than DX11 ports.
Heck, just compare the 360's release games to today's games. Or the original Xbox' release games to the last ones.
 
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SiliconWars

Platinum Member
Dec 29, 2012
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I have said this before, I think Mantle is AMD's way of trying to stay relevant on the CPU side as they are losing the IPC battle with Intel badly.
This is less about GPU's than it's about AMD trying to fit the market to their "Moar cores" strategy as I see it.

Do you have a video of Intel getting 100k batches at 60fps? Until that point we have to assume that "IPC" is a bad indicator of actual gaming prowess.
 

desprado

Golden Member
Jul 16, 2013
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Do you have a video of Intel getting 100k batches at 60fps? Until that point we have to assume that "IPC" is a bad indicator of actual gaming prowess.
First of all let me clear and this is of the topic that almost all people think AMD CPU is really poor in performance if we compare to intel CPUs and yes it is the fact so we dont need to talk about that.There is no competition for intel.

The real war is between Nvidia and AMD but still most developer and majority is with Nvidia with good numbers.

Coming to batch it is just marketing.It just slides and video where mantle exits right now nothing more to talk about.

I dont make false claim like Mantle will rule and Shut Nvidia and Intle Business down and no one will use DX and MS will go to hell.
 
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SiliconWars

Platinum Member
Dec 29, 2012
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First of all let me clear and this is of the topic that almost all people think AMD CPU are real crap and yes it is the fact so we dont need to talk about that.There is no competition for intel.

Which you will obviously prove is true - by showing 100k batches at 60fps on an Intel CPU + Nvidia GPU.
 

desprado

Golden Member
Jul 16, 2013
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Which you will obviously prove is true - by showing 100k batches at 60fps on an Intel CPU + Nvidia GPU.
Intel and Nvidia do not need such an so called low level API.


I would say again if Amd focus and improve there driver than do not need mantle to improve there GPU performance.

Lol with ur post.They did not show any type of specs or any thing expect talking and showing PR slides,Interview and video.

It is called Hype if u dont understand that u should quit posting in anandtech forums
 
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SiliconWars

Platinum Member
Dec 29, 2012
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Intel and Nvidia do not need such an so called low level API.

We'll see if that is true after the BF4 patch.

I would say again if Amd focus and improve there driver than do not need mantle to improve there GPU performance.
Wasting resources on DX is just throwing good money after bad.

DX is a sinking wooden ship being kept afloat by millions of dollars in cash and man-hours from both Nvidia and AMD. They both have guys throwing buckets of water over the sides and hammering planks into the hull as the crew below tries to row to the destination while handcuffed to the oars.

AMD finally wisened up and built a new ship out of steel, running on nuclear power. Now they can maintain a minimal driver team and put the money they save in to marketing Mantle instead.

It is called Hype if u dont understand that u should quit posting in anandtech forums

You should definitely stay and keep posting the same BS over and over - make your Nvidia comrades proud. :thumbsup:
 
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desprado

Golden Member
Jul 16, 2013
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We'll see if that is true after the BF4 patch.

Wasting resources on DX is just throwing good money after bad.

DX is a sinking wooden ship being kept afloat by millions of dollars in cash and man-hours from both Nvidia and AMD. They both have guys throwing buckets of water over the sides and hammering planks into the hull as the crew below tries to row to the destination while handcuffed to the oars.

AMD finally wisened up and built a new ship out of steel, running on nuclear power. Now they can maintain a minimal driver team and put the money they save in to marketing Mantle instead.



You should definitely stay and keep posting the same BS over and over - make your Nvidia comrades proud. :thumbsup:
AMD is known for nuclear bomb there own company so i dont explain that.
Several times now that AMD created false hype with a lot of talks with no results or benchmark.They promised to provide Battlefield 4 Mantle Patch at Dec well we see that and i will not be surprised if that was a lie because they own a crown for that.
 

Spjut

Senior member
Apr 9, 2011
931
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Intel and Nvidia do not need such an so called low level API.

I would say again if Amd focus and improve there driver than do not need mantle to improve there GPU performance.

And what credentials do you have to draw that conclusion?

It wasn't free for AMD to create Mantle, and it isn't free for the studios to add a Mantle path to their engines (and only target GPUs based on GCN).
Game studios wouldn't touch Mantle if AMD just could improve their DirectX or OpenGL drivers instead.

But we'll just have to wait and see once Dice finally releases Mantle for BF4. And if your claims that AMD's drivers just are lacking happen to be true, then you have nothing to fear, since Nvidia's drivers should compensate.
 

desprado

Golden Member
Jul 16, 2013
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And what credentials do you have to draw that conclusion?

It wasn't free for AMD to create Mantle, and it isn't free for the studios to add a Mantle path to their engines (and only target GPUs based on GCN).
Game studios wouldn't touch Mantle if AMD just could improve their DirectX or OpenGL drivers instead.

But we'll just have to wait and see once Dice finally releases Mantle for BF4. And if your claims that AMD's drivers just are lacking happen to be true, then you have nothing to fear, since Nvidia's drivers should compensate.


Which game studio u are talking about.They all partners of AMD gaming evolved program. Tell me a studio which is not an partner of AMD gaming evolved program.
 

Spjut

Senior member
Apr 9, 2011
931
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Which game studio u are talking about.They all partners of AMD gaming evolved program. Tell me a studio which is not an partner of AMD gaming evolved program.

Gaming Evolved or not, if AMD and the studios could make the games perform significantly better if AMD added something to their DirectX/OpenGL drivers instead, that's what they'd do. That's cheaper and a more comfortable solution than supporting a new API. And with it being DirectX or OpenGL, it could also open the door for Nvidia, which would be great for the studios.

Even if AMD were to cover the whole cost for adding Mantle, the studios' programmers would be spread thin, having to code for two different APIs.
 
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desprado

Golden Member
Jul 16, 2013
1,645
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Gaming Evolved or not, if AMD and the studios could make the games perform significantly better if AMD added something to their DirectX/OpenGL drivers instead, that's what they'd do. That's cheaper and a more comfortable solution than supporting a new API. And with it being DirectX or OpenGL, it could also open the door for Nvidia.

Even if AMD were to cover the whole cost for adding Mantle, the studios' programmers would be spread thin, having to code for two different APIs.
u are not posting facts.If u are talking about performance improvement for GCN GPUs by mantle than same Nvidia can do for their GPUs by many ways and dont need hype like mantle.
 

Spjut

Senior member
Apr 9, 2011
931
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u are not posting facts.If u are talking about performance improvement for GCN GPUs by mantle than same Nvidia can do for their GPUs by many ways and dont need hype like mantle.

Almost no one here is posting facts, most are assumptions. We won't have any performance figures for actual games before BF4 has gotten support for Mantle.

But if Nvidia can improve their performance "by many ways", then Nvidia users don't need to feel threatened by Mantle. The DX11 path will still be there for Nvidia users, as well as AMD's previous series.
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
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The more I think about Mantle, the more I dislike it. I know the politically correct thing is to say you hope it does well, but it seems like a slippery slope going in the wrong direction.

You start with AMD making an API only for their GCN hardware to give close to the metal coding. Now Nvidia has to do the same to keep up with AMD. Now Dev's have to code for Mantle, DX and Nvidia's current arch. Now Intel steps in, and we have Mantle, DX, Nvidia and Intel API's. Then sometime down the road, AMD changes direction on their architecture, and they have to make a new API, and now we have Mantle, Mantle 2.0, DX, Nvidia, and Intel's API.

It would be fine if we replaced DX, but going close to the metal for specific hardware is not a good precedent in the PC market. It's the start of things going in the wrong direction.
 

The Alias

Senior member
Aug 22, 2012
646
58
91
The more I think about Mantle, the more I dislike it. I know the politically correct thing is to say you hope it does well, but it seems like a slippery slope going in the wrong direction.

You start with AMD making an API only for their GCN hardware to give close to the metal coding. Now Nvidia has to do the same to keep up with AMD. Now Dev's have to code for Mantle, DX and Nvidia's current arch. Now Intel steps in, and we have Mantle, DX, Nvidia and Intel API's. Then sometime down the road, AMD changes direction on their architecture, and they have to make a new API, and now we have Mantle, Mantle 2.0, DX, Nvidia, and Intel's API.

It would be fine if we replaced DX, but going close to the metal for specific hardware is not a good precedent in the PC market. It's the start of things going in the wrong direction.
If what we're hearing is true, then Mantle will be able to be used on both intel and nvidia gpu's . At their discretion, of course .
 

jj109

Senior member
Dec 17, 2013
391
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But if Nvidia can improve their performance "by many ways", then Nvidia users don't need to feel threatened by Mantle. The DX11 path will still be there for Nvidia users, as well as AMD's previous series.

Well that's the thing. After the DX10/11 migration shenanigans, I don't trust game devs to properly handle two render paths.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Intel and Nvidia do not need such an so called low level API.


I would say again if Amd focus and improve there driver than do not need mantle to improve there GPU performance.

Lol with ur post.They did not show any type of specs or any thing expect talking and showing PR slides,Interview and video.

It is called Hype if u dont understand that u should quit posting in anandtech forums

I suppose you can show us 100K draw calls @ 65fps using DX multi thread?
 
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