bystander36
Diamond Member
- Apr 1, 2013
- 5,154
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I'd also like to repeat the paragraph that was ignored, that even at 60 FPS, games do not behave as well as G-sync.
A lot of gamers notice judder at 60 FPS with V-sync in many games. Those are examples of where G-sync would be much better.Another thing you seem to not realize, is G-sync does more than just fix tearing and latency. It allows the GPU to display frames with the same display time as the games internal clock. If the game starts frames with variable times, the sequence of events gets off, when forced to be displayed at steady time intervals on the display. With G-sync, the time intervals between the start of each frame is only altered by rendering times, the display does not interfere. This results in smoother, more accurate time sequences.