The AMD Mantle Thread

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Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
Bye bye CPU upgrade
Looks like my old phenom II x4 will keep up with OCed to 1,2GHz hd7870 thanks to mantle.

Question:

What happens say in next year when we get more powerful CPUs from Intel and AMD?
You don't buy next $500 intel server CPU to play some games.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
I would still upgrade the CPU. Who doesn't want 120FPS minimums?

Anyway, all of this seems too good right now, I'll wait until I can test it out myself or a reputable site tests it.

EDIT: I went from disappointed to elated in a few pages. I think it's time to step back a bit and wait for this thing to land.
 

Shivansps

Diamond Member
Sep 11, 2013
3,873
1,527
136
Its no news that BF4 on 64 players multi its limited by CPU, all im seeing there is MP numbers reaching SP numbers, what is good. But we are now not even talking about a whole game, but a portion of that game. Thats also good, but we are a long way from justify the presence of a new API.
 
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Ventanni

Golden Member
Jul 25, 2011
1,432
142
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If you reduce the CPU overhead, then wouldn't it make sense that the MP portion of BF4 would see the most impact in framerate?
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Who gives about SP. Its useless bm. We all play MP, and for at typical setup with a 3770 and even a strong 290x at 1080p we are in for a 50% boost at average on the big maps where it matter. Then add:

"Besonders beachtenswert ist die minimale Framerate, welche unter Mantle deutlich höher liegt als unter Direct3D. "
 

Shivansps

Diamond Member
Sep 11, 2013
3,873
1,527
136
Who gives about SP. Its useless bm. We all play MP, and for at typical setup with a 3770 and even a strong 290x at 1080p we are in for a 50% boost at average on the big maps where it matter. Then add:

"Besonders beachtenswert ist die minimale Framerate, welche unter Mantle deutlich höher liegt als unter Direct3D. "

Yeah, now im just worried about Nvidia and Intel doing the same thing as i was from the start.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Nice, but holy christ at that MSAA hit.

Looks like at 4K it gets extremely limited at that point, but impressive nevertheless. Other websites have been singleplayer?

One of the things Mantle enables is hardware specific MSAA optimizations.

I would have hope they would have implement some sort of optimization here as a start, but it might be that we have to wait for that.

But anyway this is radically going to change how MP gaming feels MSAA or not.
 

DarkKnightDude

Senior member
Mar 10, 2011
981
44
91
Who gives about SP. Its useless bm. We all play MP, and for at typical setup with a 3770 and even a strong 290x at 1080p we are in for a 50% boost at average on the big maps where it matter. Then add:

"Besonders beachtenswert ist die minimale Framerate, welche unter Mantle deutlich höher liegt als unter Direct3D. "

You weren't kidding.

---------------------------DirectX----------------Mantle
Siege Of Shanghai (720p) 65.4 avg / 52 min 116.1 avg / 88 min
Siege Of Shanghai (1080p) 63.8 avg / 49 min 112.2 avg / 81 min
Siege Of Shanghai (1080p, 4x MSAA) 57.7 avg / 44 min 78.2 avg / 63 min
Siege Of Shanghai (2160p) 48.9 avg / 38 min 52.2 avg / 41 min
Battlefield 4 Multiplayer (Ultra-details without MSAA, 64 player)

Higher minimum framerate is awesome.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Yeah, now im just worried about Nvidia and Intel doing the same thing as i was from the start.

Intel GPU is not interesting the next 3 years for performance games at least. But i wished NV users could get this benefit (for my gaming notebook lol). Why not. We have a few handfull of engines that most games use and this kind of performance is nearly impossible or extremely expensive to buy.
Its performance exactly where its needed most.
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
Yeah, now im just worried about Nvidia and Intel doing the same thing as i was from the start.

Don't want to go offtopic here, but nvidia have better solution from business point of view. They will stick some arm cores to the gpu that will offload driver overhead. This way they don't give free performance, but are selling it. And since nv is apple in graphics makret, people will find a lot of reasons to justify paying for that the same features.

Intel cpus benefit from mantle (dunno if as much as amd's) and they can't do much aside from making their lower end CPUs more competitive.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
Don't want to go offtopic here, but nvidia have better solution from business point of view. They will stick some arm cores to the gpu that will offload driver overhead. This way they don't give free performance, but are selling it. And since nv is apple in graphics makret, people will find a lot of reasons to justify paying for that the same features.

Intel cpus benefit from mantle (dunno if as much as amd's) and they can't do much aside from making their lower end CPUs more competitive.

That ARM core, in the context of DirectX enhancements, is an unsubstantiated rumor.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
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Everyone knows that R9 series cards are almost on par if not faster than Nvidia cards at higher resolution.

Benifiting from AMD's wider Bus.

Also the Ti is a 700$ card. So matching its performance at a lower price point is a good thing.

The 290x is also selling for $700 almost everywhere in the US now.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
So, why buy it in the US? Isn't it cheaper to buy it in the EU and then send it to the US?

The 780Ti is 25% more expansive than the 290x where I live.

No it's not cheaper. You end up paying more in europe to begin with. Shipping is too expensive as well.

A quick search shows the 780ti from the UK is over $900 US and the 290x is $700+ anyway. So the 290x is essentially a nearly $700 card because it is being sold as such. It should be compared to cards at the same price bracket by those in the market for high end cards. At it's MSRP of $550-$600 it's a good deal. $700 it starts to look less attractive IMO due to the 780ti being available for about the same cost.
 
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Shivansps

Diamond Member
Sep 11, 2013
3,873
1,527
136
Intel GPU is not interesting the next 3 years for performance games at least. But i wished NV users could get this benefit (for my gaming notebook lol). Why not. We have a few handfull of engines that most games use and this kind of performance is nearly impossible or extremely expensive to buy.
Its performance exactly where its needed most.

They hold most of the marketshare for the industry is important too.

The problem im seeing here is what happens if nvidia and Intel launch their own APIs, that to me is really bad for the gamers.

If mantle ended up giving say, 20% increase, no one whould ever cared, some improvement on DX whould make it irrelevant and no one whould remember it ever existed after a while, but the 90% on a heavily cpu scenario like BF4 multi is a problem for future games, now if that cant be done on DX, them what? because i do not belive that nvidia or Intel will adopt Mantle.

Everyone having their own solution is bad for us.
 
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coercitiv

Diamond Member
Jan 24, 2014
6,393
12,824
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The problem im seeing here is what happens if nvidia and Intel launch their own APIs, that to me is really bad for the gamers.

[...]

Everyone having their own solution is bad for us.
And spending hundreds of dollars more to avoid being CPU bound is the better solution for a gamer?
 
Aug 11, 2008
10,451
642
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They hold most of the marketshare for the industry is important too.

The problem im seeing here is what happens if nvidia and Intel launch their own APIs, that to me is really bad for the gamers.

If mantle ended up giving say, 20% increase, no one whould ever cared, some improvement on DX whould make it irrelevant and no one whould remember it ever existed after a while, but the 90% on a heavily cpu scenario like BF4 multi is a problem for future games, now if that cant be done on DX, them what? because i do not belive that nvidia or Intel will adopt Mantle.

Everyone having their own solution is bad for us.

I would wait for more results from sites like Anand's. I am skeptical of those results. That is double the maximum improvement claimed by AMD themselves as a Max case. I am not saying it is impossible, but it needs to be verified.
 

caswow

Senior member
Sep 18, 2013
525
136
116
I would wait for more results from sites like Anand's. I am skeptical of those results. That is double the maximum improvement claimed by AMD themselves as a Max case. I am not saying it is impossible, but it needs to be verified.

rofl there are already so many tests out there its like you dont want to believe
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
And spending hundreds of dollars more to avoid being CPU bound is the better solution for a gamer?

What do you mean by that? You mean people should just buy a slow CPU to pair with a giant GPU? How does that help games without Mantle?

It was said before, games outside of BF4 will require a fast CPU to go with that GPU.

rofl there are already so many tests out there its like you dont want to believe

It's like you won't provide a link to a site. AT hasn't done a test, Guru3D hasn't, HardOCP hasn't yet.

So all we have is AMD and another german site I'm not too familiar with.
 
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Despoiler

Golden Member
Nov 10, 2007
1,966
770
136
They hold most of the marketshare for the industry is important too.

The problem im seeing here is what happens if nvidia and Intel launch their own APIs, that to me is really bad for the gamers.

If mantle ended up giving say, 20% increase, no one whould ever cared, some improvement on DX whould make it irrelevant and no one whould remember it ever existed after a while, but the 90% on a heavily cpu scenario like BF4 multi is a problem for future games, now if that cant be done on DX, them what? because i do not belive that nvidia or Intel will adopt Mantle.

Everyone having their own solution is bad for us.

Nvidia already has their own API. It's called NVAPI. It was used by DICE in BF3 and they are using it in BF4 too. I didn't see anyone claim the world was going to burn when it was released and devs used it.......

https://developer.nvidia.com/nvapi
http://wccftech.com/battlefield-4-frostbite-3-support-amd-mantle-nvidia-nvapi-apis-pc-optimizations/
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
They hold most of the marketshare for the industry is important too.

The problem im seeing here is what happens if nvidia and Intel launch their own APIs, that to me is really bad for the gamers.

If mantle ended up giving say, 20% increase, no one whould ever cared, some improvement on DX whould make it irrelevant and no one whould remember it ever existed after a while, but the 90% on a heavily cpu scenario like BF4 multi is a problem for future games, now if that cant be done on DX, them what? because i do not belive that nvidia or Intel will adopt Mantle.

Everyone having their own solution is bad for us.

NV needs something like this, also because its important for the arm market. Mantle is OS free.

The talk that 20% does not matters doesnt make financial sense. Go and look at the price difference between cards within each brand with 20% perf difference. Its a hell of a lot of difference in revenue or reduced cost. Besides we both know the difference we see here between dx and mantle is only going to grow in time, because mantle is so new. When the gpu optimizations starts to kick in, we will have another small jump in difference.
 

OCGuy

Lifer
Jul 12, 2000
27,227
36
91
Since when were people wanting high-end cards and $1k CPUs so they can push 200 frames @1080p? Is this 2008?
I prefer the sweet spot between CPU limitation and over-extending my graphics solution.

Mantle could have been any driver release. The gains we are seeing that aren't just unrealistic demonstrations, have been easily surpassed with better drivers.
 
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