If AMD was that behind in D3D, why did Microsoft put their APUs in their consoles?
Then how do you explain things like this:
AMD has a huge 35% deficit on the D3D 7850K, compared to NVidia. Both GPUs are clearly CPU bound by that weak sauce CPU, but NVidia comes out looking much better.
The question is why?
Correction, SOME game developers pushed for Mantle......many others are against it for various reasons, such as increased platform fragmentation.
Also, and this is just my theory, I think that AMD developed Mantle because they knew they were in trouble when it came to D3D performance.
They are obviously having problems, as seen by their inability to implement DX11 multithreading in their drivers, and their lower relative D3D performance in CPU bound or highly multithreaded games like BF4 and Crysis 3.
Wrong.R9 290X expensive now due to mining.It couldn't possibly be the $700 GPU vs. the $550 one could it?
The CPU is part of the reason, but the 780ti is just plain bigger and faster than the 290x.
Wrong.R9 290X expensive now due to mining.
It couldn't possibly be the $700 GPU vs. the $550 one could it?
The CPU is part of the reason, but the 780ti is just plain bigger and faster than the 290x.
It couldn't possibly be the $700 GPU vs. the $550 one could it?
The CPU is part of the reason, but the 780ti is just plain bigger and faster than the 290x.
Wrong.R9 290X expensive now due to mining.
Wrong.R9 290X expensive now due to mining.
Funny how the price varies between the 290/290X and 780/780Ti around the world, some in EU claim that the AMD cards are cheaper. A 290X is about $40-50 more than a 780Ti in Canada, however the price of the mid-range cards are out of control, a 280X selling for as much as an MSRP 290X while the competing card GTX770 still sells for well under $400.
Funny how the price varies between the 290/290X and 780/780Ti around the world, some in EU claim that the AMD cards are cheaper. A 290X is about $40-50 more than a 780Ti in Canada, however the price of the mid-range cards are out of control, a 280X selling for as much as an MSRP 290X while the competing card GTX770 still sells for well under $400.
Then how do you explain things like this:
AMD has a huge 35% deficit on the D3D 7850K, compared to NVidia. Both GPUs are clearly CPU bound by that weak sauce CPU, but NVidia comes out looking much better.
The question is why?
Correction, SOME game developers pushed for Mantle......many others are against it for various reasons, such as increased platform fragmentation.
Yes please do continue making things up. I bet if you repeat this enough times it will turn into reality too.Also, and this is just my theory, I think that AMD developed Mantle because they knew they were in trouble when it came to D3D performance.
They are obviously having problems, as seen by their inability to implement DX11 multithreading in their drivers, and their lower relative D3D performance in CPU bound or highly multithreaded games like BF4 and Crysis 3.
Well Again GTX 780TI on top.
http://hexus.net/tech/reviews/graphics/65789-amd-mantle-battlefield-4-performance-ruminations/
Im not sure why anyone would take the 290x over the 290,and the 780 ti is still ridiculously priced(uk prices),im biased though as ive just bought a 290.anyways off topic sorry folks.
Another single player benchmark. They even stated they didn't search for a cpu taxing scene so as not artificially inflate the mantle scores. In other words this review is only concerned with max fps in a dx11 favoring scene. Once you hit a cpu wall dx11 performance will tank and mantle will stretch its legs.
Well Again GTX 780TI on top.
http://hexus.net/tech/reviews/graphics/65789-amd-mantle-battlefield-4-performance-ruminations/
One thing guys DICE is not just using vanilla D3D for NV gpus they are augmenting it with NVAPI as well.It's scope is far limited compared to mantel but it may have some performance improvement tricks up it's sleeves.