The AMD Mantle Thread

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Spidre

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Nov 6, 2013
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In certain cases, yes, I would agree, but this isn't the case. No developer knows exactly how well a game will sell until the game actually launches. You can estimate it, but you will never be able to put a hard number on it until the game starts to sell (or doesn't sell, for that matter).

Mantle is different because you can quantify the performance benefits Mantle will provide with hard numbers. This isn't a guessing game for them. AMD and developers already have an idea of what this number is; we don't.

They can guess how much of a difference it will make, but they won't know until they have it up and running. They can guess 'it can give up to X% improvement, but until they start testing they won't know for sure.

This to me isn't much different then 'we can sell up to X hundred thousand of this game'.
 

Saylick

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They can guess how much of a difference it will make, but they won't know until they have it up and running. They can guess 'it can give up to X% improvement, but until they start testing they won't know for sure.

This to me isn't much different then 'we can sell up to X hundred thousand of this game'.

Spidre, we are disagreeing here because you don't think that they already have it up and running while it is my contention that they in fact do. APU13 is already in full effect and the December BF4 Mantle update is not that far away; do you think they would make a presentation about Mantle tomorrow and say, "Oh, we didn't actually test Mantle using a gaming setup. However, according to our math, Mantle provides up to X% improvement... buuuuuuut, we didn't test it to find out. P.S. Please believe in us. Mantle will rock your socks"?
 

mak360

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It's not a bet, they already know what kind of improvements Mantle makes possible. Nobody is adding Mantle to their game engines on a whim or a promise. Nobody is using words like dramatic, ridicule or vastly to describe sub 10% increases.

Yup, and we know when Johan Andersson says "Superb CPU performance", we can expect something good.

Cant wait for the big day/news.
 

Spidre

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Spidre, we are disagreeing here because you don't think that they already have it up and running while it is my contention that they in fact do. APU13 is already in full effect and the December BF4 Mantle update is not that far away; do you think they would make a presentation about Mantle tomorrow and say, "Oh, we didn't actually test Mantle using a gaming setup. However, according to our math, Mantle provides up to X% improvement... buuuuuuut, we didn't test it to find out. P.S. Please believe in us. Mantle will rock your socks"?

I'm not watching APU13, I'm stuck at work right now. I'm not sure what they have said there or not. Have they said any concrete numbers yet?

And they hopefully have tested it by now. I was referring back to when they first announced mantle, at which point they probably had no testing or figures done. They would still hype it up (because that's what companies do).
 

Saylick

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I'm not watching APU13, I'm stuck at work right now. I'm not sure what they have said there or not. Have they said any concrete numbers yet?

And they hopefully have tested it by now. I was referring back to when they first announced mantle, at which point they probably had no testing or figures done. They would still hype it up (because that's what companies do).

No worries, I don't have access to APU13 so I'm in the same boat as you. I'm not sure when actual performance figures get posted, but I wouldn't be surprised if Anand himself is at APU13 so I am more-or-less expecting an article to get posted sometime shortly.

Looks like whole industry starts to pick up on mantle.

BTW. Why this got unsticked day before AMD Mantle summit (APU13)?

I'm guessing there will be a new thread for APU13 specifically?
 

Erenhardt

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Dec 1, 2012
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No worries, I don't have access to APU13 so I'm in the same boat as you. I'm not sure when actual performance figures get posted, but I wouldn't be surprised if Anand himself is at APU13 so I am more-or-less expecting an article to get posted sometime shortly.



I'm guessing there will be a new thread for APU13 specifically?
BF4 Mantle ed. will be shown by Johan Andersson, technical director, DICE 13 nov 2013 at 13:15-14:15 local time.
 

mak360

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I'm not watching APU13, I'm stuck at work right now. I'm not sure what they have said there or not. Have they said any concrete numbers yet?

And they hopefully have tested it by now. I was referring back to when they first announced mantle, at which point they probably had no testing or figures done. They would still hype it up (because that's what companies do).

They probably keep the best for last anyway; Wednesday, November 13th 1:15 pm to 1:45 pm. Keynote, Johan Andersson, Technical Director, Electronic Arts.
 

Gloomy

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Oct 12, 2010
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They probably keep the best for last anyway; Wednesday, November 13th 1:15 pm to 1:45 pm. Keynote, Johan Andersson, Technical Director, Electronic Arts.


The HSA stuff is more interesting to me actually, we already know GCN is going to ridicule Titan w/ Mantle, they told us this a while ago.
 

Noctifer616

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Nov 5, 2013
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The BF4 keynote should be on youtube once the presentation is over. It can be also watched live if you regiser on the website.
 

Saylick

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Heh, for the interest of fun, any one want to start posting up their estimates for what Johan will state as the % boost provided with Mantle? I'm talking about an actual number here, not a range. Treat this like guessing the number of jelly beans in a jar. ^_^

Note: For the sake of keeping things civil, let's just keep things light, so please don't ask people to defend their estimate and don't feel the need to defend yours. I'd rather just see a wall of numbers and we can all look back on it after Johan's presentation is made.
 

Spidre

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Heh, for the interest of fun, any one want to start posting up their estimates for what Johan will state as the % boost provided with Mantle? I'm talking about an actual number here, not a range. Treat this like guessing the number of jelly beans in a jar. ^_^

Note: For the sake of keeping things civil, let's just keep things light, so please don't ask people to defend their estimate and don't feel the need to defend yours. I'd rather just see a wall of numbers and we can all look back on it after Johan's presentation is made.

I think they will say somewhere in the range of 20-30%.

I think in actuality, it will be very hardware specific. Things like low end gpu + amd processor would give bigger gains then a high end gpu with an intel processor.
 

Saylick

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I think they will say somewhere in the range of 20-30%.

I think in actuality, it will be very hardware specific. Things like low end gpu + amd processor would give bigger gains then a high end gpu with an intel processor.

You're right on all accounts. There are a lot of variables to take into account, but since 23 is my favorite number, I'll stick with ~23%.
 

Gloomy

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Oct 12, 2010
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Heh, for the interest of fun, any one want to start posting up their estimates for what Johan will state as the % boost provided with Mantle? I'm talking about an actual number here, not a range. Treat this like guessing the number of jelly beans in a jar. ^_^

Note: For the sake of keeping things civil, let's just keep things light, so please don't ask people to defend their estimate. I'd rather just see a wall of numbers and we can all look back on it after Johan's presentation is made.


I think it's going to be about 30%. I don't think the max FPS is going to budge much, but the min rates are going to go way up.

I doubt there's gonna be a lot of real performance gains unless Mantle allows the developers to get creative, and more importantly, the developers choose to get creative (investing time in real optimization and not just a quick Mantle port to bypass DX overhead, which I think is all we're going to get in most cases).


TL;DR - efficiency and avg frame rate improvements as a bare minimum.
 

Skurge

Diamond Member
Aug 17, 2009
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Heh, for the interest of fun, any one want to start posting up their estimates for what Johan will state as the % boost provided with Mantle? I'm talking about an actual number here, not a range. Treat this like guessing the number of jelly beans in a jar. ^_^

Note: For the sake of keeping things civil, let's just keep things light, so please don't ask people to defend their estimate and don't feel the need to defend yours. I'd rather just see a wall of numbers and we can all look back on it after Johan's presentation is made.

50% with Highend setups.
 

psoomah

Senior member
May 13, 2010
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It's not a bet, they already know what kind of improvements Mantle makes possible. Nobody is adding Mantle to their game engines on a whim or a promise. Nobody is using words like dramatic, ridicule or vastly to describe sub 10% increases.

Very nicely said!!
 

wand3r3r

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May 16, 2008
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I'm going to guess it's not a straight number across cards and games much less in variations in maps etc.

Perhaps 35% if I have to pick a number since they have been trying to market it quite a bit. My reality check guess would be 15%.
 

Saylick

Diamond Member
Sep 10, 2012
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Again, I'm sure we all know our estimates could be extremely close or extremely off depending on the setup, settings, etc, which is why there was never a mutual consensus.

Assuming we will get results in the form of a bar chart across various games, we have the following estimates for what Johan specifically will show us as the average improvement using whatever bench and settings he has:

0 - 4.99%: 0
5 - 9.99%: 0
10 - 14.99%: 0
15 - 19.99%: 0
20 - 24.99%: 2 (I'm counting you here, Spidre)
25 - 29.99%: 0
30 - 34.99%: 2
35 - 39.99%: 1
40 - 44.99%: 0
45 - 49.99%: 0
50 - 54.99%: 1
 
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