The AMD Mantle Thread

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moonbogg

Lifer
Jan 8, 2011
10,637
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I'm not so sure about this. Mantle looks like it will go a long way to removing the CPU bottleneck on lower end processors. This will help AMD more than Intel. What Mantle very well could do is minimize the need for the higher end Intel processors (AMD doesn't appear to care for the high end CPU market anymore).

Short version, Mantle will probably help AMD's APU products shine, and make the diminishing returns slope much steeper for high end CPUs.

I wondered about that. If an 8 core AMD cpu is fast enough to not be a bottleneck with multi GPU setups, then why not just buy one of those and save some cash? I know I would. Then I could feel good about AMD again and have an all AMD rig. But I think this getting a little crazy and going way too far. I don't see it happening to be honest.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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I wondered about that. If an 8 core AMD cpu is fast enough to not be a bottleneck with multi GPU setups, then why not just buy one of those and save some cash? I know I would. Then I could feel good about AMD again and have an all AMD rig. But I think this getting a little crazy and going way too far. I don't see it happening to be honest.

If the past is any indication, you'll find that the faster CPU's will be more important for now, as there will still be a lot of games that won't utilize a lot of cores. You won't want a CPU that is good for some and bad for others.

However, in the future, the current high core count CPU's may still be usable to some degree, due to the high core count.

Like when AMD came out with the 64-bit CPU's. It took years before it ever got used. At least we got a fast CPU as well in that slow adoption process.
 

OCGuy

Lifer
Jul 12, 2000
27,224
36
91
How much money changed hands?

About $8,000,000.00 went to EA, which DICE received part of to start working on Mantle early:


The deal also gives AMD the right to use Battlefield 4 to showcase the Mantle technology and various hardware products over the next year.

These sort of partnerships are nothing new, but with an $8 million price tag, it might be one most lucrative one to date.

http://bf4central.com/2013/10/amdamd-paid-ea-5-million-battlefield-4-deal/



But again, other than pointing it out to make sure nobody takes marketing statements from people who have an inherent interest in the product seriously, who cares?
 
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3DVagabond

Lifer
Aug 10, 2009
11,951
204
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About $8,000,000.00 went to EA, which DICE received part of to start working on Mantle early:




http://bf4central.com/2013/10/amdamd-paid-ea-5-million-battlefield-4-deal/



But again, other than pointing it out to make sure nobody takes marketing statements from people who have an inherent interest in the product seriously, who cares?

Well, if you are going to use that article as your source (even though they basically say they have sources that said 8mil while other publications said 5mil) then at least report what the article states.

...According to our sources, AMD paid EA up to $8 million for the rights to use Battlefield 4 to promote its hardware products.

...Part of the deal included AMD giving Battlefield 4 developer DICE early access to the new “Mantle” API technology.

It doesn't say that AMD paid 8mil so EA/Dice would use Mantle, as has been inferred. From what the article says it was EA that wanted AMD to include Mantle as part of the deal.
 
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krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Who gives.
8m is nothing for the most important engine launched with bf4. If anyone thinks 3 times 8 at 24m is going to get you the 3 engines of importance they need to look at the balance sheets of everyone involved.
Clearly its about anything else but this symbolic amount.
 

caswow

Senior member
Sep 18, 2013
525
136
116
It was always this way are you new to this stuff guys? also while amd paid 8m nvidia paid 5m to ubisoft. business as usual
 

rtsurfer

Senior member
Oct 14, 2013
733
15
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So the slide from last week was a lie? That would be two slides in a week from AMD that weren't true.....!

The reason Mantle will not take off beyond its initial honeymoon is because at first it will not support Intel, or NV. Who is going to spend all of that time for a DX alternative when less than 35% of the total GPU market, and less than 27% of the CPU market use AMD hardware? And an even smaller percentage use GCN?

Who told you that Mantle wil not work on Intel CPU..??

Please do cite your sources.
 

rtsurfer

Senior member
Oct 14, 2013
733
15
76
AMD isn't giving you more cores. They are creating more cores in an attempt to separate themselves from Intel in the only way they can. They failed to keep up in performance, so they are attempting to present users with something they think they need. If they could compete with Intel in straight performance, they probably wouldn't be selling 8 core chips.

The other possible reason AMD would push for more cores is simply to try and get the dev's to use more cores. Of course this is also not some saintly gesture. They just want their CPU's to compete in the only way they know how to get them to compete.

Intel is just giving us what we want and not things we don't want or need.

Umm.

AMD is creating more cores to seperate themselves from Intel..??

I though the CPU companies moved to multi core CPUs because it was not possible to increase performance significantly on a single core CPU.

Plus, AMD's multi-threaded performance is pretty decent(Read: Not Haswell good, but not much far behind).

Plus who told you that FX-8350 is 8 Core..??

It is infact a 4 core just like Intel's i7. You think it is 8 cores because of AMD's stupid MODULE marketing and because they use CMT vs Intel's SMT(Hyper threading).

There is already enough blood being shed over this in the CPU forum, go there and educate yourself

http://forums.anandtech.com/showthread.php?t=2353426&page=4

The practice of paying a dev to use your features isn't wrong, but it does make you question how good it really is, if you have to pay them to use it.

Well you have to pay dev's to use your features because this is a business, not an NPO(non profit organizations).

Intel has paid Dell in the past to use Intel's features (CPUs) eventhough they were performing worst then AMD's.

Similarly, if AMD doesn't pay the dev to use their features then the dev's will stick to what they have been previously using because, you know there is no $$$ incentive in trying something new.

Dev's usually don't care if something is good or bad, they care about the money. If someone is paying them to use something that is bad, they will not willingly move to a 'better' alternative, because the loose money.

But, if the 'better' alternative also comes with money, then maybe they can think about it.
 
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Aug 11, 2008
10,451
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Who gives.
8m is nothing for the most important engine launched with bf4. If anyone thinks 3 times 8 at 24m is going to get you the 3 engines of importance they need to look at the balance sheets of everyone involved.
Clearly its about anything else but this symbolic amount.

Well, 8m is 17% of AMDs profit for the last quarter, and 3 times that would be 50% of their profit last quarter, so I would hardly call it "symbolic". Worth it?? Maybe, maybe not, but it is a significant amount of money to AMD.
 

Noctifer616

Senior member
Nov 5, 2013
380
0
76
I quoted CPU share because that includes APU share. Mantle will not work on Intel APUs at launch, it is in the AMD slides.

Correct me if I am wrong, but it won't work on AMD APU's either because none of them have GCN. Kaveri isn't out yet, so that doesn't count (yet).
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
Plus who told you that FX-8350 is 8 Core..??

It is infact a 4 core just like Intel's i7. You think it is 8 cores because of AMD's stupid MODULE marketing and because they use CMT vs Intel's SMT(Hyper threading).

Bwhahahaha, did you get that off AMDZone?


Take HT off the i7 and you've got an i5, take 2 module off the 8350 and you've a 4350.

Do I need to link a review that shows how badly the 4350 gets steamrolled by the i5 in multithreading?

As JF AMD so elegantly explained, it's like 85 85 85 85 85 85 85 85 for the FX and 110 110 110 110 for the i7, the only problem was that JF AMD left out that problematic detail of AMDs 85 equaling Intels 45.

Disgruntled AMD fans came up with the idea that it was only really a four core chip, that was of course after reviewers were baffled by the 8150s atrocious performance.
 

OCGuy

Lifer
Jul 12, 2000
27,224
36
91
AMD's Adam Kozack isn't as optimistic as some here, which is why I think AMD isn't releasing any hard numbers. In fact if Oxide can reach 10%, it would be more than internal data suggests to AMD :



"AMD's Mantle API, developed with the help of EA's DICE, is designed to push frame rates higher and improve graphics fidelity. Pair it with Kaveri, and the hope is for near-perfect renderings.....

That's the idea, of course, and Kozak for one is keeping his forecasts on a more even keel.

"Personally my expectations are low," he said of a Mantle-plus-Kaveri combo. "But there is an Oxide demo here and they are seeing substantial speed-ups, beyond what anyone internally has guessed at. I'm optimistic it's going to be more than the 5% I'm hoping for and more towards the double digits."


http://www.techradar.com/news/compu...after-nvidia-graphics-with-kaveri-apu-1199636


He is talking frame rates because he was at a frame-rate demo of Kaveri, which is different than the vague "performance" or whatever other terms the marketing slides use that cant be measured.

In the end, frame rates are what reviewers will write about, and what people will judge it on.
 
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blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
You did see the part of him referring to the Mantle + Kaveri combo? Honestly with that kind of CPU bottlenecking the system, I wouldn't expect Mantle to help Kaveri at all. His context isn't even related to a dGPU in what you quoted.

I'm just going to wait and see with Mantle. It's just too early to troll or talk about this stuff just yet - It could be the best thing ever or it could be meh. Shrug. I'm certainly not a fan of the 290 series, but, it is good that AMD is trying to add features to their cards - that's pretty much why nvidia cards are so great, people like the value adds like shadow play and physx.

It should also be stated that paying a developer for exclusivity is something that nvidia has done many times - they did it with crysis 1/2 and paid millions for that. I mean, I personally find the entire thing stupid for a developer to accept cash for that type of thing, but it is what it is. Nvidia and AMD trying to one up each other through PC games and gamers who are the target demographic for their consumer level GPUs. Nvidia recently paid 5 million to ubisoft for something similar - regardless of how mantle turns out, I don't find "well AMD paid DICE" to be a strong argument. Of course they paid for exclusivity. Nvidia did the same to a ton of ubisoft and warner games. Who cares.

Trying to make a point by stating "well AMD paid this developer" is the ultimate in hypocrisy because this is ground that Nvidia tread well before AMD with many more titles. This started on nvidia's end with Crysis back in 2007, if not sooner.
 
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Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
AMD's Adam Kozack isn't as optimistic as some here, which is why I think AMD isn't releasing any hard numbers. In fact if Oxide can reach 10%, it would be more than internal data suggests to AMD :



"AMD's Mantle API, developed with the help of EA's DICE, is designed to push frame rates higher and improve graphics fidelity. Pair it with Kaveri, and the hope is for near-perfect renderings.....

That's the idea, of course, and Kozak for one is keeping his forecasts on a more even keel.

"Personally my expectations are low," he said of a Mantle-plus-Kaveri combo. "But there is an Oxide demo here and they are seeing substantial speed-ups, beyond what anyone internally has guessed at. I'm optimistic it's going to be more than the 5% I'm hoping for and more towards the double digits."


http://www.techradar.com/news/compu...after-nvidia-graphics-with-kaveri-apu-1199636


He is talking frame rates because he was at a frame-rate demo of Kaveri, which is different than the vague "performance" or whatever other terms the marketing slides use that cant be measured.

In the end, frame rates are what reviewers will write about, and what people will judge it on.

So, mostly a CPU efficiency boost. RTS are vastly more CPU-limited so it makes sense that Oxide gets massively more performance. Kaveri has a very weak GPU so it's probably already the bottleneck, and Mantle makes it more so.

I'm still sticking to my ~30% estimate. ()
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
AMD's Adam Kozack isn't as optimistic as some here, which is why I think AMD isn't releasing any hard numbers. In fact if Oxide can reach 10%, it would be more than internal data suggests to AMD :



"AMD's Mantle API, developed with the help of EA's DICE, is designed to push frame rates higher and improve graphics fidelity. Pair it with Kaveri, and the hope is for near-perfect renderings.....

That's the idea, of course, and Kozak for one is keeping his forecasts on a more even keel.

"Personally my expectations are low," he said of a Mantle-plus-Kaveri combo. "But there is an Oxide demo here and they are seeing substantial speed-ups, beyond what anyone internally has guessed at. I'm optimistic it's going to be more than the 5% I'm hoping for and more towards the double digits."


http://www.techradar.com/news/compu...after-nvidia-graphics-with-kaveri-apu-1199636


He is talking frame rates because he was at a frame-rate demo of Kaveri, which is different than the vague "performance" or whatever other terms the marketing slides use that cant be measured.

In the end, frame rates are what reviewers will write about, and what people will judge it on.

I like how we now listen to AMD when it's bad news. Also he was talking about Kaveri. But keep going. I'm enjoying this.
 

rtsurfer

Senior member
Oct 14, 2013
733
15
76
I quoted CPU share because that includes APU share. Mantle will not work on Intel APUs at launch, it is in the AMD slides.

Should have specified that.

Plus who uses Intel's APU for gaming..??
How much of Intel's marketshare uses APU for gaming..??
How much small number that might be, I am sure AMD can afford to loose that.
Surely it would be nice to game on laptops.
But, AMD can't do anything about that.
Intel has to step forward.




Bwhahahaha, did you get that off AMDZone?


Take HT off the i7 and you've got an i5, take 2 module off the 8350 and you've a 4350.

Do I need to link a review that shows how badly the 4350 gets steamrolled by the i5 in multithreading?

As JF AMD so elegantly explained, it's like 85 85 85 85 85 85 85 85 for the FX and 110 110 110 110 for the i7, the only problem was that JF AMD left out that problematic detail of AMDs 85 equaling Intels 45.

Disgruntled AMD fans came up with the idea that it was only really a four core chip, that was of course after reviewers were baffled by the 8150s atrocious performance.

Becuse when you take off HT off i7 you get an i5 that is still a true quad core.

FX 4350 is a dual core with AMD's HT.
This is a problem with how AMD chas designed its Bulldozer Architecture. They haven't created a part that is just 4 cores with no shared resources..Each module of FX 4350 still shares its resources..

I linked the thread in my first post where there is a lot of discussions going on about CMT.

And if I am wrong or delusional than if proven wrong, I am pretty ready to apologise for my mistakes.

Provided people are not screaming Bwahahhaha that is.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
I'm not expecting much of anything in the way of direct FPS boosts via GPU processing power.

It's been quite clear since the beginning before Mantle, when we argued here over the console advantage it has always been one of draw call overhead.

Mantle will undoubtedly enhance draw call potential for PCs, my only problem there is you're basically designing the game for DX11, then adding fluff on the backend for Mantle.

Mantle isn't going to change the way we play, much like PhysX never has because only one vendor can run it.

Take the Oxide demo, all they can do in the mantle version is add more crap to the background without directly affecting the gameplay. On that token I will say what I said before, Mantle is what the PC community needs, but Mantle isn't what the PC community needs. We need Mantle for the entire PC community, not just those running GCN.


Becuse when you take off HT off i7 you get an i5 that is still a true quad core.

FX 4350 is a dual core with AMD's HT.
This is a problem with how AMD chas designed its Bulldozer Architecture. They haven't created a part that is just 4 cores with no shared resources..Each module of FX 4350 still shares its resources..

I linked the thread in my first post where there is a lot of discussions going on about CMT.

And if I am wrong or delusional than if proven wrong, I am pretty ready to apologise for my mistakes.

Provided people are not screaming Bwahahhaha that is.

You're delusional and have already been proven wrong, you just can't accept it because it will shatter the delusions you're using as a coping mechanism.

If the 8350 was a true quad with an HT like addition it wouldn't be a disaster in single threaded performance. The SMT tax explains why it isn't a beast in MT.

The technologies at their core are fundamentally different, go read something would you? Intel forces two threads down the same core, AMD has a dedicated integer core for each module with a shared FPU.


Resorting to personal attacks will award you an infraction. Keep that in mind for next time you want to call someone delusional.

-Rvenger
 
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rtsurfer

Senior member
Oct 14, 2013
733
15
76
You're delusional and have already been proven wrong, you just can't accept it because it will shatter the delusions you're using as a coping mechanism.

If the 8350 was a true quad with an HT like addition it wouldn't be a disaster in single threaded performance. The SMT tax explains why it isn't a beast in MT.

The technologies at their core are fundamentally different, go read something would you? Intel forces two threads down the same core, AMD has a dedicated integer core for each module with a shared FPU.

I have read.

Having a dedicated integer core for a module doesnt make it a complete a completely different core. Atleast that is what I think.

And please stop trying to paint me as an AMD fanboy.

Just because I am trying to defend AMD doesnt automatically make me an AMD fanboy.

As a person who just bought an i7 yesterday, I can assure you I far from an AMD fanboy or an AMD Zone dweller.
I can post a picture of my i7 if you want to see.

Anyways give me some more time I will get back to you on the module thing.
 

Paul98

Diamond Member
Jan 31, 2010
3,732
199
106
What I am excited for isn't so much increasing the FPS with the same graphics we have now, but the increase in graphic quality with the bottlenecks that have been removed. Along with the new ability to make given the users better game play.

Mantle clearly won't be something everyone will want to use or will get anything out of. It's another tool and I know those creating a high quality or demanding graphics engine are really going to enjoy using it. I am excited to see what those who are motivated and create from the ground up using mantle.

This is something I have been waiting for since they removed the control in graphics APIs.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Similarly, if AMD doesn't pay the dev to use their features then the dev's will stick to what they have been previously using because, you know there is no $$$ incentive in trying something new.

Dev's usually don't care if something is good or bad, they care about the money. If someone is paying them to use something that is bad, they will not willingly move to a 'better' alternative, because the loose money.

But, if the 'better' alternative also comes with money, then maybe they can think about it.

Watch the Mantle video where the devs talk about it. Mantle is something they've been wanting for a long time. This is the 21st century where everything has a price. Nothing is done simply because it's better. There has to be an angle and money has to change hands. This doesn't mean that game Devs are just in it for the money. EA is just in it for the money. There are devs that strive to be the best. Who want their games to be the best.
 

OCGuy

Lifer
Jul 12, 2000
27,224
36
91
Watch the Mantle video where the devs talk about it. Mantle is something they've been wanting for a long time. This is the 21st century where everything has a price. Nothing is done simply because it's better. There has to be an angle and money has to change hands. This doesn't mean that game Devs are just in it for the money. EA is just in it for the money. There are devs that strive to be the best. Who want their games to be the best.

This is a very interesting take on the world...

Personally listening to developers promote a product they worked on doesn't sway me either way. In the end the proof is in the reviews.

Although a promotion video where they were indifferent to their own product would have been funny, I don't think it really ever happens.
 
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