It takes a developer to implement it, the hardware is already there. I'm not sure if TrueAudio makes it easier for developers or what, but they have had the option to add it to their games if they wanted to.
Notice how you can listen to that YouTube clip without a TrueAudio enabled video card?
Yeaa i know. The knowledge and the hardware is there. And as i wrote the knowledge was known 40 years ago. Go and lisnt to eg. Roger Waters amused to death from 1995.
I dont know either if trueaudio makes a difference for the developers. My point was just audio is way under prioritized. Its not just a gaming problem with 3d audio but in general. Eg. many peoples homes sound like you are standing in a metal box. It goes to show how long we are from good audio in a game. I just hope for the time when a audio technology can get the same attention as eg. Mantle.
(edit: the youtube clip just shows imho, how crazy good this would be in bf5. Man how to get knifed with that sound ! - http://www.youtube.com/watch?v=nKnhcsRTNME , with a good headphone and select +480p, imagine what this would do in combination with visuals to support each other)
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