Noctifer616
Senior member
- Nov 5, 2013
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So you don't really know?
It scales just fine, when the GPU vendor can provide a multithreaded DX 11 driver:
http://forums.anandtech.com/showpost.php?p=31520674
It scales just fine?
What you are saying, AMD is not multithreaded? So it uses just 1 CPU core? Yet we see with a 4 core just double performance? That's terrible.
Mantle numbers are :
4 core 8 thread 50k batches at 30 fps
6 core 12 thread 80k batches at 30 fps.
With mantle we see a 60% performance gain when we increased the number of cores by just 50%.
How exactly can you say that multythreaded performance in DX works just fine when we don't see the gains that we would expect?
And as other have pointed out, Civ 5 is the only example where DX multithreading seams to be working.