Johan told me to ignore websites that bench on an empty server.
Yes and who wouldnt agree with him. Thats why the above test is with a minimum of 60 players.
Johan told me to ignore websites that bench on an empty server.
Johan told me to ignore websites that bench on an empty server.
Johan told me to ignore websites that bench on an empty server.
In which setup and resolution u are talking about?http://www.golem.de/news/amds-mantle-api-im-test-der-prozessor-katalysator-1402-104261-3.html
Direct3D 11.1 Mantle
Siege Of Shanghai (720p) 65,4 avg / 52 min 116,1 avg / 88 min
Siege Of Shanghai (1080p) 63,8 avg / 49 min 112,2 avg / 81 min
Siege Of Shanghai (1080p, 4x MSAA) 57,7 avg / 44 min 78,2 avg / 63 min
Siege Of Shanghai (2160p) 48,9 avg / 38 min 52,2 avg / 41 min
64 Spieler, Ultra Details (Core i7-3770K, 16 GB DDR3-1333, Radeon R9 290X @ 1.000/2.500 MHz, Windows 8.1 x64, Catalyst 14.1 Beta)
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Well i am sorry but the 50% is an understatement. You will easily get in a situation with 80% difference.
Arent you happy?
Isnt that PR?
Uh, these are multiplayer tests apparently:
So now we need to find the 2 people in the world out of 6 billion who paired a 7850k with a GTX780 or 290X.
Maybe good old Johan had provided the press with a "real" benchmark. Testing on a server with active players is useless.
What is this? You can put a GTX card on a Kavari APU?
Multiplayer results are the wow factor:
(because of more CPU stress in these situations)
From: http://www.golem.de/news/amds-mantle-api-im-test-der-prozessor-katalysator-1402-104261-3.html
Core i7-3770K + 290x (tiny OC):
1920x1080 (no aa)
63,8 fps (dx11) vs 112,2 fps (mantle) (~75% perf. gain)
On smaller CPUs:
A10-7850k + 290:
DX11 = 31,9 fps
Mantle = 58,9 fps (~85% perf gain)
i3-4330 + 290:
dx11 = 43,3 fps
mantle = 79,7 fps (~84% perf gain)
Huge differnces in performance in multiplayer mode.
Either we are being trolled or this thread just became an official PR vehicle..
I think you meant without active players here.
Either we are being trolled or this thread just became an official PR vehicle..
In which setup and resolution u are talking about?
Can we get an independent verification of identity here? I think it would actually, be called for in this instance. If that is the "real" repi, could be a good resource for asking questions. Just hope we're not being trolled by a fake account here. Which, I suspect, there are a lot of posters with multiple accounts here for not so good reasons.
What is this? You can put a GTX card on a Kavari APU?
From the point of view of players in Battlefield 4 is without a doubt the most important multi player mode. After a few months of release of the game rather no one playing in the single player mission. Here we expect, in accordance with the promises of AMD, the largest increases in productivity, according to the manufacturer because it is in terms of CPU load Mantle gives the greatest advantage. As is, in reality? Tests done on a map of Shanghai Siege game mode 64-man. The first one we prepared a test on the AMD A10-7850K (Kaveri):
Though I'm not here for PR, just noticed that this was the most active forum discussing Mantle and a lot of good posts here, though also some with some misconceptions or errors on them as well that I can try and help correct.
No, because here you can reproduce the scene.
With active players is more a gambit than anything else.
A benchmark should always be reproducible. Otherwise you end with something like the Star Swarm test which is quite useless for benchmarks.
While I agree with your concerning about reproducing the same test for all the cards.
It is useless to test on an empty servers with no players as that will not be a real world scenerio & also as it doesnt put much strain on the CPU if you are just standing in an empty map.
But repeating the same test with multiple players is near impossible..
Maybe Dice should make some kind of multilplayers benchmark for BF4.