The AT Battlefield 4 F.A.Q., News, and Discussion thread

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moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
Havent seen you on battlelog in a while, where have you been hiding?

I play almost daily. I noticed that Battlelog doesn't always show people in my friends list. The friends list looked empty before, but I joined team speak and everyone was in game playing, lol. Who knows what could be going wrong. I was on last night and will play again tonight.

My game is crashing like once every 30 minutes now. It was fine 3 days ago. Game just freezes. I"m not getting any error messages from my hardware. No idea what the hell is going on, but it's very annoying.

Guess what, I had the same problem and it started recently and was continuous. But I FIXED IT. Haven't had a single crash in several days since doing the fix. I got the solutions from some thread on an EA forum.

I reinstalled the Microsoft C++ redistributable.
I chose "run as administrator" for both origin and BF4 under compatibility.
I re installed Direct X in BF folder
Reinstalled punkbuster
made sure Microsoft.net framework is up to date
repaired bf4 in origin

Also did the following

Head to the Battlefield 4 installation folder, C:\Program Files (x86)\Origin Games\Battlefield 4 by default, then find the _Installer folder.
In _Installer, navigate into the VC folder, then into vc2012Update3, and finally redist.
In redist, find both the x86 and x64 versions of VCredist.exe.
Run and install both versions, and your game should now launch without error.
3) Make sure you have all important Windows Updates installed, also .Net Framework and C++ Redistributables

After doing all those things, I have not crashed since doing them and I was crashing basically non stop. Good luck soldier :thumbsup:
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Have they fixed the completely unrealistic bullet deviation and damage (in Hardcore) from BF3 in BF4?
Bullet deviation has been removed along with most of the suppression. Bullet damage in HC is about as realistic as you would want in a game.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I play almost daily. I noticed that Battlelog doesn't always show people in my friends list. The friends list looked empty before, but I joined team speak and everyone was in game playing, lol. Who knows what could be going wrong. I was on last night and will play again tonight.

Well that sucks, they need to get that fixed pronto! I enjoyed playing on your HC sniper server but forgot to favorite it. What is the server name again?
 

chucky2

Lifer
Dec 9, 1999
10,016
36
86
Bullet deviation has been removed along with most of the suppression. Bullet damage in HC is about as realistic as you would want in a game.

So one can actually point a belt fed machine gun, fired from the hip, at a group of people 20m away, fire, and actually expect bullets to shred and kill them, rather than go everywhere but where the weapon is pointed?

If so I might consider buying BF4 on the cheap...then again, they never fixed BF3, so rewarding them with $$ seems sorta dirty...
 

Spike

Diamond Member
Aug 27, 2001
6,770
1
81
They probably had 150ms+ pings. 99% of the time that's the only players I notice that kind of weirdness from. I personally dont think the "netcode" is any different from BF3, its the same crap when playing against high ping opponents in both games.

This has been discussed to death but it's basically an issue of the polling rate, or whatever they call it, and it rewards aggressive play. Depending on where your at during the refresh, you can get as much as .2 seconds of additional time to kills someone before they even see you if your charging around a corner. Thats why if you ever camp a corner on a restricted map, more often than not the guy coming around the corner gets the drop on you. It seem to vary in how it feels based on ping, but the rate is what it is (100ms) and there is no other way around it.

I do actually think it was the same with BF3, but I don't remember as much complaining about it then so there could be other factors contributing to it. For me it seems to be less of a problem since I tend to charge more often than not and rarely camp unless I'm capping an objective. Though my charging a lot also contributes to my crappy KDR (1.9) since I sorta run around blindly at times
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
Well that sucks, they need to get that fixed pronto! I enjoyed playing on your HC sniper server but forgot to favorite it. What is the server name again?

They got rid of it because we couldn't populate it. I play on BFGeeks - sniper only most of the time when i'm not on my clan servers.
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
This has been discussed to death but it's basically an issue of the polling rate, or whatever they call it, and it rewards aggressive play. Depending on where your at during the refresh, you can get as much as .2 seconds of additional time to kills someone before they even see you if your charging around a corner. Thats why if you ever camp a corner on a restricted map, more often than not the guy coming around the corner gets the drop on you. It seem to vary in how it feels based on ping, but the rate is what it is (100ms) and there is no other way around it.


Exactly the game provides a benefit to an aggressive attacking player. I dramatically improved my K/D just by attacking around every corner instead of defending. The game is stacked towards attacking because of the way the netcode/prediction is working and how it chooses who shot who first. Since the latency of the game is quite high it is causing an imbalance in the game. I guess mostly only the really good players and pros notice it but I noticed quite a few pros running campaigns asking for it to get fixed in the last few weeks.

There is definitely some problem with packet loss still in there as well, or a bug in the prediction or something. Sometimes and somedays you just feel like your firing blanks. The main problem is that the sights don't actually reflect where the rounds are going and that is a seriously broken aspect.

So many poor design choices and bugs in the core of the game its a real shame. It was never going to be a competition game but if it had technically been better I might have considered some ad hoc tournaments but its too random.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
This has been discussed to death but it's basically an issue of the polling rate, or whatever they call it, and it rewards aggressive play. Depending on where your at during the refresh, you can get as much as .2 seconds of additional time to kills someone before they even see you if your charging around a corner. Thats why if you ever camp a corner on a restricted map, more often than not the guy coming around the corner gets the drop on you. It seem to vary in how it feels based on ping, but the rate is what it is (100ms) and there is no other way around it.

I do actually think it was the same with BF3, but I don't remember as much complaining about it then so there could be other factors contributing to it. For me it seems to be less of a problem since I tend to charge more often than not and rarely camp unless I'm capping an objective. Though my charging a lot also contributes to my crappy KDR (1.9) since I sorta run around blindly at times
I agree that may very well be the case, but those with higher pings are then going to have an even more distinct advantage when playing aggressively. I know this to be a fact as I am an extremely aggressive player myself and see it on a daily basis and I can go to a far off server and replicate what they are doing to me when playing on servers here in north america.
 
T

Tim

If a game has issues that are so bad that you have to complain about it non stop, why continue to play that game?

Serious question.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
So one can actually point a belt fed machine gun, fired from the hip, at a group of people 20m away, fire, and actually expect bullets to shred and kill them, rather than go everywhere but where the weapon is pointed?
Well.... a lot of it depends on the person firing the belt fed machine gun. I do very well running and gunning with a LMG in BF4, but then again I did the same in BF3. The bullet deviation is gone for everyone, so the playing field in both games is even as far as that goes. Whereas everyone was hindered by deviation before, now everyone is more accurate. At any rate carrying an LMG wont make you invincible.


I know exactly what you are saying about bullets going everywhere in BF3, at times it was like you were drawing an outline of your target with bullets while never coming close to touching it. Excessive suppression and bullet deviation was a horrible mix, Im glad its gone and haven't touched BF3 since 4 came out.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
If a game has issues that are so bad that you have to complain about it non stop, why continue to play that game?

Serious question.
Not sure if that ? was meant for me, but I have some free time this morning. LOL

I complain about the ping issue because it drives me nuts, and causes me to curse at my opponents on a daily basis! I otherwise love the game and play almost daily, in fact its the only game I play. I have new games both downloaded and lying on my desk still wrapped in cellophane that I may never touch because Im so into BF4.

Besides, we wouldn't be human if we didnt complain about something. :biggrin:
 
T

Tim

Fair enough. I never really complain because I just don't really notice these issues hardly ever if at all. I stick to servers in my immediate region that I ping 10's-30's. I've never "rubber banded" once. Every so often, I die when it seems that I had just made it behind cover, but I play exclusively hardcore mode, so I chalk it up to the more realistic bullet damage.
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
People complain about net code issues in a game a lot and i'll be honest. Most of those people don't do to well and are making excuses. That doesn't mean the issues are imaginary though, I just don't think they make a big difference for most players. A super duper paid professional BF4 assassin might notice it, but I sure as hell don't notice any net code issues. Either that or I'm used to it and just don't care.
 
T

Tim

Yeah, I only sport a 1.66 KDR, which is downright abysmal according to what some of the players here say, but the game is really damn fun. I wouldn't say that I lack skill, but if anyone is going to point it out, I'll just use my age and coke bottle thick glasses as my excuse.

Game issues aside, this has simply got to be the best game the genre has to offer right now.
 

Jeeebus

Diamond Member
Aug 29, 2006
9,179
897
126
rocking a .9 KDR or something like that - I suppose that makes me less of a man but I'm still having fun regardless. Now if all I played was aa on Golmud Railway, my KDR would be something like 26 lol.
 

CropDuster

Senior member
Jan 2, 2014
370
53
91
I don't complain about the net code BS because the way I see it, it is a two way street. For every time you've died behind cover you've probably also killed somebody that you shouldn't have. I think a lot of the problems can also be directed at the Locker/Metro type maps that BF really isn't designed for. Netcode, grenade spam, RPG spam, etc are all more likely to be experienced on the close quarter maps rather than the large conquest types. I'm more pissed at them balancing the explosives resupply times based on the BS on Metro/Locker, which results in a heavy nerf on the other maps.
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
I don't complain about the net code BS because the way I see it, it is a two way street. For every time you've died behind cover you've probably also killed somebody that you shouldn't have. I think a lot of the problems can also be directed at the Locker/Metro type maps that BF really isn't designed for. Netcode, grenade spam, RPG spam, etc are all more likely to be experienced on the close quarter maps rather than the large conquest types. I'm more pissed at them balancing the explosives resupply times based on the BS on Metro/Locker, which results in a heavy nerf on the other maps.

Yep. Once in a while i'll die behind cover or something and i'll think that it seemed strange. But in that same match i'll have a couple people ask me how I shot them through a wall. Sometimes they ask me why I didn't die after getting shot in the head etc. I shrug it off and keep fragging. Just doesn't bother me and I don't see it as ruining the gameplay. Most of the time its obvious why I died or how I killed someone.
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
Yeah, I only sport a 1.66 KDR, which is downright abysmal according to what some of the players here say, but the game is really damn fun. I wouldn't say that I lack skill, but if anyone is going to point it out, I'll just use my age and coke bottle thick glasses as my excuse.

1.66 is pretty good in the grand scheme of things, especially if you aren't a camping sniper. top 7% of the world according to leaderboards. Heck if you get above 1.0 you're something like top third in the world.
 

chucky2

Lifer
Dec 9, 1999
10,016
36
86
Well.... a lot of it depends on the person firing the belt fed machine gun. I do very well running and gunning with a LMG in BF4, but then again I did the same in BF3. The bullet deviation is gone for everyone, so the playing field in both games is even as far as that goes. Whereas everyone was hindered by deviation before, now everyone is more accurate. At any rate carrying an LMG wont make you invincible.


I know exactly what you are saying about bullets going everywhere in BF3, at times it was like you were drawing an outline of your target with bullets while never coming close to touching it. Excessive suppression and bullet deviation was a horrible mix, Im glad its gone and haven't touched BF3 since 4 came out.

I am fine with some suppression, as in real life, if bullets are cracking right next to someone, I'm sure they're not going to casually look around and casually ADS and get someone - it would have affect in real life.

The bullet deviation...playing BF3 with belf fed is LOL worthy. On the CQB maps it is like comedy hour firing at people down a hallway, firing at groups, etc and no hits/low hits are produced. Maybe they finally took some BF3 money, went down to KY, and actually paid to actually shoot some sh1t and see how it really behaves. One would think maybe they'd then go fix their broken BF3 game...but, no...
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
The problem I have with the netcode problems is it promotes a certain type of play, a very aggressive attacking type. Because it gives that an advantage players with a more methodical approach like myself have to play a different style to be able to compete because of bugs. The fact that many games don't have this particular problem of scopes being misaligned and blank firing and promoting aggressive play all tells us its just a problem with BF4, its not a general problem with games just this one.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
I always ignore the sites on the guns. The red dot is where the rounds are going to hit. It is always in the center of the screen.
 

raasco

Platinum Member
Feb 6, 2009
2,638
3
76
I played for the first time since the week that Second Assault came out. Glad to see that I didn't have any issues at all to report. Then again, I didn't have nearly as many problems as most of the people here did previously.
 
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