chadashcroft22
Member
- Nov 19, 2011
- 122
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Do you guys have to update punkbuster at all? I am on windows 8.1 and it crashes when loading in the map and I have done the repair and it found nothing. Any ideas?
After reading your post I tried the same and can confirm that 320.49 are a HUGE improvement over the beta drivers for me.
Fraps averages from this entire game -http://battlelog.battlefield.com/bf4/battlereport/show/1/386099103630506304/305137962/
2013-10-04 08:32:42 - bf4
Frames: 93524 - Time: 1405834ms - Avg: 66.526 - Min: 18 - Max: 125
While those mins and maxs are wide the game felt very smooth and i did not notice any dips at all while playing. I think the 18 min came while the game was loading. This was the first truly enjoyable game Ive had. Thanks for posting!
It is complete ass backwards for other people,beta drivers end up being their savior while half of us are getting shafted with the so called god drivers....i have been gaming since 2006 and BF2 and this is a whole new first for me.
I feel sorry for the non technical guys who can barely defrag their hard drives let alone install and play this game,they might wanna consider a console before dealing with all this bull.:|
Do you guys have to update punkbuster at all? I am on windows 8.1 and it crashes when loading in the map and I have done the repair and it found nothing. Any ideas?
I forgot about a bug I seem to be experiencing a lot. When I die, it won't go to the deploy screen right away sometimes. I have to hit esc then leave the menu. Otherwise, it just sits in the game on my dead body. Gets kind of annoying because once it happens once, it won't not happen until after the game ends or I leave / rejoin.
Anyone else having crash to desktops? Occasionally, like one in ten games, BF4 will just crash to desktop.
Also, anytime I get points with the RPG, my score screen at the end of the round shows NaN. Not a Number problem seems kind of strange.
Yes, Im running GTX670's in SLI and the 320.49 is working far better than the beta driver for me.You're running 670s in SLI, correct? I've got a 2nd 670 arriving today and it'd be great if I can stick with 320.49 and get decent performance.
After reading through a few BF4 beta threads it did seem rather hit or miss on which drivers fixed performance issues for people. I started with with the beta drivers after reading posts that performance was good, only to have older drives end up playable.
Not entirely surprising with a beta but Nvidia should have had this worked out before putting a BF4 beta specific driver out.
So they are making stuff up out of thin air now, like lock on RPG's? :\It's not bug that it locks on, it's just a bug that the vehicle locked on to doesn't hear a warning tone.
So they are making stuff up out of thin air now, like lock on RPG's? :\
Considering the model of dumb fire->easy fire:high damage->low damage I see no reason why the RPG should have any lock at all. It'll easily be the most useful rocket.So they are making stuff up out of thin air now, like lock on RPG's? :\
So they are making stuff up out of thin air now, like lock on RPG's? :\
So they are making stuff up out of thin air now, like lock on RPG's? :\
I'm having a huge number of hit detection problems vs vehicles. Tanks rounds and RPGS going straight through static tanks with no hit registered.
I'm having a huge number of hit detection problems vs vehicles. Tanks rounds and RPGS going straight through static tanks with no hit registered.
I'm having a huge number of hit detection problems vs vehicles. Tanks rounds and RPGS going straight through static tanks with no hit registered.
True, but I see no reason for having lock on RPG's when there are other lock on weapons available.Battlefield has always been more about fun than realism. for instance: Before planes had infinite ammmo, they re-loaded and repaired by passing over the runway.
True, but I see no reason for having lock on RPG's when there are other lock on weapons available.
BTW, infinite ammo for jets and helis are a must have for noob flyers like myself.
Im finding the helos to be much easier to fly compared to BF3, I hope the jets are the same.
The lock on RPG is ridiculous. Is it intended that it's a one-shot on a heli as well ? I mean I can lay into another chopper with my phoenix rounds and air to air missiles and it doesn't go down. One fucking RPG blows me right out of the sky. :biggrin:
That's because they are Chinese! *rimshot*The Chinese tank in particular is extremely bugged.
To be fair, I think any RPG, missile, rocket, explosive, etc should blow a helicopter out of the sky. A tank shell should decimate it. I hate how durable these things are.
At one point if you didn't manage a real slow pass it took 2-3 sweeps to fully load. That or you could land, IF you knew how to land.Battlefield has always been more about fun than realism. for instance: Before planes had infinite ammmo, they re-loaded and repaired by passing over the runway.
I agree but....the rpg should require either dumb luck or skill, not the advantage of a laser lock.To be fair, I think any RPG, missile, rocket, explosive, etc should blow a helicopter out of the sky. A tank shell should decimate it. I hate how durable these things are.