The AT Battlefield 4 F.A.Q., News, and Discussion thread

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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Do you really switch weapons that often that it's actually a problem? I make a chance maybe once per round, usually not even.
 

dougp

Diamond Member
May 3, 2002
7,950
4
0
Do you really switch weapons that often that it's actually a problem? I make a chance maybe once per round, usually not even.

I switch around quite a bit, but it also affects equipment selection which I do change quite a bit. I have everything unlocked, so I tend to play around quite a bit.
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
Know whats annoying? I'll be playing in a full squad. I am happy in my squad and life is good. Then all of a sudden, someone on my Origin friends list will join the game and the game takes me out of my squad, no questions asked, and puts the two of us in a new squad all by ourselves. This sucks big time. Can I stop this crap?
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Know whats annoying? I'll be playing in a full squad. I am happy in my squad and life is good. Then all of a sudden, someone on my Origin friends list will join the game and the game takes me out of my squad, no questions asked, and puts the two of us in a new squad all by ourselves. This sucks big time. Can I stop this crap?
Delete all your friends.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
You need to start identifying capture points if you're going to be squad leader

I hate being squad leader precisely for that reason. When spotting enemies, C4, mines and m2 slams, I inadvertently issue orders, usually conflicting ones because spotting near objectives, where mostly the enemies are I also "tell" squad members to go there.

The HMG ammo box bug is still going strong. Not a good sign but we'll see...
 

96Firebird

Diamond Member
Nov 8, 2010
5,712
316
126
The HMG ammo box bug is still going strong. Not a good sign but we'll see...

This where the tank view is blocked? Annoying as all hell... Change to 3rd person view and back to 1st person and it should be gone. Doesn't help for HC where you can't switch views, but I've heard zooming in and out (zoom optics) could also fix it...
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
You need to start identifying capture points if you're going to be squad leader

I pretty much do this most of the time, but when half the squad goes one way and the other half another, I only mark the one I am going to go to.

Do you the get most more points by pointing to all of the capture points, so no matter where the squad members go to they are following orders?

On Zavod 311, I was getting orders from the commander, and passing them on, then getting "Negative" responses from half the squad.
 

taq8ojh

Golden Member
Mar 2, 2013
1,296
1
81
Speaking of squad orders, I have hillarious picture to show you.


...over the course of one or two rounds of domination. I wasn't even spamming orders, it's just that noone talked in chat at all.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
yea you get extra points if someone kills someon in the vicinity of the point you order to and such. also get bonuses if members cap and such.
 

taq8ojh

Golden Member
Mar 2, 2013
1,296
1
81
I was stunned how 99% of people do not know that. But then again, 99% of BF players are completely incompetent and retarded idiots.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
This where the tank view is blocked? Annoying as all hell... Change to 3rd person view and back to 1st person and it should be gone. Doesn't help for HC where you can't switch views, but I've heard zooming in and out (zoom optics) could also fix it...

Yeah. In HC mode exiting and reentering fixes it. It's not a big deal by any means and I routinely switch the view to fix it. The thing is, I heard this was an issue in BF3 too. Again, not a big deal but it looks bad for DICE, fix an issue in a previous release then have the same bug in the newest game and it survives 3 or 4 patches.

And that image Octopuss posted is typical response one gets. It never got that bad for me but it must be annoying for my squad when I issue an order only to contradict myself less than a minute later when I'm spotting and inadvertently issue a different order or keep repeating the same one. I wonder if spotting and actual order issuing can be assigned to different keys.
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,578
2,913
136
Dude, I play in a clan and half the time they're fucking off doing their own thing, and I have them on vent! "Dude, go here, we're a squad, don't you think we should stick together?" "Nah man, I just want to be a bush humping roof wookie!"
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
Aaaaand the sound loop crash is alive and well along with the other bugs. Unloading screen survived the patch. This is the 4th patch if count correctly. It's like these are placebo patches.
 
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Phoenix86

Lifer
May 21, 2003
14,643
9
81
This where the tank view is blocked? Annoying as all hell... Change to 3rd person view and back to 1st person and it should be gone. Doesn't help for HC where you can't switch views, but I've heard zooming in and out (zoom optics) could also fix it...
Switching seats works too.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I pretty much do this most of the time, but when half the squad goes one way and the other half another, I only mark the one I am going to go to.

Do you the get most more points by pointing to all of the capture points, so no matter where the squad members go to they are following orders?
Only one point can be chosen at a time, only the point highlighted in green will gain you and your squad points.

A good squad will follow your directives and I try to pass along the Commander's orders to really rack up the points unless of course the CO is a total moron. LOL

However if my squad is all over the map I try to give orders to the point the majority of my squad is going for just for the points.

If Im flying its just too much trouble because all my spotting causes too many false orders, so I usually leave the squad then try to rejoin to pass the leader position to someone else.
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
I pretty much do this most of the time, but when half the squad goes one way and the other half another, I only mark the one I am going to go to.

Do you the get most more points by pointing to all of the capture points, so no matter where the squad members go to they are following orders?

On Zavod 311, I was getting orders from the commander, and passing them on, then getting "Negative" responses from half the squad.

This is not specific to your squad leadership, but in general when a SL sets the cap point too far and there are obvious points that need defending or capping that are closer, I just go that way. Sometimes SLs end up trying to do too much, and spend too much time running from one end of the map to the other. When my squad is spread out I just set points to who ever is closest to capping/defending and important point.

And then there is the commander giving orders that dont make sense, like on Zaphod when you are B and they send you to F. I accept the order then set a realistic capture point.

To be honest, I dont think the orders are all that important. You can look at the mini map and see who needs help with what points, or what needs defending or capping. Even when I play with regulars I'll sometimes go off on my own depending on situation.

Maybe what they should have done is tied rank to squad leadership and following squad orders. Unlocking weapons would be just based on weapon use, but giving and following orders get your promoted. Or just give orders and following them more weight...like 10x the points for a kill.

i use a Susp on the ACE 21 CQB thing is a beast

I think I found a combo which works good on all carbines, ARs, and pdws. Coyote, laser, R2 Suppressor, and stubby grip. Guns I thought were crap like the M416 are now fine.
 

JTsyo

Lifer
Nov 18, 2007
11,774
919
126
Speaking of squad orders, I have hillarious picture to show you.


...over the course of one or two rounds of domination. I wasn't even spamming orders, it's just that noone talked in chat at all.

I'm pretty sure at that point you can have him court marshaled.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
MP1st - Rumor - New battlefield spin-off in development at Vuisceral Games


A new Battlefield spin-off may be in the works, according to Wedbush Morgan analyst Michael Pachter, who says a studio other than DICE is looking to continue the stream of Battlefield releases in EA’s 2015 financial year.

Originally, reported by EuroGamer and VideoGamer, Pachter wrote in a note to the press that, “Although EA has as yet to announce a Battlefield extension for FY15, we believe Criterion Games is working on a military shooter that may become a brand extension for the Battlefield franchise in FY15.”

Previously, Criterion Games were known for their work on the Burnout and Need for Speed franchises.

Pachter later updated his position, mentioning that he now believes it is Dead Space developers Visceral Games that will be spear-heading the project. As far as we know, on an official level, Visceral was to be working on a Star Wars project, as per EA’s multi-year exclusive licensing agreement with Disney.

“We spoke with management on Thursday afternoon, and although they have not yet announced a version of Battlefield for FY15, they confirmed that our understanding is spot on and that if a version of Battlefield were to be released in FY15, it would be developed by a studio other than DICE,” Pachter continued.

While it’s likely that EA wishes to produce a steady stream of Battlefield releases in the coming years, it’s not clear if a studio like Visceral would continue work on the Battlefield: Bad Company series, or begin work on an entirely new sub-series all together. DICE Creative Director Lars Gustavsson mentioned earlier that ”the Bad Company [team] isn’t forgotten, they are just on a very long vacation,” adding that “… they are out there, they’re coming back.”

The idea might sound far-fetched at first – to put the highly acclaimed Battlefield series into the hands of a developer other than original creators DICE – but it’s exactly how publisher Activision worked the popular Call of Duty series so that releases could become more frequent. By alternating Battlefield development between developers, EA could also produce yearly releases of the franchise.

We take it core Battlefield fans wouldn’t take kindly to the news, but nevertheless, consider these rumblings rumor until an official announcement from EA or either studio is made.
 
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JTsyo

Lifer
Nov 18, 2007
11,774
919
126
This is not specific to your squad leadership, but in general when a SL sets the cap point too far and there are obvious points that need defending or capping that are closer, I just go that way. Sometimes SLs end up trying to do too much, and spend too much time running from one end of the map to the other. When my squad is spread out I just set points to who ever is closest to capping/defending and important point.

And then there is the commander giving orders that dont make sense, like on Zaphod when you are B and they send you to F. I accept the order then set a realistic capture point.

To be honest, I dont think the orders are all that important. You can look at the mini map and see who needs help with what points, or what needs defending or capping. Even when I play with regulars I'll sometimes go off on my own depending on situation.

Maybe what they should have done is tied rank to squad leadership and following squad orders. Unlocking weapons would be just based on weapon use, but giving and following orders get your promoted. Or just give orders and following them more weight...like 10x the points for a kill.

That would be good. I'm just annoyed when SL doesn't give orders since you're leaving so many points on the table. I also wish there was a way to separate out the different kind of players. Maybe track people's squad points and have that as a filter for servers.

I think I found a combo which works good on all carbines, ARs, and pdws. Coyote, laser, R2 Suppressor, and stubby grip. Guns I thought were crap like the M416 are now fine.

Do you use this mostly for hip-fire? I ran the 416 with a 3.4X scope and foregrip for most of my assault play. I would switch to a reflex for tight maps. Once I unlocked the SAR-21, that's my go to gun.
 

taq8ojh

Golden Member
Mar 2, 2013
1,296
1
81
Maybe EA is not the root of the problem after all...


[–]DICE_TheBikingVikingBattlelog Producer 7 points 19 days ago
Don't blame EA. And don't speculate around this either. It's fairly simple.
We have had this date (roughly) in mind for a long time. It's completely and utterly our fault for not delivering the game with the right stability on time. Could we have delayed it? Sure, but that's not necessarily easy to do late in the project.
To be honest, a lot of these problems were very unforeseen. We test our games a lot, and we definitely did not expect this situation. This means we need to revisit and redefine some things so we can get better at ensuring this does not happen in the future.
So it's very simple: we didn't hit our goals in terms of delivering the right stability. There's really nothing else to it. We're doing our very best to catch up, and I don't blame anyone for being frustrated. I don't even want to make any excuses. I personally want to look forward now in two ways: 1) fix the issues at hand, and 2) figure out how we avoid this situation in the future.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
im red dot (any of them really) potato/stubby and flash susp/compensator on pretty much every gun not called a sniper rifle, the exception being the ACE 23 as stated above
 
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