darkewaffle
Diamond Member
- Oct 7, 2005
- 8,152
- 1
- 81
I would guess they more likely have between 0 and 1 health, I'm pretty sure that health is actually calculated to at least one decimal place.
Fun new bug lets you shoot an opponent down to 0 health and then get killed by that person. I guess that's their tradekill fix? Just let one person survive at 0 health? LOL
Which version of Catalyst are you running?
Best way is to use http://www.wagnardmobile.com/DDU/ and then proceed as usual with 13.12.
This one is. Can't comment on any others.
I also thought it would be good if people < 10 health bleed out to death and you get the kill just like a vehicle < 10 is on fire and loses health till it is destroyed - unless you get yourself bandaged with medical bag before you bleed to 0 health
Nevermind, this still isn't fix. Not sure why I thought I could get my hopes up...
???The bug of friendly not showing up on HUD in HC exist back in the day of Bad Company 2, and DICE said they fix it but three game later, still exist.
IIRC that's a punkbuster issue, reinstall. This problem isn't really a problem currently.Does it still have the bug where you join a game and you get stuck at the black loading screen? Kept having that issue during beta and kind of turned me off BF4.
I'm pretty sure HUD opacity is an option unless it somehow didn't make the cut from beta to release. Or is "3D HUD" referring to something different?
Not only is that the stupidest idea for HC ever, but if it was designed that way then its still bugged because most of the time friendlies are highlighted. And if you wanted to do that sort of thing then why highlight anyone at all?The HC friendly not showing up is be design, its suppose to take a second for friendly players to show up to make you watch fire in HC. That was explained way back when BF4 was being teased.
The guy who works on battlelog will not answer or even respond to people asking for a high ping vs low ping fix for plugin. Apparently filtering servers by ping is "good enough". sigh
Because its hardcore servers. You are suppose to be aware, they highlight friendlies when you are close, like it does. Its not stupid, it makes sense.
No its stupid. Either have tags all the time, or have none period.Because its hardcore servers. You are suppose to be aware, they highlight friendlies when you are close, like it does. Its not stupid, it makes sense.
The getting killed by a guy with 0hp actually has nothing to do with how much health he actually has. Its a new bug where it simply is not able to get what the guys health is, zero is default it seems. Playing last night I had it happen a few times and in some of the cases the guy had just spawned and had 100% health. So its just a display issue.
As a continuation of my last post, fixed my lag by connecting to my router via ethernet. It appears a bunch of other people put up WAP's around me and has made 2.4GHz unusable. Will need to switch over to 5Ghz only for my other devices.
The getting killed by a guy with 0hp actually has nothing to do with how much health he actually has. Its a new bug where it simply is not able to get what the guys health is, zero is default it seems. Playing last night I had it happen a few times and in some of the cases the guy had just spawned and had 100% health. So its just a display issue.