The AT Battlefield Bad Company 2 F.A.Q.

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bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
How long until the M40 gets patched?

is it as imba as the m60?

Just about a 1hit kill anywhere.

The M40 will require two body shots at longer ranges, the bolt actions in the main game behave the same way.

It is also easier to kill and be killed regardless of the weapon being used, so the one-shot-kill range of the M40 is larger than the bolt actions of the main game, but the effectiveness of all weapons is drastically increased to the point where to kill and be killed is somewhere in between normal BC2 and HC BC2.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
here, just compare some weapon damage stats:

http://denkirson.xanga.com/722757523/bad-company-2/

compare max and min damage of the PKM/M60 of the original game @ 16.7 max / 14.3 min vs. the M60 in Vietnam @ 20.2 max / 16.7 min, or the RPK and XM22 @ 16.7 max / 14.3 min. So the XM22 is functionally a SAW that can do PKM/M60 damage from the original game (total rape)

All the weapons in Vietnam do more damage except the pistols, the M1 and the PRG (the 870 does more buckshot damage but the slugs are the same), the pistols are functionally identical as far as I can tell, the TT-33 even feels like an M9 clone.

And I suppose the auto snipers are functionally identical as well (big difference in that the SVU of the main game is silenced). I did notice that it appears as though the M21 has a shorter range default scope than the SVD which might make it better for closer quarters
 
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CrystalBay

Platinum Member
Apr 2, 2002
2,175
1
0
It seems to me that some people need to practice/play more than complain about overpowered weapons. Either that or don't take things too seriously in this game.

Dice have worked on this game a long time a dialed it down pretty good.
 

RavenSEAL

Diamond Member
Jan 4, 2010
8,670
3
0
I'll be getting an HD 6850 in the mail soon, anyone here that can vouch for it's performance @ 1080p?
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
psh, hardcore is for champs. crosshairs are not necessary

its a different experience, but the game wasn't designed and balanced for HC settings and thus is mostly broken whenever I have played it

IME, default settings provides a more complete and overall more challenging experience

At any rate I think BC2:V is a good compromise between the two, as the weapons do more damage than default but less than HC, however the weapon stats seem properly balanced, unlike HC.

I'll be getting an HD 6850 in the mail soon, anyone here that can vouch for it's performance @ 1080p?

should be able to do 60fps average with high settings assuming your CPU is up to it
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
How is it broken? because you actually die when you get shot?

I don't get the HC hate. It's all I play - to me it's boring when you have to shoot someone quite a bit to kill them, and you can also run around and get shot quite a few times and be on your merry way.

Actually only being able to survive one shot, maybe two depending on location on impact? Awesome. You might not have to hit someone multiple times (this ups the challenge, I guess? for some people that's their idea of challenge), but it's also easier because you can get shot multiple times. In HC, the challenge is in surviving, and not giving away your position by shooting a lot at one enemy - you want to fire at them as minimal as possible if trying to keep a low profile.

In my eyes, HC slows the game down a bit. Which I prefer that in an FPS, crazy fast action and low damage feels like the game has no weight.

But if I want that style of play, I just play on regular servers. I do like having that option.
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
www.techbuyersguru.com
I'll let bunnyfubbles respond to this HC vs. non-HC debate, because I'm sure he'll be able to explain it simply, but I find that there are a lot of features of the game that simply don't work in HC, even though you in theory still have the option of using them. Like the fact that spotting and sniper balls don't actually show up unless you open the map. That kind of defeats the purpose. And is it just me or does the lack of crosshairs mean that you're basically shooting randomly in the direction of other players unless you have a scope? Not fun for engineers using other perks besides scope.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
I'll let bunnyfubbles respond to this HC vs. non-HC debate, because I'm sure he'll be able to explain it simply, but I find that there are a lot of features of the game that simply don't work in HC, even though you in theory still have the option of using them. Like the fact that spotting and sniper balls don't actually show up unless you open the map. That kind of defeats the purpose. And is it just me or does the lack of crosshairs mean that you're basically shooting randomly in the direction of other players unless you have a scope? Not fun for engineers using other perks besides scope.

lol that's taking away cheats to bring it into more of a challenge.

You don't get mini-maps, you don't get to aim unless you are actually aiming, and you don't get handy little icons over enemies in the distance.

Some HC servers still allow 3D spotting and identification, no mini-map but you get the icons overhead.
And no crosshairs just means you actually have to aim. lol come on, you think there is no aiming available without scope?
You know what iron-sight means, yes? All weapons have them, iirc.

Though what does piss me off is they don't use the actual sights available on the 40mm launchers. They have collapsible sights on the side, and you can see through them to aim based on distance (that's in real life, mind you... don't get that at all in the game). You have to wildly guess and just learn over time the amount of arc needed for a shot.
 

stag3

Diamond Member
Feb 7, 2005
3,624
0
76
I'll let bunnyfubbles respond to this HC vs. non-HC debate, because I'm sure he'll be able to explain it simply, but I find that there are a lot of features of the game that simply don't work in HC, even though you in theory still have the option of using them. Like the fact that spotting and sniper balls don't actually show up unless you open the map. That kind of defeats the purpose. And is it just me or does the lack of crosshairs mean that you're basically shooting randomly in the direction of other players unless you have a scope? Not fun for engineers using other perks besides scope.

i aim down the sights anyways, so it doesn't bother me, it just eliminates firing from the hip
 

HybridSquirrel

Diamond Member
Nov 20, 2005
6,161
2
81
And is it just me or does the lack of crosshairs mean that you're basically shooting randomly in the direction of other players unless you have a scope? Not fun for engineers using other perks besides scope.

there are these things called iron sights, you right click, line them up and shoot at en enemy. pretty simple.... people actually die when you shoot them on hardcore, on regular you hve to unload like 15 rounds into them. no to mention you are way more accurate aimingdown the sights. although, vietnam has had a weapon damage upgrade which feels a lot more like hardcore but you get all the nubfriendly features.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Even after all this time EA is still having problems with their servers going down??? Fuck EA seriously.
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
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I appreciate the opinions on HC and aiming down the sights. In fact that's what I do as engineer, which is what I play primarily. For me, HC just isn't as satisfying because using a zoom is a big advantage and I like to run with explosive perks. I still contend that spotting and the mini map are parts of the game, not cheats and that they don't fully work in HC.
 

Patrickz0rs

Senior member
Dec 20, 2007
355
0
0
The Flame Thrower should have a 30 meter range and should also explode if shot in the back tank/container.

^^ researched that.
 

bob4432

Lifer
Sep 6, 2003
11,695
28
91
Could you please expand on this? What is wrong with them in BC2 and how are they fixed?

in bc2 they are extremely sluggish and very slow in response, in vietnam they are nimble and actually fly more like the cobras in bf2. imho the helos in vanilla bc2 is worse than the non-american transport helo.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
How is it broken? because you actually die when you get shot?
Its broken because the weapon stats have been tediously balanced to give each class and even each weapon tangible strengths and weaknesses based on the fact that players have 100 health. All HC does is drop player health to 60 which leads to several OP and UP weapons.

The most obvious break is the fact that the game was clearly designed for 3D spotting to be part of the game as it deters camping snipers and promotes the Recon class to actually play some recon with their sensor balls and spotting scopes instead of playing selfishly like the vast majority of snipers in all other games do.

I don't get the HC hate.
Its not hate, its the implication or attitude that its what "real men" play, or that its harder, when its just a different game mode the devs quickly tacked in

to me it's boring when you have to shoot someone quite a bit to kill them, and you can also run around and get shot quite a few times and be on your merry way.
and to me its a lot more fun

Actually only being able to survive one shot, maybe two depending on location on impact? Awesome. You might not have to hit someone multiple times (this ups the challenge, I guess? for some people that's their idea of challenge), but it's also easier because you can get shot multiple times. In HC, the challenge is in surviving, and not giving away your position by shooting a lot at one enemy - you want to fire at them as minimal as possible if trying to keep a low profile.
It's a lot more challenging camping outside in a tent rather than in a computer game, and is, at least IMO, a lot more fun.

In my eyes, HC slows the game down a bit. Which I prefer that in an FPS, crazy fast action and low damage feels like the game has no weight.
And I prefer games that are not camp fests and fights that actually feel like a fight and not whoever landed the first punch.

Any noob can point and click, but can they retain their aim on a tough/moving target and maintain the steady bursts of fire required to finish the kill while under heavy pressure? IME, no they cannot, just like in real life (heck, burst rifles were invented because of the average soldier's tendency to hold the trigger down and not properly burst or semi auto on their own).

If a player has excellent aim and reaction times but cannot sustain that skill over a period of time that's fine, there's always HC mode.

there are these things called iron sights, you right click, line them up and shoot at en enemy. pretty simple.... people actually die when you shoot them on hardcore, on regular you hve to unload like 15 rounds into them. no to mention you are way more accurate aimingdown the sights. although, vietnam has had a weapon damage upgrade which feels a lot more like hardcore but you get all the nubfriendly features.
yup, nub friendly, just like the ability to kill targets faster instead of having to maintain aim discipline, that argument can go both ways

lol that's taking away cheats to bring it into more of a challenge.
Come on now, you do realize that everyone has equal access to this "cheat", right? Not being able to sit in one spot and having to move to keep from retaliation kills I could easily argue as being much tougher.

You don't get mini-maps
You'd have to take out the regular map as well, because a clever player can easily figure out a way to toggle the map to get the same effect

you don't get to aim unless you are actually aiming
First I want to verify whether or not you understand that hip firing drastically reduces a weapons accuracy, especially the LMGs

Second, dry erase markers are an easy fix for no crosshair for a determined enough gamer.

Third, you can still "aim" even without iron/scope sights. At any rate its not like the gaping wide and movement/recoil dynamic crosshairs really give a player that much of an advantage, just an absolute basic frame of refernce that discourages the idea of drawing on your monitor.

And no crosshairs just means you actually have to aim. lol come on, you think there is no aiming available without scope?
I'm not quite sure what you're trying to say here with this sentence, but you still have to aim if you're firing from the hip, and its a helluva lot less accurate.

You know what iron-sight means, yes? All weapons have them, iirc.
The shotguns don't, and in HC mode they're one shot kill lasers - at any distance regardless of headshot with magnum - with that dreaded crosshair of yours.



At any rate it is ridiculous to claim HC is harder than normal, its just different, if not easier for players new to the Battlefield experience.

And don't try and convince me otherwise because all I'm hearing is how normal is too hard to kill people... the irony kills me every time (even with the extra hit points)
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
www.techbuyersguru.com
As usual, bunnyfubbles is the authority. As he pointed out, in some ways HC is easier. And for a camping sniper with a 12x scope, it is way easier. I'll see you on the non-HC servers, thanks!

As the saying goes, to each his own. This is just one more reason BC2 is an awesome game - it lets us choose the way we prefer to play. No reason to argue about this really, right guys? Sorry if I've added fuel to the fire.
 
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