The AT Battlefield Bad Company 2 F.A.Q.

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NoSoup4You

Golden Member
Feb 12, 2007
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The graphics are absolutely atrocious in this game compared to MW2, but it's worth it considering the amount of terrain destruction available as well as the size of the maps and all the physics going on with weapon projectiles. Battlefield has always been top-notch in those areas. I like MW2 a lot but Bad Company 2 will likely be my primary FPS game once it's released.

And wow they are pulling out all the stops for this one, it's looking incredible!
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,578
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Atrocious? Seriously? I haven't played the PC MW2, but from the videos I've seen of both games it looks like BC2 monkeyspanks MW2 in terms of graphics. To say nothing of the fact that BF games are 1000x better gameplay wise to begin with...
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
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i'm thinking about preordering with gamestop, getting the beta key in january and then canceling my order before it ships in march. you think it'll work?

I was browsing the GameStop site to answer someone else's question and came upon this:

Promotional Items
From time to time, GameStop.com will offer a special promotional item with a pre-order. Due to limited availability, these items are only available while supplies last.

Note: An order cannot be cancelled once the pre-order item or code has been supplied.

http://www.gamestop.com/gs/help/Pre-orders.aspx

Not sure if this would apply to just the Limited Edition unlock codes, or the Beta invites also.

Just a word of caution.
 

minmaster

Platinum Member
Oct 22, 2006
2,041
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already on order at amazon for me. screw gamestop, i'm sure i can get the beta key elsewhere.
 
Oct 27, 2007
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What's up with this trend of only giving pre-release demos to people who have already bought the game? The whole purpose of a demo is to trial the game before purchasing.
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,578
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What's up with this trend of only giving pre-release demos to people who have already bought the game? The whole purpose of a demo is to trial the game before purchasing.

Who said anything about that?

The post from gamestop said giving the demo one week EARLY to pre-order customers. Not even sure where the beta ties in to all this.
 

TehMac

Diamond Member
Aug 18, 2006
9,979
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The graphics are absolutely atrocious in this game compared to MW2, but it's worth it considering the amount of terrain destruction available as well as the size of the maps and all the physics going on with weapon projectiles. Battlefield has always been top-notch in those areas. I like MW2 a lot but Bad Company 2 will likely be my primary FPS game once it's released.

And wow they are pulling out all the stops for this one, it's looking incredible!

Something tells me you don't know what the word atrocious means.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
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What's up with this trend of only giving pre-release demos to people who have already bought the game? The whole purpose of a demo is to trial the game before purchasing.

Who said anything about that?

The post from gamestop said giving the demo one week EARLY to pre-order customers. Not even sure where the beta ties in to all this.

Just to clarify...

The Xbox & PS3 (and eventually PC) demo WILL be free to all. But some vendors such as Game, in UK, are offering access to the Xbox and PS3 demo one week early, if you pre-order the game.

The PS3 beta and the upcoming PC beta WAS NOT or WILL NOT be free to all, and people who pre-order are just one of the groups that got or will get access to that.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
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play.com is now mirroring the date for the PC beta first posted by GameStop:

Pre-Order from Play.com and receive a code to access the PC BETA before anyone else! The BETA is due to start on the 28th January 2010 (subject to change). Codes and instructions on how to access the BETA early will be emailed two days prior (currently 26th January) to the start of the BETA. Please note, pre-orders already taken will automatically receive a code.

This just in, the EA Store now joins the party:

Pre-order Battlefield: Bad Company™ 2 for the PC
and get guaranteed access to the PC BETA starting January 28th, 2010!**

Even the fine print at the EA store is interesting:

**Offer expires February 25, 2010. Good only for new purchases of "Battlefield: Bad Company™ 2" for PC (“Product”). Valid only at participating online retailers. Customers will be emailed beta access instructions starting January 28, 2010. Offer may not be substituted, exchanged, sold or redeemed for cash or other goods or Services. Valid only in U.S. and Canada. May not be combined with any other offer, gift card, rebate or discount coupon. Void where prohibited, taxed or restricted by law. Internet connection and EA account required. You must be 13+. EA may provide certain incremental content and/or updates for no additional charge, if and when available. EA may retire online features after 30 days notice posted on www.ea.com. PC product requires acceptance of End User License Agreement. Access to PC online features limited to one EA account.

So there you have it, GameStop is right again.

=================================================

In other news today,

Dr Pepper giving away free EA DLC with every purchase

Dr Pepper recently detailed an already announced partnership with EA to give away codes for downloadable content. The promotion details lists a handful of games -- Mass Effect 2, Battlefield Heroes, The Sims 3, Spore, Battlefield: Bad Company 2 -- which have "unique DLC" tied to them.

"Every bottle wins." More specifically, each bottle contains a code that can then be redeemed on the Dr Pepper website, thus allowing participants to choose their system and DLC from an available list.

In a related comment on Twitter today:

BF Fan:
@L_Twin: Will there be some kind of extra content for PC version of Bad Company 2 in the future? New weapons, maps etc.?

L_Twin:
@peterpan888 There will be stuff post launch for all version of the games.

Cinema Blend notes that "Both pieces of DLC released for the first Bad Company, a map pack and a game mode, were free."

"Free" jibes with recent comments I've seen from DICE that they learned their lesson from BF2 (Armored Fury, Euro Forces) & BF2142, (Northern Strike) that paid add-on map packs split the community.

=================================================

Battlefield team play “has always been deeper”, says DICE producer.

Karl-Magnus Troedsson says other multiplayer shooters are “still actually in team deathmatch mode”, fail to nurture real teamwork.
 
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VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Saw on another forum that www.play.com is now mirroring the date for the PC beta first posted by GameStop:



Can some one help me out (can't access play.com from work)?

Is the price £26 for the Limited Edition, retail? Or is this a download-only purchase, like GameStop?

If you can PM me that info, it would be appreciated! Thanks!

I'm pretty sure what gamestop means by "online only" is that you have to order it online and have it shipped to you.

As it says on their site under the part about the beta:
"Not available for in-store or in-store pickup orders."
This just means that you can't order it online for in store pickup(if you want the beta).
Also, on gamestop at least, they say that for a limited time the limited edition will be the same price as the normal edition, so if you preorder it now its only 50$ for limited ed.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
BFBC2 in the news:

New Blog post: Bad Company 2 Comics by Azarimy People are more exited by the comment at the bottom: "PC Blog coming soon!"

AP Video: Single Player details from Gordan Vandyke: Russians Are Bad -- Again -- in 'Bad Company'

More details on the Dr. Pepper promotion: Link

In Battlefield: Bad Company 2 four kit upgrades allow you to become a unique Special Activities soldier, with new camouflage and a modified weapon. Kit upgrades also contain new awards and an additional achievement.



EA’s European boss, Jen Uwe Inat, is taking aim at the Modern Warfare franchise with Battlefield: Bad Company 2

DICE: Bad Company 2 'reaching' Uncharted 2's graphics
 

TehMac

Diamond Member
Aug 18, 2006
9,979
3
71
If Dr Pepper is actively advertising in the game, that is annoying, but I wouldn't mind advertising on the "Loading" Screen.

That'd be quite nice.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
The PC Beta info (+more) we have all been waiting for!

BFBC2 PC Beta Update from DICE!

* BY: GordonVanDyke
* POSTED Jan 07, 2010, 10:33AM

As promised here is the PC Blog on the Beta & a few other things, yes some people, places, and things may have leaked a little something, but we are here to clarify everything and make it all official since we can now commit to the listed dates!

BETA Details:


Beta Begins/Ends...Jan 28th/Feb 25th
Map Name...........Port Valdez
Players............32
Game Mode..........Rush
Environment........Snow
Theme..............Vehicle and Infantry

Back Story

The battle for Port Valdez is fought alongside the waterline towards a great oil industrial landscape in the Alaskan mountains. Using basically everything they've got the Russian forces are launching an airborne assault to knock out the oil industries in the area. In their arsenal there are Main Battle Tanks as well as fast-moving Quad Bikes and mobile armored AA. It's a vehicle focused battle, but with plenty of infantry combat.

How to Download: Check back to the Battlefield Bad Company 2 Beta Page closer to beta launch date for download instructions.

How To Get Access: Reserve Battlefield Bad Company 2 is the most sure fire way and right now we are still finalizing which Retailers & e-Tailers will participate (it's up to them). If you're eager to ensure you get in confirmed distributors to Pre-Order consumers are the EA Store and at GameStop.com. We'll have another Blog to update new retailers & e-Tailers that have teamed up with us as well as alternate channels to obtain a Closed Beta Key.


Misc. Details

Steam Beta: Yes there was a leaked image of a Package file we propped on Steam. People with illegal accounts can see games in this environment, but this is not a Beta in the term of Public Test Beta, but a real development Beta installer client for the Steam version of the full game. We are however working with Steam to have the Public PC Beta available on Steam, but can't confirm this quite yet so cross your fingers Steam users.

Anti Cheat: We're going with PunkBuster supporting the same options BF2 and BF2142 had to run unranked without PunkBuster.

Mod Tools: There will not be mod tools for BFBC2. However a majority of the the games logic is controlled by the server and there will be Serverside control options for the dedicated servers.

Public Server Files: We will not distribute these publicly. There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers.


<<see blog post for image>>
What is this?

//GvD

Link

Vids showing Port Valdez map, from the early in-game videos in the FAQ: #1, #2, #3, #4.

Video #4 shows a guy blowing up an Apache with a grenade launcher. Yes, I said there was an Apache on this map!
 
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VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Kind of disappointed that there will be no mod tools, but with destructible environments I imagine making maps would be a lot more complicated.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
DICE posted a changelog resulting from the PS3 beta. The list contains 130 changes and fixes and they are still working on what ever problem is remaining. Take a look a the huge changelog:

blogs.battlefield.ea.com

Completely reskinned the weapons and scopes for much improved visual quality.
The reddot sight no longer has a FOV penalty compared to iron sights.
Pistols now have the same FOV level as other weapons in iron sights.
Tons of weapon tweaks to improve the balance of play.
Increased accuracy when stationary and aiming for better first shot accuracy.
Decreased accuracy when moving and aiming, especially for sniper rifles.
Several gun specific balance tweaks to bring them in line with the other weapons of that class.
Lowered the damage of the XM8 and F2000 at close range.
Lowered the damage of the AN94 at long range.
Raised the accuracy of the M16's burst.
Lowered the damage of the Type88 LMG.
Raised the damage of the MG3.
Raised the damage of the M249.
Fixed the recoil of the M249 when equipped with a reddot sight.
Lowered the damage of the SMGs and Carbines at extreme range.
Lowered the accuracy on the move for the SCAR-L, AKS-74u, and the XM8c.
Raised the damage of shotguns, especially for the pump shotguns and slugs.
Semiauto and Auto snipers and slug shotguns cannot 1 shot headshot at extreme range.
Fixed the Knife's stab animation and improved the reliability of Knife attacks.
Lowered the long delay between Knife attacks.
Fixed the animation speed for switching to the grenade launcher on assault rifles.
Fixed the too huge blood splatter effect for sniper shots at long distance.
Fixed the minimap disappearing if you switched weapons while aiming a sniper rifle.
Removed the fade to and from black when aiming a sniper rifle.
Adjusted graphics for sniper rifles and RPGs when zoomed.
Bolt action sniper rifles will chamber the next round if the trigger is pressed twice while zooming.
Fixed the close range damage of bolt action sniper rifles. Now a 1 hit kill on unarmored infantry in 5m.
Raised the damage of the VSS but lowered accuracy when moving.
Grenade carry limit with the Grenade Vest lowered to 2 hand grenades and 4 40mm grenades.

Tweaked the airstrike missile called in by the UAV so it gives a longer warning to victim vehicles.
Exiting the UAV now also exits the UAV ground station.
The UAV station no longer self destructs when the attacker's base changes.
The UAV station can no longer be destroyed by friendly fire if friendly fire is off.
Lowered the direct and splash damage of UAV's airstrike.
Lowered the damage of the UAV's alternate fire LMG.
UAV station screen shows offline when the UAV is waiting to respawn.
Many additional UAV bug fixes.

Lowered the splash damage of tank rounds. 1 shot kill radius is smaller now.
Raised the damage of the gunner's 50caliber machine gun and added a visual effect when it overheats.
Tweaked the damage tanks take to be more consistent. Tank front armor especially is more consistent.
It takes 2 to 5 RPGs to kill a tank with no specializations. (was 3 to 8)
Tanks should no longer get stuck on destroyed terrain or inclines.
Increased the precision of tank turrets.
All armored vehicles have new engine sounds.
Added environment specific camouflage to all vehicles.

New vehicle control layout: R2 and L2 for accel and brake, fire on L1 and altfire on R1.
Or lefty vehicle control layout: fire on R1 and altfire on L1.
BFBC1 style vehicle controls are still available as an alternate.

Jeeps now burn when hit by tank shells instead of instantly detonating. This effect is the same as with RPGs.
Raised the damage of the jeep HMGs and added a visual effect when it overheats.

Shielded heavy machine guns now have a bullet proof glass front. Flank these guns or blow them up.
Raised the damage of the stationary HMGs and added a visual effect when it overheats.

Fixed the name of the UH-60 and corrected the caliber description of the miniguns.

Raised the launch speed of the RPG7's missile for better long distance shots and less drop.
Raised the splash damage of all infantry launched Rockets and 40mm grenades.
Improved the visual feedback for locking onto tracer darted vehicles, this is be much clearer now.
Note that TOW/Kornet and M136 missiles are wire guided and cannot lock on to tracer darts.
Fixed wire guided missiles sometimes going erratic (even though this was realistic yet unintentional).

Improved the trail and blinking effect of Tracer Darts so they are more visible.
Vehicle Smoke Launchers and 40mm smoke remove tracer darts and spots on friendlies in the effect.
Targets which have been unspotted by smoke are immune to spotting for a few seconds.

Added a short cooldown to the Repair Tool after repairing 50% of a tank's health.
Lowered the repair speed of the Repair Tool but raised its range.
The Repair Tool can only repair or damage vehicles and stationary weapons.

The Mortar Strike is now called in via a pair of binoculars.
Lowered the number of shells in the Mortar Strike barrage, but raised the damage of each shell.
Raised the effectiveness of the Mortar Strike against armored vehicles.
Fixed a bug where the Mortar Strike would fail to begin to reload.
Switching kits no longer instantly reloads the Mortar Strike.

Fixed a bug where the Defibrillator would not reload unless held in the player's hands.
The Defibrillator icon on downed squad members now appears in green.
Soldiers who suicide from the menu cannot be revived.

Lowered the amount of Motion Sensors carried to 2 and limited each soldier to 1 deployed sensor at a time.
Deploying a new Motion Sensor before the previous sensor expires will replace the previous sensor.
Motion Sensors no longer detect players and vehicles sitting perfectly still.
Motion Sensors now beep when deployed and detecting a target.

The Vehicle Motion sensor now beeps for all occupants of the vehicle when it detects a target.
Vehicle Motion Sensors on the UAV and other Airborne vehicles now detect targets at all altitudes.

Fixed an exploit where players could deploy unlimited Ammo Boxes, Medkits, C4 and Mines.
Fixed a bug where players could detonate Detpacks placed the previous life upon respawning.
Detpacks can still be detonated if player's kit is picked up with in 15 seconds of his death.
Lowered the damage Detpacks do to crates.

Fixed AntiTank Mines not detonating when driven over at medium speeds.
AntiTank Mines should now properly persist after the player has died.

The Ammo Box, Medkit, Defibrillator, Repair Tool, and Motion Sensor are now unlocks for each class.
Players new to Battlefield will be introduced to these teamplay items when they are unlocked.
Battlefield Veterans will automatically have these teamplay items unlocked from the start.

Lowered the duration of spotted targets. Aiming at a close target will refresh the spot timer automatically.
Lowered the effectiveness of the Sniper's Spotting Scope, targets must be tracked longer before spotting.
Fixed so the player can properly spot from the UAV.
Added an overheat to spotting to prevent spot and order spamming.
Spotting now requires the player be aiming significantly closer to the target.

Added Destruction 2.0 to the Guard Towers around the first Defender Base on Arica Harbor (and all other maps).
Fixed buildings collapsing without any warning sound or effects.
Moved M-COM station A into a Garage at the second Defender Base on Arica Harbor.
Fixed collision issues on the Patio in the upper level of the Town.
Fixed sometimes spawning underneath the Patio in the Town.
Fixed the collision problems with the Train Car containing M-COM stations on Arica Harbor's 3rd and 4th base.
Train Cars now have more specific destruction zones to encourage mouse hole tactics.
The Attacker's first base is now a protected spawn zone that defenders cannot enter.
Added additional alternate spawn points to all bases for both Attackers and Defenders to counter spawn camping.
Added a system that disables individual spawn points if enemies are within 20m. Does not apply to Squad Spawn.
Players can still spawn at a base if all spawns points at that base are blocked.
Spawn protection will be disabled if the player aims or fires during the short timer.
Wrecked civilian cars now have secondary explosions when hit with explosive weapons.

The Attackers now recieve 75 reinforcement Tickets to start instead of 100.
Taking a base restores the attackers to 75 Tickets instead of adding 50.

Improved soldier collision vs objects, especially for crouching under obstacles.
Fixed issues with certain objects popping into view as the player approached.
Reduced the amount of screen blur when in ultralow health.
Increased the visual and audio feedback for low health, healing, and returning to full health.
Out of Combat healing now starts sooner but takes longer to fully heal.
Slightly increased the healing power of medkits to increase their usefulness.

Improved the sensitivity of soldier controls. Adjusting sensitivity should have a much greater effect now.
Sensitivity when aimed is now consistent across all weapons.
Turning while sprinting is now more responsive.
Reduced forward input needed to sprint to 50% from 90% to smooth the transition to sprint.
Tweaked aiming and turning curves to be more responsive from the hip and more precise when aiming.
Fixed several issues with switching weapons and being unable to shoot or aim.
Fixed the player's control setup reverting to default when entering and exiting vehicles.
Fixed bugs when going to swim while sprinting.
Sped up the deploy and undeploy animations for the parachute.
Improved the precision for switching weapons on the Dpad.

Fixed several stats padding exploits.
Fixed various awards that did not work as designed.
Tweaked rank and class unlock progression based on data gathered in the beta.

More Info:
Pc Fan: "@Demize99 All these changes will be applied to the PC beta?"
Demize99: "@PC_fan_ Not all, but many."


================================================

Other BFCB2 news:

VideoGamer.com interview with Gordan VanDyke

5 New Screenshots

Here's one for Godless Astronomer (and Bro): "#BFBC2_PC Beta will be region free w/ servers in US, Western & Eastern Europe, South Africa, Brazil, Middle East, Oz, New Zealand, & Japan." Source

L_Twin: "Exciting week: Tomorrow we fly to the US for the first real journalist showing of BFBC2's singleplayer."
 
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Tab

Lifer
Sep 15, 2002
12,145
0
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Any ideas what we should have for a PC? What video card is comparable to a 360/PS3? 8800GT?

Wow, that interview you posted insane. Gordon Van *** really knows what he's talking about, time to invest.
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
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Any ideas what we should have for a PC? What video card is comparable to a 360/PS3? 8800GT?

Wow, that interview you posted insane. Gordon Van *** really knows what he's talking about, time to invest.

The minimum and recommended specs are in the FAQ (OP):

  • Minimum Frostbite PC Specifications for BFBC2: Source (blog)
    • Processor: Core 2 Duo @ 2.0GHz
    • Main memory: 2GB
    • Graphics card: GeForce 7800 GT / ATI X1900
    • Graphics memory: 256MB
    • OS: Windows XP
    • Free HDD space: 15GB for Digital Version, 10GB for Disc Version
  • Recommended Frostbite PC Specifications for BFBC2: Source (blog)
    • Processor: Quadcore
    • Main memory: 2GB
    • Graphics card: GeForce GTX 260
    • Graphics memory: 512MB
    • OS: Windows Vista or Windows 7
    • Free HDD space: 15GB for Digital Version, 10GB for Disc Version
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
www.oxm.co.uk: Official Xbox magazine article, covers PS3 beta experience, plus a non-google translated preview of the single player game.

forums.electronicarts.co.uk: One of Dice's audio programmers explains why Frostbite audio doesn't have or need HW acceleration on PC, and is better without it:
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
Arg no mod tools...

Also not fond of the EA Store so I guess I'll wait.
 
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Tab

Lifer
Sep 15, 2002
12,145
0
71
GullyFoyle, you should add me on steam or facebook. Also, do you spend all your time look for BFBC2 info?
 
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