The AT Battlefield Bad Company 2 F.A.Q.

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VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
I really hope these maps aren't as linear as the current one for the beta. When I hear 'Battlefield' I think free roam environment...

I would think there will be more roaming going on in Conquest mode, since the points will be spread across the whole map instead of only small actions being available for each part of the rush. Even then though the maps aren't as large as previous BF games so I doubt it will ever be exactly the same feeling.
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
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71
Personally I'd sacrifice some graphic's for more open-ended gameplay. Though I'm assuming the graphic nuts would never consider such insanity. At the moment I've only got ARMA2 holding me over.

I just loved looking at the map and thinking "Well if I went this way, I might slip passed the 32 players on the other team". Now its like "Well I guess my team will keep running into a hoard of enemy's in the hope of getting past them with constant revives". It's only going to get worse I assume in the years to come.
 
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VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Personally I'd sacrifice some graphic's for more open-ended gameplay. Though I'm assuming the graphic nuts would never consider such insanity. At the moment I've only got ARMA2 holding me over.

I just loved looking at the map and thinking "Well if I went this way, I might slip passed the 32 players on the other team". Now its like "Well I guess my team will keep running into a hoard of enemy's in the hope of getting past them with constant revives". It's only going to get worse I assume in the years to come.

Eh I wouldn't really say that, in my experience most successful m-com destructions come from someone sneaking into a base.
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
Eh I wouldn't really say that, in my experience most successful m-com destructions come from someone sneaking into a base.

I guess that depends if the whole team goes to a m-com when its under attack, leaving the remaining one completely vulnerable. Which seems to be a common trend, at least in the games I've played. Me and my clan are pretty good and keeping our points protected, but overall the unorganized [non-friend/clan] matches just prove this point over and over.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Lol, hey Krall! And no, this is not replacing BF2, there will be a BF3 sometime in the reasonably near future.

I suspect BC2 is more of a development point on the road to BF3. After all...rumor has it BF3 is going to use a more advanced version of BC2's engine.

Just out of curiosity...I know there are no jets in BC2. However, do any of the maps have airfields as part of the terrain?
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
Yeah, that was me. Was that one of the many games last night where my team was really, really bad??
 

Demo24

Diamond Member
Aug 5, 2004
8,357
9
81
Yeah, that was me. Was that one of the many games last night where my team was really, really bad??

No idea, probably. I just distinctly remember you killing from the last objective B as I was attempting to get up there. :\ I think you won that round anyway.

Some of the teams were really bad. Like the one round where everyone on the attacking team was a sniper, but they couldn't snipe so no one advanced and attempted to take the points. I just ran around giving everyone ammo, lol.
 

TheJTrain

Senior member
Dec 3, 2001
665
6
81
EA Expands Battlefield: Bad Company 2 With Extra Multiplayer Content

When I saw the post on Kotaku I posted this:
TheJTrain said:
Somebody at EA didn't think this through, because this is spectactularly useless: multiplayer and used-sale won't mix in BC2, just like it didn't mix in BF2142. Each unique serial is irrevocably registered to your unique EA account in order to log into their Master Servers for multiplayer. No other person with another EA account can ever register that serial and log in with their EA account to play multiplayer. The unlockables at offer here are multiplayer maps only. Of course it's a one-time-use code - the whole GAME is a one-time-use code. It should still be transferable for single-player as long as either the reseller or the purchaser didn't go online for SecuROM to phone home, but the restriction on these unlockable MP maps won't mean a lick to a SP-only player. Disclosure: talking about the PC version here, obviously.

But disregard platform and think about what this means for multiplayer. With BF2 and BF2142, when they introduced new maps a year or so after release, in the Special Forces and Northern Strike expansions, they fractured/bifurcated/separated their userbase, the player community. If you had a server with all maps in rotation, players without the required expansion would simply get dropped from the server immediately. As a result the community was split and not as healthy as it could have been. What EA is doing is going for that result on Day One. Nice. Then again, I suppose in their view one "faction" of the split will be peopled totally by used-purchasers, which, y'know, screw them, right?

And came here to ask if there had been anything confirmable about any differences between console & PC, and saw this:
** VIP codes included in the shrink-wrapped box. Those players that do not have a code can purchase one via the in-game store for $15. PC players will get the content as a game update. Internet connection required.
Excellent & awesomesauce. PC wins again! At least someone at EA realized that PC versions would be unresellable for multiplayer and made sure that map packs are free for PC, to avoid fracturing the userbase.
 

AznAnarchy99

Lifer
Dec 6, 2004
14,705
117
106
Yea only really affects console gamers as they are the ones with a used game market. If someone buys a used BC2, they wont have those new maps so they would have to pay EA $10 bucks down the line. PC on the other hand it doesnt work so basically its free. I dont find anything wrong with this as it doesnt really split the community in anyway. Only those who buy the game used. Im guessing that these codes would still be issued for people who buy BC2 new down the line.
 

bob4432

Lifer
Sep 6, 2003
11,695
28
91
I suspect BC2 is more of a development point on the road to BF3. After all...rumor has it BF3 is going to use a more advanced version of BC2's engine.

Just out of curiosity...I know there are no jets in BC2. However, do any of the maps have airfields as part of the terrain?

so bc2 is to bf3 as bf:v was to bf2? a large, paid for beta?
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Hey now...I chose those words very carefully

My guess is that BF3 will be substantially similar to BC2 in gameplay. My opinion counts for nothing because I haven't even played the beta, I've merely been discussing it academically. My hope(not my guess, because who can say) is that it will also have a whole lot more that they've had time to develop by the time BF3 comes. Something besides a bunch of maps and a ranking system.

I know it probably won't happen but I'd like to see, in addition to regular old jump in and play 30 minute round and you're done sessions, an interconnected system whereby your successes or failures on one map carry over in some meaningful way to the next battle. For example...a 10 map interconnected theater, and you've got certain resources limited(jets, choppers, armor, or whatever else) and if you commit too much to one battle, and they all get destroyed, it leaves you shorthanded on the next battle. Nothing would be cooler than to lose all your tanks taking one objective then somehow pull out a victory on the next map even though the enemy still has armor and you don't.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
In the recent news item about BF3, the ex-DICE producer said of BF3 "it's not Modern Warfare 2 PC, it's not that experience." I think BFBC2 is more like the MW2 experience than previous BF games, so I don't think that BF3 will be that similar to BFBC2.
My wild guess is that it may integrate more strategic elements somehow, or may just be much larger in scale. Think MAG.
 

bob4432

Lifer
Sep 6, 2003
11,695
28
91
In the recent news item about BF3, the ex-DICE producer said of BF3 "it's not Modern Warfare 2 PC, it's not that experience." I think BFBC2 is more like the MW2 experience than previous BF games, so I don't think that BF3 will be that similar to BFBC2.
My wild guess is that it may integrate more strategic elements somehow, or may just be much larger in scale. Think MAG.

hell, i would be happy if they just tweaked bf2 and put out some more maps. made the jest a bit more =, maybe update the skins. ea still has to be making some serious $$ on the servers, so i can't see why they wouldn't want to still capitalize on that. to me, graphics are secondary to gameplay. or made the gameplay very similiar to bf2 but w/ the destructable enviornment. i will be surprised if i am "woooed" by bf3... but am holding out hope.
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
hell, i would be happy if they just tweaked bf2 and put out some more maps. made the jest a bit more =, maybe update the skins. ea still has to be making some serious $$ on the servers, so i can't see why they wouldn't want to still capitalize on that. to me, graphics are secondary to gameplay. or made the gameplay very similiar to bf2 but w/ the destructable enviornment. i will be surprised if i am "woooed" by bf3... but am holding out hope.

Personally I feel the gameplay is very much the same. What's most glaringly different right now is the size of the map in the beta (and no prone I guess), but it still feels like a BF game to me. People are still shooting down helos with crazy things, sneaking into bases and stealing enemy vehicles, doing crazy suicide runs etc. Basically all the crazy BF things people did are still there, so to me it still feels like a BF game (w/ smaller maps).
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
hell, i would be happy if they just tweaked bf2 and put out some more maps. made the jest a bit more =, maybe update the skins. ea still has to be making some serious $$ on the servers, so i can't see why they wouldn't want to still capitalize on that. to me, graphics are secondary to gameplay. or made the gameplay very similiar to bf2 but w/ the destructable enviornment. i will be surprised if i am "woooed" by bf3... but am holding out hope.

In all the recent hoopla about having to rent servers from one of EA's partners, it came out that they supposedly don't make a dime on the servers. All they get is a certain number of "free" public servers from each provider in return for the rights to rent out servers.
 

Demo24

Diamond Member
Aug 5, 2004
8,357
9
81
hell, i would be happy if they just tweaked bf2 and put out some more maps. made the jest a bit more =, maybe update the skins. ea still has to be making some serious $$ on the servers, so i can't see why they wouldn't want to still capitalize on that. to me, graphics are secondary to gameplay. or made the gameplay very similiar to bf2 but w/ the destructable enviornment. i will be surprised if i am "woooed" by bf3... but am holding out hope.

BF2 upgraded to frostbite would probably make a pretty good BF3. We'll see what they do but I have high hopes it will turn out good. For now though BC2 will more than suffice.

Didn't someone say somewhere the BF3 would be supporting more than 64 players, maybe even 128 per map? Or am I making that up?
 

TridenT

Lifer
Sep 4, 2006
16,810
45
91
Ugh, I hate how the beta is over now. I have nothing to play!

Oh and I hated how you were STUCK in just that little area during rush mode. You couldn't go further back in the map or closer to the beginning. So annoying.
 
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