Originally posted by: Xavier434
No one tanks and heals at the same time and expects to be effective unless you are fighting something which is a cake walk in the first place. Druids and pallies can heal themselves outside of instances but they normally cannot afford to do so in raids and heroics. So while they are hybrids and can change spec, they cannot do everything all at once and there are pros that warriors have that the other two classes do not amongst their various trees.
For example:
1. Wars can DPS and they can DPS well. They can output more than pallies and can give a druid in cat form a run for it's money.
2. Wars DPS in plate. Druids cannot.
3. Wars can duel wield in plate. No other class can do that.
4. Warriors can switch stances midfight to adjust their role if need be. Pallies cannot. Druids can shapeshift which is similar but not equivalent.
There is probably many more reasons which I am not thinking of or do not know about since I am not an expert on warriors.
Lastly, Blizzard's goal is not to define "the best" class for the three roles of tank healer, and dps and then make hybrids which are inferior to those roles. Instead, they are trying to make every class different from one another. While many classes can take on similar roles, each one of them has their own set of pros and cons. It makes the game more dynamic and many find it to be more fun that way too.
You are really stretching with that post... Those 4 points are extremel weak. Seriously, you really think those points are valid? Because they are not. Let me respond to each point with a set of my own.
1) A Ret Paldin has insane burst damage. Druid? A druid can nuke decently well, and their cat form with some of the top end PVP gear is incredable damage. +915 attack power on their weapon? Druids are certainly not hurting. All three can be good DPS.
2) Plate matters very little in this game. What matters more is mitigation in general. For example, a Shadow Priest in shadow form has more mitigation than than a DW and 2H Warrior. Plate is just am armour type, nothing more... Again, the function of plate is supposed to be higher armour, which should equate into better mitigation, but it doesn't always work this way. Additionally, a DW or 2H Warrior (DPS) would give up his shield, which is about 5,000 AC.
3) Oh wow, once the novelty wears off - what is the point? Who cares if you can DW in plate? I mean, what other advantage does it give you that your second point tried to make?
4) You are equating switching stances with the ability for one class to Tank, Heal, and DPS? *Shakes Head* I have no idea how you consider stance dancing superior, it is part of the class itself, required to function as many abilities do not work unless we are in the correct stance.
Blizzard has failed in their goal. Don't let them fool you that they intended the clustercrap they have now. Anyone can claim that after - Kinda like AMD/ATI when they said the R600 was never designed to be high end and they aimed it for the GTS. No one believes that, except a few fanboys. Blizzard has no idea how to balance the classes, which is why every patch is either a nerf, or a buff of a certain class.