The Official Forza 5 thread

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
It isn't entirely simulation, but it is pretty close. Compared to NFS and Burnout type racers, it is as close as we're going to get.

Sadly, I feel 4 wheel drive cars still have a huge advantage in this one.

I've always found AWD to be good at launch, and acceleration but terrible in the turns. I feel more comfortable with RWD.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
In Forza 4 AWD, had a distinct advantage in pretty much everything, and it seems to have similar advantages in 5.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,121
49
91
I've always found AWD to be good at launch, and acceleration but terrible in the turns. I feel more comfortable with RWD.

Driving the AWD cars in the twisties is a different type of challenge, once you learn how to use the throttle to pull the car around they are significantly faster. I actually wish we had per-car leaderboards sometimes because they are so different.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Ok so I've put some time into Forza 5 and I'm kinda mixed on Drivatars. They say that the upside is that it's better than straight AI because it provides a more dynamic experience. What I'm seeing in practice is that it makes for far dirtier race. Cars consistantly batter each other as if they are fighting to maintain a predestined race line in spite of the cars around them, and that line isn't always the optimal race line. It's just strange. It's definetely more dynamic, but I'm not sure if it isn't at the cost of a little authenticity. If real drivers raced like that fatalities would be through the roof.

That said, the player side is top notch. This game rewards clean driving and the vibrating triggers is a ridiculously good feature.. I wish they had that in F1 2013. My first couple races were horrible as I struggled to reign in my control aggression but once you start driving the car instead of trying to bend it to your will (i.e. Grid 2) it's like night and day.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Ok so I've put some time into Forza 5 and I'm kinda mixed on Drivatars. They say that the upside is that it's better than straight AI because it provides a more dynamic experience. What I'm seeing in practice is that it makes for far dirtier race. Cars consistantly batter each other as if they are fighting to maintain a predestined race line in spite of the cars around them, and that line isn't always the optimal race line. It's just strange. It's definetely more dynamic, but I'm not sure if it isn't at the cost of a little authenticity. If real drivers raced like that fatalities would be through the roof.

That said, the player side is top notch. This game rewards clean driving and the vibrating triggers is a ridiculously good feature.. I wish they had that in F1 2013. My first couple races were horrible as I struggled to reign in my control aggression but once you start driving the car instead of trying to bend it to your will (i.e. Grid 2) it's like night and day.

My problem with it is that the drivatars seem to not be aggressive enough in the turns, and turns I can take very fast with the proper vehicle and line they move through like grandma on a sunday drive. It's very annoying when they are just in the way. Are you noticing that at times too?
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
My problem with it is that the drivatars seem to not be aggressive enough in the turns, and turns I can take very fast with the proper vehicle and line they move through like grandma on a sunday drive. It's very annoying when they are just in the way. Are you noticing that at times too?

That's a good way to describe it. It's like they are more interested in biting at each other's heals than actually win the race. It also sucks to be forced way back in the pack because they form a car wall if for no other reason to annoy the player. There is defintely no advantage to it in regards to race position.

It could also have something to do with player caliber in the early game. I'm hoping as I work my way farther into the game and start driving against more "experienced" drivatars things will get better. I think the higher levels will tend to be the more committed, better players which should be reflected in their drivatars.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
That's a good way to describe it. It's like they are more interested in biting at each other's heals than actually win the race. It also sucks to be forced way back in the pack because they form a car wall if for no other reason to annoy the player. There is defintely no advantage to it in regards to race position.

It could also have something to do with player caliber in the early game. I'm hoping as I work my way farther into the game and start driving against more "experienced" drivatars things will get better. I think the higher levels will tend to be the more committed, better players which should be reflected in their drivatars.

Hope so...otherwise I am enjoying the game, what little I have gotten to play. Been busy trying to finish my story games.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Ok so I've put some time into Forza 5 and I'm kinda mixed on Drivatars. They say that the upside is that it's better than straight AI because it provides a more dynamic experience. What I'm seeing in practice is that it makes for far dirtier race. Cars consistantly batter each other as if they are fighting to maintain a predestined race line in spite of the cars around them, and that line isn't always the optimal race line. It's just strange. It's definetely more dynamic, but I'm not sure if it isn't at the cost of a little authenticity. If real drivers raced like that fatalities would be through the roof.

That said, the player side is top notch. This game rewards clean driving and the vibrating triggers is a ridiculously good feature.. I wish they had that in F1 2013. My first couple races were horrible as I struggled to reign in my control aggression but once you start driving the car instead of trying to bend it to your will (i.e. Grid 2) it's like night and day.
The Drivatars don't care about people other than cars, which is my main problem with them. I understand they want to win, but nobody runs into others or ignores someone passing and rams into them. It is BS. I've had it happened so many times. I hate the fact you always start at the back of the pack. Why? It just makes my first lap terrible.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,121
49
91
The Drivatars don't care about people other than cars, which is my main problem with them. I understand they want to win, but nobody runs into others or ignores someone passing and rams into them. It is BS. I've had it happened so many times. I hate the fact you always start at the back of the pack. Why? It just makes my first lap terrible.

I actually see this as a circular issue: the drivatars can be pretty aggressive, which usually means I drive aggressive when I'm around them, which means my drivatar gets aggressive...

I wonder if Turn10 has realized that yet...
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Their aggressiveness isn't the problem. It is their blatant disregard for other cars. I've had them cut me off just to break immediately; I've been clearly passing them in the inside of a turn, and they just cut right into me, as if I wasn't there. They continue their line, no matter what.

And the Drivatar isn't an AI at all. It is the same as every other Drivatar fake AI Turn10 has had since Forza 2 or 3. It just records your exact line and doesn't deviate. I've seen CPU drivers slam on their breaks in the middle of a straight. Why? Because they did that due to traffic in their race. That is stupid.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Their aggressiveness isn't the problem. It is their blatant disregard for other cars. I've had them cut me off just to break immediately; I've been clearly passing them in the inside of a turn, and they just cut right into me, as if I wasn't there. They continue their line, no matter what.

And the Drivatar isn't an AI at all. It is the same as every other Drivatar fake AI Turn10 has had since Forza 2 or 3. It just records your exact line and doesn't deviate. I've seen CPU drivers slam on their breaks in the middle of a straight. Why? Because they did that due to traffic in their race. That is stupid.

Lol I haven't seen them slam the brakes, but if that's true it's pretty bad.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,121
49
91
Lol I haven't seen them slam the brakes, but if that's true it's pretty bad.

I haven't had any of them do anything like that. There is one particular Drivatar in the series I'm racing now, the gamertag is hon3y b33, if I ever come across them in a multiplayer game I will grief them like I have never griefed before. Hon3y b33 is a late braker and flies into the corners at 100mph trying to take the inside line other-cars-be-damned. "She" has ruined two perfect laps for me so far.
 
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Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
I haven't had any of them do anything like that. There is one particular Drivatar in the series I'm racing now, the gamertag is hon3y b33, if I ever come across them in a multiplayer game I will grief them like I have never griefed before. Hon3y b33 is a late braker and flies into the corners at 100mph trying to take the inside line other-cars-be-damned. "She" has ruined two perfect laps for me so far.

She's probably a top graduate of the driving school of arcade style racing. Taking turns like that is straight out of the Codemaster's Book of racing.
 

disappoint

Lifer
Dec 7, 2009
10,137
382
126
I wish my competition would do stupid stuff like slam on their brakes in the middle of a straight for no reason. I'd just fly right past them. I'm playing GT5 and the AI just rides the best driving line consistently lap after lap. They are the most boring robotic drivers bar none.

You guys complaining about Forza 5 need a few laps of the boring AI simulator and you will quit your whining.
 

007ELmO

Platinum Member
Dec 29, 2005
2,051
36
101
I haven't had any of them do anything like that. There is one particular Drivatar in the series I'm racing now, the gamertag is hon3y b33, if I ever come across them in a multiplayer game I will grief them like I have never griefed before. Hon3y b33 is a late braker and flies into the corners at 100mph trying to take the inside line other-cars-be-damned. "She" has ruined two perfect laps for me so far.

Is she single
 

vshah

Lifer
Sep 20, 2003
19,003
24
81
What drivatar level are you guys racing against? I've set it to one down from max (50% credit increase)
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
What drivatar level are you guys racing against? I've set it to one down from max (50% credit increase)

I change it depending on the track. On Indy I set it to unbeatable cause its only an oval.

I have to experiment a bit to find my comfort zone for the others.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
I set mine to 2 above "Above average". Not sure what it is called. I do this so I can get into first place in the first lap and get clean laps afterwards. I hate the AI and that if they bump you, it takes away your clean laps. I've got a few top 5000 times. =)
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I could as well, I just don't like racing with the AI. I prefer to get clean laps and it is near impossible racing in a pack. The extra credits don't particularly matter to me, as most of the cars I have fun driving are cheap.


Have you guys had a chance to try the open wheel racing yet? It is amazing. I did one of the series and loved it. I went back and did a B class only race, then back to the open wheel and it felt like the game was running in fast forward or something. My favorite thing is how well they break and handle though. Such precision machines to be able to go from 200MPH down to 40MPH in a few seconds.
 

vshah

Lifer
Sep 20, 2003
19,003
24
81
i haven't played in a couple days - need to go try out the lotus F1 car they gifted us
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
i haven't played in a couple days - need to go try out the lotus F1 car they gifted us

It is tough to go back after using it. It is so far above everything else in performance it is funny. Except for indy where it has a limited top end that is apparent. I find it easier to drive too because of the handling.
 

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
Their aggressiveness isn't the problem. It is their blatant disregard for other cars. I've had them cut me off just to break immediately; I've been clearly passing them in the inside of a turn, and they just cut right into me, as if I wasn't there. They continue their line, no matter what.

And the Drivatar isn't an AI at all. It is the same as every other Drivatar fake AI Turn10 has had since Forza 2 or 3. It just records your exact line and doesn't deviate. I've seen CPU drivers slam on their breaks in the middle of a straight. Why? Because they did that due to traffic in their race. That is stupid.
It seems like they are slamming on their brakes but I am sure it's just a little tap, but I think that is a forced action on straights to rub speed off so they are beatable if you don't have the top one or two drivatar level enabled.

But I see it all the time, so far from the turn, I am drafting them and on their bumper and bam random breaking just as I was going to move out of the draft to do a pass.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I went yesterday and never could get it to load (said I had 0 points), but using that link it says I have a 3 million reward. Ha! I'll take it.


Just realized the other 2 are for Forza 4 and Horizons. Like I'm ever going to play those again...
 
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