The Official Forza 5 thread

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vshah

Lifer
Sep 20, 2003
19,003
24
81
The difference in the quality of the drivatar racing between "expert" and "all-pro" (I think those were the names, third from hardest and second from hardest) is ridiculous. The all-pro racers are fast and don't spend half the race trying to wipe you out.

yup, i set it to max or one down from max and usually manage clean starts. It does mean hanging back a bit for the first few turns until there is room to pass cleanly. Also means the lead guy gets a bit further ahead, but it's fun trying to chase him down.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
yup, i set it to max or one down from max and usually manage clean starts. It does mean hanging back a bit for the first few turns until there is room to pass cleanly. Also means the lead guy gets a bit further ahead, but it's fun trying to chase him down.

That is why I dislike playing on the hardest level. I still have to fight through the morons in the pack and first place runs off untouched. In a 2 lap race, it is hard to catch up.
 

vshah

Lifer
Sep 20, 2003
19,003
24
81
i wish there was an option for a qualifying lap. at least then one would start 6-10 instead of 15
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I would be okay even if it was just random. Always starting at the back of the pack is annoying. It's like, come on, this is the 8th race of this event and I've gotten 1st in every race. In no world, would I be starting near the back.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Played a bit more and I totally agree. The cars at the back that bunch up drive like little kids at the arcade. If you get past them the top two or three cars actually seem to race properly instead of playing bumper cars.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
So, the boosts don't go buy in game time. I purchased a 2 hour boost last night and quit out with 1 hour 8 minutes left. This morning, I have no more XP boost. That is lame.
 

Wingznut

Elite Member
Dec 28, 1999
16,968
2
0
So, the boosts don't go buy in game time. I purchased a 2 hour boost last night and quit out with 1 hour 8 minutes left. This morning, I have no more XP boost. That is lame.
Thanks, that's good to know... And yeah, that totally sucks.
 

Sixguns

Platinum Member
May 22, 2011
2,258
2
81
Is there another race night set up with this one? Picked it up yesterday and the race nights with 4 were a lot of fun.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,122
52
91
Is there another race night set up with this one? Picked it up yesterday and the race nights with 4 were a lot of fun.

I think everyone has avoided setting a hard day for a race night with the impending holidays. I am down to set something up after the 1st.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Why did I get another Lotus F1 car gifted to me? Too bad there's no way to sell it back to the game for a few credits.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I really dislike that they "penalize" you for using traction control and such on those open wheel cars (and even the GT race cars). All those buttons on the steering wheel are to control that. No F1 car (to my knowledge) doesn't have that. Penalizing me for being realistic is kind of silly.

Granted, those are the only cars I use traction control or stability management.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,122
52
91
I really dislike that they "penalize" you for using traction control and such on those open wheel cars (and even the GT race cars). All those buttons on the steering wheel are to control that. No F1 car (to my knowledge) doesn't have that. Penalizing me for being realistic is kind of silly.

Granted, those are the only cars I use traction control or stability management.

F1 doesn't allow traction control/stability control and hasn't since 1994. The buttons and knobs are for things like brake bias, differential lock, engine map, sensor controls, etc.

http://www.autoweek.com/storyimage/CW/20130610/F1/130619991/AR/0/Sauber-F1-Steering-Wheel.jpg
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I've been able to play a lot more since I have 5 days off and I want to post my thoughts on the drivatar.

First off if they want it more realistic, they failed. In a real race, you would be black flagged or banned for plowing into someone taking the corkscrew at laguna seca because you went in too hot. They slow down way too early and on mild turns you can hit at full throttle if you come in at the right angle, they brake for it and you ram them as a result. This causes a problem on its own. When you ram someone by accident because the AI hit the brakes in front of you or came into a turn and used your bumper as a brake pad, it sends that data out and your drivatar will now drive like that. So what we have happening is an endless line of drivatars who drive stupid because the drivatar that player was racing, drove terribly and they ended up in some crashes.Add to that no real penalty for going off the road and cutting a turn, and you then have AI that cuts corners and ignores your line. They don't try to avoid you because they are just following the line that the player took/takes. It almost appears that the drivatar doesn't learn to drive better because everyone is driving against a-hole AI to begin with so the cycle never ends.

It appears to go something like this. Player A is racing against drivatar B and C. B and C crash, causes you to pile up with them. Player B is now racing player A's drivatar and they cause a similar crash. The drivatar gained the info about the crash and there is no filtering. It simply takes the same line as before to keep similar lap times. Since player B crashed with player A's drivatar it will send the data about Player B being agressive, then when a new player races them...same thing happens, crash.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
Yeah, I don't understand how they can screw up the AI so bad. You can easily just have a base AI that will attempt to avoid other cars, gives passing cars the space to pass, and does't act like complete asses (which most people do online, hence why I avoid it unless it is with people I know don't race like twats). With that base AI, you can then feed the racing line of each "drivatar" in, and the difficulty can be a combination of how well they stick to that line and where on the leaderboards that line is (for me to be humbled, I had better be racing the #1 on that track). The game could easily "learn" your habits, such as how well you take turns and what line you drive and feed that to their "drivatar" database. Punishing people because some computer controlled moron crashes into you is stupid.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I want to love the game but outside of open wheel races, it's just bumper cars. If I can somehow manage to get into the top 5 the cars at the front actually race normally and it is a fun challenge to catch them by racing the track which is what I prefer doing. I like racing my race and racing against the clock while avoiding and dodging traffic as I go rather than have to outright avoid other drivers because they will turn into me.

I know you said before they need qualifying and I agree. I would like to do 2 laps, take my top time and compare it to the drivatars. If my time beats theirs, I move ahead of them when the race starts. If their time beats mine then put them ahead of me. Then I could start in the top couple rows and avoid having to fight through the pile of traffic. Most of the time I get hit and spun around, knocked off road or into a wall, or am pushed off the race line and then it's impossible to get back to position. It doesn't help that there's only 2 laps on most tracks. If I am not in the top 5 after a couple turns, I'll never get up there in 2 laps.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Yeah, on the shorter races, if you don't make it through that first turn unscathed, you're not catching the top guys in the harder difficulties. It is stupid.

I will end up just doing the challenges mostly. After I finish every series, I'll just stick to solo time trials.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Anyone manage to create a workable tune for the 370Z? I realize it's a light car, but even with race tires and all the downforce I can muster the rear end breaks free even if even breath on the gas pedal. This is one of those situations where just because it's harder to drive doesn't automatically mean realistic, but that's me.
 
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