The Official PS4 Thread

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
People who dismiss indie games because they are indie, are exactly the people driving the industry in the direction it is. Obviously not all indie games are great, but neither are all the $60 AAA games you gobble up at the drop of a hat. And yes, we've seen enough posts to know that you gobble damn near all of them up.

Just because your friends play the newest copy of CoD doesn't make it a good game, and if those are the only games they play, they aren't the "gamer" segment, and thus the reason people who actually try different games are always blasting that crowd.

The budget argument is an interesting one though because there is some truth to it, to a degree. There seems to be a shift in mentality to think that it takes $100million to make a quality game. It isn't true. 50% of that is generally marketing. That's right, marketing is telling you it's the must have game, not that is IS a good game. That being said, if a company actually smartly utilized that budget into the actual game, you could make mind blowing games almost every time. Instead, it's "throw as much money at it as we can, rush it out and make everyone think they need this game". This mentality exists because there is practically no such thing as a refund. Once they have your money, they have your money. The need to have a quality game stops at the Dev level. Everyone above that is only worried about the bottom line and timeline.

The inverse is the indie/smaller dev market. They take years sometimes, have a much lower budget, and make it work for them. The difference here is sometimes simply, their idea may not have been that good to begin with, not necessarily the budget involved. If budget was the issue, who's to say that if it was up to a publisher if it would ever be made, or changed/marketed so drastically different that it was, that it would flop anyway?

(not pointed at anyone specifically - but if you took offense, it's probably you).

I disagree. People need to scrutinize every game out there. My opinion is that there are way too many people who bought into the indie craze full force and give them way too much benefit of the doubt when being critical of the actual game you are getting. People may say "but they don't cost $60" my argument is that many of them aren't worth $5 on a tablet or smartphone to me as a game.

People like to bitch all day about how much companies spend to make the latest games but the artists, programmers, animators, sound designers, composers etc etc don't grow on trees. Good talent costs good money. Anyone can make a bad game, but good talent isn't cheap.

Wading through today's list of indie games is like back in the 80s and early 90s when everyone and their brother could make games in their garage and literally every day a new game popped on the shelf. There was no way to know if the game was worth buying, good, a sleeper hit or what. At least today you can look up videos and info for just about any game, but I don't see people being as critical of indie games in general as they are of everything else. I don't think anyone should pull punches because "they have a smaller budget" "they are independent" or "the game is cute or artsy". The people who dismiss indie games because the quality of the game is sub par to them are being honest about their opinion and not trying to be avant garde. Of course there are some good ones but do a quick search for the topic and you'll see people blasted for their opinion on an indie game. People are being ridiculous about it and remind me of political activists who get in your face because you disagree with them. "You hate indie games, you are stupid and ruining the industry". I think that attitude is worse for the industry than being ultra picky about what indie games you actually think are good. The only way to move the industry forward and push for quality is to let developers know that not every game is going to be a hit just because you broke away from your publisher. That's my opinion and I hold strongly to it.

It's funny, you seem to equate everyone who doesn't care much about indie games as CoD players. Nobody in this discussion brought up CoD at all.
 
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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I disagree. People need to scrutinize every game out there. My opinion is that there are way too many people who bought into the indie craze full force and give them way too much benefit of the doubt when being critical of the actual game you are getting. People may say "but they don't cost $60" my argument is that many of them aren't worth $5 on a tablet or smartphone to me as a game.

People like to bitch all day about how much companies spend to make the latest games but the artists, programmers, animators, sound designers, composers etc etc don't grow on trees. Good talent costs good money. Anyone can make a bad game, but good talent isn't cheap.

Wading through today's list of indie games is like back in the 80s and early 90s when everyone and their brother could make games in their garage and literally every day a new game popped on the shelf. There was no way to know if the game was worth buying, good, a sleeper hit or what. At least today you can look up videos and info for just about any game, but I don't see people being as critical of indie games in general as they are of everything else. I don't think anyone should pull punches because "they have a smaller budget" "they are independent" or "the game is cute or artsy". The people who dismiss indie games because the quality of the game is sub par to them are being honest about their opinion and not trying to be avant garde. Of course there are some good ones but do a quick search for the topic and you'll see people blasted for their opinion on an indie game. People are being ridiculous about it and remind me of political activists who get in your face because you disagree with them. "You hate indie games, you are stupid and ruining the industry". I think that attitude is worse for the industry than being ultra picky about what indie games you actually think are good. The only way to move the industry forward and push for quality is to let developers know that not every game is going to be a hit just because you broke away from your publisher. That's my opinion and I hold strongly to it.

It's funny, you seem to equate everyone who doesn't care much about indie games as CoD players. Nobody in this discussion brought up CoD at all.

Nah, I was just using it as an example, since it is one of the more popular games in question. As for people hopping on the indie bandwagon, this is because it's easier to get behind a $10-20 game than a $60 game from a publisher who keeps screwing you. If you bought 3-5 of those and 2 of them sucked, you are still ahead in decent games for the same amount of money.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Nah, I was just using it as an example, since it is one of the more popular games in question. As for people hopping on the indie bandwagon, this is because it's easier to get behind a $10-20 game than a $60 game from a publisher who keeps screwing you. If you bought 3-5 of those and 2 of them sucked, you are still ahead in decent games for the same amount of money.

Oh no doubt, and in Canada games have risen to $70. Although in the 90s cartridge based games were upwards of $90 at times. Not ultra cheap if you are buying multiple titles a month.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
At this point in time, because of the indie presence my PS4 gets played a few times a month versus my Xbone which is still waiting for something worth turning on.

I'd rather have a terrible game to play and critique than nothing. But that's just me.
 

Bman123

Diamond Member
Nov 16, 2008
3,221
1
81
Honestly the only game I play daily on my xbone is plants vs zombies garden warfare. I'll be buying the show 14 when that comes out on the ps4. Games are few and far between I've actually been thinking about getting a cheap ps3 to play the free PS+ games that I own
 

Imported

Lifer
Sep 2, 2000
14,679
23
81
Almost a full year after their "launch date" release date.. Well, I should be done playing MLB The Show 14 by then.
 

sze5003

Lifer
Aug 18, 2012
14,292
669
126
I'm glad to see drive club has a release date. I'm not too into racing games but this looked good when I last heard it would be out on release.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Full details of update 1.7 are out.
SHAREfactory: After you update your PS4 to v1.70, an icon to download our free SHAREfactory app will appear on your PS4 system’s home screen once it’s available. Once installed, SHAREfactory allows you to easily customize your gameplay videos with special effects, video commentary with picture-in-picture capability through PlayStation Camera, and custom soundtracks using the included audio tracks or your original music imported from a USB drive. You can then share your videos on Facebook or export them to an external USB storage device. The app is packed with plenty of cool, but accessible, tools. It’s simple enough to use for beginning editors, while functioning as a rich video editor for those with more creative aspirations. Check out our new SHAREfactory video that provides a walkthrough of what you can expect:

Automatic Pre-download: No more waiting until after a game is released to start downloading select pre-ordered games from PlayStation Store. This new feature allows you to get to your games faster by automatically downloading select pre-ordered games up to several days in advance of the release, so that it’s ready to play as soon as the game is released on launch day. There’s also a countdown timer prior to the release of the game so you’ll know how soon your game will be available for you to start playing.

Option to Disable HDCP for Games: This highly requested feature will allow you to have the option to turn off HDCP for games so you can capture longer gameplay sessions directly from your HDMI output and export them elsewhere.

USB Export Option for Captured Gameplay: It’s now even easier to show off your heroic gaming moments and the SHAREfactory videos you create with the world using this feature to export your videos and screenshots to a USB drive. Just click on the DUALSHOCK 4 SHARE button, save your gameplay on a USB drive, and then share your proudest achievements on other social networks and other video platforms.

Live Broadcasting in HD and Archiving Support: We’ve increased the resolution for live broadcasts so you and your friends can watch games livestreamed in 720p HD. You can also archive your broadcasts on Twitch or Ustream and watch them again later.

New SHARE Options: We’ve got a number of new SHARE settings that will give you better control of what you want to share with your friends.

Here is what you can look forward to:
Change the default gameplay recording time in the SHARE menu under Video Clip Settings.
Save only the video clips and screenshots you want by selecting Upload Screenshots or Upload Video Clips for each capture. Also upload video clips and screenshots during your live gameplay broadcasts.
Select specific Facebook audiences to share each video or screenshot with.

New DUALSHOCK 4 Options: New light bar settings have been added for DUALSHOCK 4, allowing you to change it to Bright, Medium or Dim in the Settings menu. The touchpad has also been updated, allowing you to navigate the on-screen keyboard using the DUALSHOCK 4 touchpad.

New Friends Options: It’s now easier to find Friends and send requests with the ability to search Friends-of-Friends, view Mutual Friends on another user’s profile, and accept Friend requests directly from the Friends list.

New Trophies Sort Option: You can now sort Trophies by rarity in the Options menu.

PlayStation Store Payment Support: Similar to PS3, we’re introducing Alternative Payment Methods (APMs) for PS4 for content purchased on PS Store, starting with PayPal support.

More PlayStation Camera Commands: More voice commands are added to PlayStation Camera, allowing you to launch the apps installed on your PS4 with the sound of your voice.

New PlayStation Plus Icon: For Plus members, you’ll now have the PS Plus icon appear next to your SEN ID on the login screen, home screen and other areas across the PS4 system’s sleek user interface.

Music Unlimited SHARE Options: With a Music Unlimited subscription, you can easily share your favorite songs with your friends by pressing the SHARE button on your DUALSHOCK 4.
http://blog.us.playstation.com/2014...row-updates-for-ps-vita-and-ps-app/#sf2764739

Umm, yay? :\
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
"New DUALSHOCK 4 Options: New light bar settings have been added for DUALSHOCK 4, allowing you to change it to Bright, Medium or Dim in the Settings menu. The touchpad has also been updated, allowing you to navigate the on-screen keyboard using the DUALSHOCK 4 touchpad."

Why no option to turn the light bar off? If you don't have and Eye, what's the point?

Now at least there is some use for the touchpad, not sure how useful that is though.
 

Majcric

Golden Member
May 3, 2011
1,409
65
91
Honestly the only game I play daily on my xbone is plants vs zombies garden warfare. I'll be buying the show 14 when that comes out on the ps4. Games are few and far between I've actually been thinking about getting a cheap ps3 to play the free PS+ games that I own


Speaking of the "Show" it has its first review on Metacritic. As of writing a 70, I really hope the overall will be at least 85, preferably 90.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
I guess so...still no dlna support.

I wouldn't hold your breath. I doubt it's ever going to be added.

It's all focused on the SHARE features. If you're not into streaming, this is a pretty meh update. Doesn't really add anything that most people have been asking for.
 

sze5003

Lifer
Aug 18, 2012
14,292
669
126
I wouldn't hold your breath. I doubt it's ever going to be added.

It's all focused on the SHARE features. If you're not into streaming, this is a pretty meh update. Doesn't really add anything that most people have been asking for.

Well the ps3 didn't have it before and it was added. Hoping they want to finish up the sharing thing and then focus on the rest. I don't use the camera or stream games. I streamed infamous once for my friend who was at work and wanted to see the game. Other than that I don't think I would stream much. Maybe once in a while edit a video and add features such as music for the hell of it.

At least I'll be able to dim the controller light.
 

Majcric

Golden Member
May 3, 2011
1,409
65
91
Anybody here used the workaround to stream with their PS4. Which is a Plex account and the PS4 web browser.
 

sze5003

Lifer
Aug 18, 2012
14,292
669
126
Anybody here used the workaround to stream with their PS4. Which is a Plex account and the PS4 web browser.

No I never tried. I don't like using the browser but maybe it will be easier if now you can use the touch pad to scroll around on the keyboard. Too bad flash isn't supported either, one thing it could use is a YouTube app.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Boo fvking hoo.

If you did any research on Drive Club you would know that the entire game was based upon the ability to accept and post challenges in real time 24/7 to and from anywhere in the world.

As for the lightbar, when I plug the ds4 into my PC using the 3rd party tool I can turn it off. If it is that easy to do on a system that it wasn't even made for then Sony has no excuse.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Speaking of the "Show" it has its first review on Metacritic. As of writing a 70, I really hope the overall will be at least 85, preferably 90.

The NDA didn't even lift on the ps4 game yet I don't think. Besides, what do the French know about baseball? Seriously.

Srsly? Wow Sony wtf.

Yep and I can change the brightness and use RGB sliders to give it any color I want.
 

sze5003

Lifer
Aug 18, 2012
14,292
669
126
Yea that is with the Ds4 tool. So weird that it's a simple functionality to turn on and off. I wonder what code the app was written in, haven't bothered to check. I bet the ps4 os is using something that conflicts with adding that logic.
 
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