cmdrdredd
Lifer
- Dec 12, 2001
- 27,052
- 357
- 126
People who dismiss indie games because they are indie, are exactly the people driving the industry in the direction it is. Obviously not all indie games are great, but neither are all the $60 AAA games you gobble up at the drop of a hat. And yes, we've seen enough posts to know that you gobble damn near all of them up.
Just because your friends play the newest copy of CoD doesn't make it a good game, and if those are the only games they play, they aren't the "gamer" segment, and thus the reason people who actually try different games are always blasting that crowd.
The budget argument is an interesting one though because there is some truth to it, to a degree. There seems to be a shift in mentality to think that it takes $100million to make a quality game. It isn't true. 50% of that is generally marketing. That's right, marketing is telling you it's the must have game, not that is IS a good game. That being said, if a company actually smartly utilized that budget into the actual game, you could make mind blowing games almost every time. Instead, it's "throw as much money at it as we can, rush it out and make everyone think they need this game". This mentality exists because there is practically no such thing as a refund. Once they have your money, they have your money. The need to have a quality game stops at the Dev level. Everyone above that is only worried about the bottom line and timeline.
The inverse is the indie/smaller dev market. They take years sometimes, have a much lower budget, and make it work for them. The difference here is sometimes simply, their idea may not have been that good to begin with, not necessarily the budget involved. If budget was the issue, who's to say that if it was up to a publisher if it would ever be made, or changed/marketed so drastically different that it was, that it would flop anyway?
(not pointed at anyone specifically - but if you took offense, it's probably you).
I disagree. People need to scrutinize every game out there. My opinion is that there are way too many people who bought into the indie craze full force and give them way too much benefit of the doubt when being critical of the actual game you are getting. People may say "but they don't cost $60" my argument is that many of them aren't worth $5 on a tablet or smartphone to me as a game.
People like to bitch all day about how much companies spend to make the latest games but the artists, programmers, animators, sound designers, composers etc etc don't grow on trees. Good talent costs good money. Anyone can make a bad game, but good talent isn't cheap.
Wading through today's list of indie games is like back in the 80s and early 90s when everyone and their brother could make games in their garage and literally every day a new game popped on the shelf. There was no way to know if the game was worth buying, good, a sleeper hit or what. At least today you can look up videos and info for just about any game, but I don't see people being as critical of indie games in general as they are of everything else. I don't think anyone should pull punches because "they have a smaller budget" "they are independent" or "the game is cute or artsy". The people who dismiss indie games because the quality of the game is sub par to them are being honest about their opinion and not trying to be avant garde. Of course there are some good ones but do a quick search for the topic and you'll see people blasted for their opinion on an indie game. People are being ridiculous about it and remind me of political activists who get in your face because you disagree with them. "You hate indie games, you are stupid and ruining the industry". I think that attitude is worse for the industry than being ultra picky about what indie games you actually think are good. The only way to move the industry forward and push for quality is to let developers know that not every game is going to be a hit just because you broke away from your publisher. That's my opinion and I hold strongly to it.
It's funny, you seem to equate everyone who doesn't care much about indie games as CoD players. Nobody in this discussion brought up CoD at all.
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